Player Matchup

Xing Tian
Xing Tian
Ailfiss
Xing Tian
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
85W - 97L
1,567 Elo+
Solo
Olorun
Olorun
Dizio
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,527 Elo+
Party 1
Bellona
Bellona
Mayyzz
Bellona
Level 16
God Stats
1W - 1L
1,673 SR
Queue Stats
6W - 8L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
PaTya334
Heimdallr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 24L
1,626 Elo+
Solo
Da Ji
Da Ji
TTVDarkTogaYT
Da Ji
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 20L
1,550 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,559 Elo+

VS

Team Averages
Level 18
1,630 SR
1,442 Elo+
Chiron
Chiron
BlackSoldierV3
Chiron
Level 29
God Stats
3W - 0L
1,858 SR
Queue Stats
107W - 84L
1,650 Elo+
Solo
Odin
Odin
IchiBuj
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,217 Elo+
Solo
Yemoja
Yemoja
MahaRadja92
Yemoja
Level 4
God Stats
2W - 0L
1,683 SR
Queue Stats
6W - 8L
1,422 Elo+
Solo
Sobek
Sobek
PepinoPequeño
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
progamersrb503
Set
Level 28
God Stats
13W - 11L
1,610 SR
Queue Stats
54W - 56L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ailfiss
Xing Tian
10
0 / 3 / 0
6,187
412
2,303
8,863
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Dizio
Olorun
11
0 / 5 / 1
6,715
448
4,093
7,843
2,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mayyzz
Bellona
13
4 / 3 / 0
7,926
528
5,457
9,339
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
PaTya334
Heimdallr
11
0 / 5 / 0
6,477
432
5,317
10,223
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 0
8,045
536
1,213
10,910
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 1
9,163
611
13,064
8,003
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
IchiBuj
Odin
12
0 / 5 / 2
7,206
480
982
6,885
5,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
13
1 / 0 / 7
8,283
552
3,988
5,884
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 0 / 3
9,260
617
5,547
11,457
6,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 7
8,148
543
5,937
6,960
3,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
6
Kills
18
18
Deaths
6
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ailfiss
Xing Tian
0
3
0
0
W
10
0
1
10.5
L
Olorun
Dizio
Olorun
0
5
1
0.1
W
Odin
IchiBuj
Odin
0
5
2
0.2
W
Yemoja
1
0
7
4.5
L
Bellona
Mayyzz
Bellona
4
3
0
1.33
L
Heimdallr
PaTya334
Heimdallr
0
5
0
0
W
5
0
3
6.5
L
2
2
0
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
29,518
47,178
Taken
39,189
21,464
Mitigated
23,861
13,741
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ailfiss
Xing Tian
2,303
39
0
2,053
8,863
5,239
0
1,758
7,105
14,702
0
W
13,064
7,515
485
2,995
8,003
2,725
210
887
7,116
0
85,373
L
Olorun
Dizio
Olorun
4,093
1,413
74
1,771
7,843
2,444
0
2,393
5,450
31,317
0
W
Odin
IchiBuj
Odin
982
541
0
210
6,885
5,695
398
132
6,753
0
23,209
W
Yemoja
3,988
1,074
679
1,076
5,884
5,365
210
1,215
4,669
23,035
0
L
Bellona
Mayyzz
Bellona
5,457
1,994
0
1,798
9,339
6,464
204
1,957
7,202
0
43,797
L
Heimdallr
PaTya334
Heimdallr
5,317
2,780
0
1,820
10,223
2,956
0
2,717
7,506
0
41,964
W
5,547
1,073
0
8,196
11,457
6,729
0
929
10,528
64,044
0
L
1,213
697
0
6,225
10,910
4,361
0
710
10,170
0
50,931
W
5,937
2,413
231
2,423
6,960
3,347
0
3,233
3,727
0
36,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
42,060
358
Minions Killed
388
0
Camps Cleared
0
1,371,639
Distance Traveled
1,492,062
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,187
412
16
1
0
296,991
8
W
Chiron
9,163
611
141
9
0
288,690
2
L
Olorun
6,715
448
69
5
0
271,074
5
W
Odin
7,206
480
50
3
0
262,142
2
W
Yemoja
8,283
552
29
2
0
336,228
6
L
Bellona
7,926
528
75
5
0
260,826
0
L
Heimdallr
6,477
432
89
6
0
246,286
3
W
Sobek
9,260
617
115
8
0
295,278
1
L
Da Ji
8,045
536
109
7
0
296,462
2
W
Set
8,148
543
53
4
0
309,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role