Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Aiskoi
Gilgamesh
Level 63
God Stats
2W - 6L
1,500 SR
Queue Stats
140W - 201L
1,218 Elo+
Party 2
Kukulkan
Kukulkan
ReinventUrExit
Kukulkan
Level 86
God Stats
7W - 14L
1,407 SR
Queue Stats
202W - 189L
1,415 Elo+
Solo
Xing Tian
Xing Tian
zac162
Xing Tian
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,347 Elo+
Solo
Pele
Pele
zachi026
Pele
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 61
1,481 SR
1,396 Elo+

VS

Team Averages
Level 60
1,434 SR
1,344 Elo+
Anubis
Anubis
IMAH01
Anubis
Level 126
God Stats
41W - 36L
1,551 SR
Queue Stats
128W - 136L
1,329 Elo+
Solo
Sobek
Sobek
blue-bull-1
Sobek
Level 23
God Stats
8W - 18L
1,338 SR
Queue Stats
144W - 207L
1,245 Elo+
Party 1
Thanatos
Thanatos
きりきつね
Thanatos
Level 49
God Stats
14W - 19L
1,470 SR
Queue Stats
416W - 641L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
ししぁも
Cernunnos
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
はらませまる
Izanami
Level 43
God Stats
38W - 67L
1,311 SR
Queue Stats
357W - 503L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 2 / 1
5,844
487
4,454
4,302
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Aiskoi
Gilgamesh
11
0 / 4 / 0
6,294
525
1,713
8,263
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
13
0 / 2 / 0
6,867
572
522
5,307
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
zac162
Xing Tian
9
0 / 2 / 1
5,722
477
2,540
8,712
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
9
1 / 2 / 0
5,662
472
2,309
5,371
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IMAH01
Anubis
15
7 / 0 / 0
8,741
728
7,046
3,786
1,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 3
6,580
548
1,746
8,006
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
11
2 / 3 / 1
6,583
549
2,571
8,645
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ししぁも
Cernunnos
10
2 / 1 / 0
6,320
527
3,366
6,727
1,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 0 / 3
7,605
634
2,142
2,713
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
1
1.25
L
Gilgamesh
Aiskoi
Gilgamesh
0
4
0
0
W
Anubis
IMAH01
Anubis
7
0
0
7
L
Kukulkan
0
2
0
0
W
0
0
3
1.5
L
Xing Tian
zac162
Xing Tian
0
2
1
0.25
L
Pele
1
2
0
0.5
W
Thanatos
2
3
1
0.83
W
Cernunnos
ししぁも
Cernunnos
2
1
0
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,538
Damage
16,871
31,955
Taken
29,877
10,912
Mitigated
12,092
7,477
Healing
18,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,454
1,330
0
665
4,302
1,058
0
471
3,831
0
23,773
L
Gilgamesh
Aiskoi
Gilgamesh
1,713
320
0
1,934
8,263
2,756
0
4,265
3,998
0
37,138
W
Anubis
IMAH01
Anubis
7,046
447
0
2,667
3,786
1,979
400
142
3,644
55,020
0
L
Kukulkan
522
179
0
912
5,307
1,544
796
1,909
3,398
47,741
0
W
1,746
121
0
4,587
8,006
4,414
0
1,679
6,327
16,927
0
L
Xing Tian
zac162
Xing Tian
2,540
83
0
1,796
8,712
4,159
0
1,231
7,481
13,270
0
L
Pele
2,309
318
0
2,170
5,371
1,395
0
916
4,455
0
22,652
W
Thanatos
2,571
522
0
6,751
8,645
2,882
79
97
8,548
0
34,083
W
Cernunnos
ししぁも
Cernunnos
3,366
1,471
0
3,944
6,727
1,862
0
764
5,963
0
36,434
W
2,142
1,021
0
734
2,713
955
1,701
380
2,333
0
47,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
35,829
305
Minions Killed
399
0
Camps Cleared
0
1,200,961
Distance Traveled
1,123,227
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,844
487
43
4
0
220,447
1
L
Gilgamesh
6,294
525
88
7
0
223,329
1
W
Anubis
8,741
728
117
10
0
185,794
1
L
Kukulkan
6,867
572
108
9
0
207,584
2
W
Sobek
6,580
548
27
2
0
228,627
2
L
Xing Tian
5,722
477
15
1
0
254,632
2
L
Pele
5,662
472
51
4
0
294,969
0
W
Thanatos
6,583
549
77
6
0
244,720
2
W
Cernunnos
6,320
527
62
5
0
212,041
4
W
Izanami
7,605
634
116
10
0
252,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role