Player Matchup

Fenrir
Fenrir
Booboo0913
Fenrir
Level 10
God Stats
0W - 1L
1,390 SR
Queue Stats
5W - 4L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
KiiNGz_N3KO-
Cthulhu
Level 29
God Stats
2W - 3L
1,553 SR
Queue Stats
298W - 353L
1,481 Elo+
Solo
Neith
Neith
RAKUKORO
Neith
Level 25
God Stats
20W - 12L
1,594 SR
Queue Stats
244W - 272L
1,584 Elo+
Solo
Ne Zha
Ne Zha
X-King-Susano-X
Ne Zha
Level 144
God Stats
11W - 5L
1,578 SR
Queue Stats
340W - 325L
1,515 Elo+
Party 2
Merlin
Merlin
strela0706
Merlin
Level 14
God Stats
1W - 4L
1,244 SR
Queue Stats
2W - 12L
1,544 Elo+
Solo
Team Averages
Level 44
1,472 SR
1,558 Elo+

VS

Team Averages
Level 19
1,448 SR
1,482 Elo+
Bakasura
Bakasura
DietDrKe1p
Bakasura
Level 12
God Stats
16W - 13L
1,448 SR
Queue Stats
202W - 179L
1,531 Elo+
Solo
Merlin
Merlin
LordDumbleDank
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
rebote_factible4
Apollo
Level 3
God Stats
18W - 9L
1,502 SR
Queue Stats
241W - 263L
1,413 Elo+
Solo
Cabrakan
Cabrakan
哦吼哪里跑
Cabrakan
Level 26
God Stats
4W - 2L
1,291 SR
Queue Stats
67W - 61L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
轻装老兔20D
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Booboo0913
Fenrir
11
0 / 14 / 1
8,138
339
5,115
23,702
11,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
KiiNGz_N3KO-
Cthulhu
16
3 / 6 / 4
11,108
463
8,252
27,057
20,629
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
RAKUKORO
Neith
19
6 / 5 / 2
12,128
505
21,686
19,553
8,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 2
11,712
488
11,338
18,586
13,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
strela0706
Merlin
9
0 / 9 / 1
7,525
314
3,587
11,203
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DietDrKe1p
Bakasura
20
11 / 0 / 6
14,000
583
12,157
12,414
7,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
12 / 3 / 9
12,464
519
22,914
13,616
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 1 / 11
12,866
536
9,399
17,268
8,217
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
18
10 / 1 / 13
12,294
512
22,273
17,368
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
轻装老兔20D
Xbalanque
18
3 / 5 / 15
11,242
468
10,397
16,147
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
10
Kills
38
38
Deaths
10
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Booboo0913
Fenrir
0
14
1
0.04
W
Bakasura
DietDrKe1p
Bakasura
11
0
6
14
L
Cthulhu
KiiNGz_N3KO-
Cthulhu
3
6
4
0.83
W
12
3
9
5.5
L
Neith
RAKUKORO
Neith
6
5
2
1.4
L
1
4
2
0.5
W
2
1
11
7.5
L
Merlin
strela0706
Merlin
0
9
1
0.06
W
Cabrakan
10
1
13
16.5
W
Xbalanque
轻装老兔20D
Xbalanque
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,978
Damage
77,140
100,101
Taken
76,813
57,700
Mitigated
42,152
19,732
Healing
28,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Booboo0913
Fenrir
5,115
1,949
0
2,813
23,702
11,451
0
9,565
13,518
0
28,390
W
Bakasura
DietDrKe1p
Bakasura
12,157
9,246
0
7,084
12,414
7,623
901
0
12,414
0
107,366
L
Cthulhu
KiiNGz_N3KO-
Cthulhu
8,252
152
447
5,619
27,057
20,629
353
16,984
9,758
49,839
0
W
22,914
909
170
4,081
13,616
6,215
2,701
3,246
10,050
80,269
0
L
Neith
RAKUKORO
Neith
21,686
14,623
0
6,595
19,553
8,552
2,165
8,693
10,568
0
98,730
L
11,338
1,008
0
4,258
18,586
13,608
420
2,309
15,935
0
94,446
W
9,399
6,313
0
5,831
17,268
8,217
3,695
516
16,644
0
96,240
L
Merlin
strela0706
Merlin
3,587
262
0
0
11,203
3,460
122
6,488
4,521
17,399
0
W
Cabrakan
22,273
1,318
0
6,673
17,368
13,714
332
3,182
13,615
64,624
0
W
Xbalanque
轻装老兔20D
Xbalanque
10,397
5,824
0
4,945
16,147
6,383
2,077
3,339
12,251
0
67,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,611
Gold Earned
62,866
501
Minions Killed
714
0
Camps Cleared
0
1,929,211
Distance Traveled
2,299,073
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,138
339
49
2
0
408,645
0
W
Bakasura
14,000
583
195
8
0
606,964
0
L
Cthulhu
11,108
463
75
3
0
366,239
1
W
Merlin
12,464
519
142
6
0
398,612
3
L
Neith
12,128
505
162
7
0
395,386
0
L
Ne Zha
11,712
488
177
7
0
419,954
2
W
Apollo
12,866
536
184
8
0
454,580
3
L
Merlin
7,525
314
38
2
0
338,987
1
W
Cabrakan
12,294
512
80
3
0
446,476
0
W
Xbalanque
11,242
468
113
5
0
392,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role