Player Matchup

Janus
Janus
Gywnbliedd
Janus
Level 91
God Stats
9W - 7L
1,500 SR
Queue Stats
362W - 400L
1,401 Elo+
Party 3
Arachne
Arachne
MurkZCobra
Arachne
Level 27
God Stats
3W - 2L
1,484 SR
Queue Stats
17W - 15L
1,337 Elo+
Party 2
Medusa
Medusa
TwIsT126
Medusa
Level 87
God Stats
3W - 3L
1,502 SR
Queue Stats
419W - 461L
1,365 Elo+
Party 3
Sylvanus
Sylvanus
cattycat31-catty
Sylvanus
Level 147
God Stats
10W - 6L
1,453 SR
Queue Stats
117W - 142L
1,461 Elo+
Party 2
Nike
Nike
domonic239
Nike
Level 47
God Stats
10W - 1L
1,712 SR
Queue Stats
120W - 121L
1,313 Elo+
Party 2
Team Averages
Level 80
1,530 SR
1,375 Elo+

VS

Team Averages
Level 53
1,517 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
GOHARDSTAYHARD
Ah Muzen Cab
Level 48
God Stats
8W - 9L
1,500 SR
Queue Stats
99W - 135L
1,284 Elo+
Party 1
Hades
Hades
SALVA2BLEABrrrr
Hades
Level 31
God Stats
7W - 5L
1,477 SR
Queue Stats
10W - 10L
1,433 Elo+
Party 4
Pele
Pele
SimbaXI
Pele
Level 52
God Stats
81W - 108L
1,439 SR
Queue Stats
346W - 441L
1,304 Elo+
Party 1
Sun Wukong
Sun Wukong
SomaAngOxAka-47
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,586 Elo+
Party 4
Odin
Odin
Stoffifee99
Odin
Level 69
God Stats
5W - 4L
1,670 SR
Queue Stats
73W - 67L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
8 / 3 / 2
11,775
535
9,911
13,199
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
MurkZCobra
Arachne
15
8 / 5 / 2
10,615
483
12,247
16,887
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
TwIsT126
Medusa
16
4 / 5 / 6
10,579
481
13,920
16,707
6,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 10
11,295
513
10,232
20,179
28,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 0 / 6
12,215
555
13,286
14,004
11,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GOHARDSTAYHARD
Ah Muzen Cab
14
2 / 6 / 5
9,079
413
9,554
14,606
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 3
10,169
462
9,618
13,768
7,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
SimbaXI
Pele
17
7 / 6 / 3
10,533
479
13,545
18,006
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
SomaAngOxAka-47
Sun Wukong
17
0 / 7 / 0
9,927
451
4,397
17,110
10,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 2 / 6
9,955
453
8,372
18,592
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
26
Kills
15
15
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GOHARDSTAYHARD
Ah Muzen Cab
2
6
5
0.75
W
Janus
8
3
2
3
W
Arachne
MurkZCobra
Arachne
8
5
2
1.8
L
3
5
3
0.9
L
Pele
SimbaXI
Pele
7
6
3
1.42
L
Sun Wukong
SomaAngOxAka-47
Sun Wukong
0
7
0
0
L
3
2
6
3
W
Medusa
TwIsT126
Medusa
4
5
6
1.4
W
1
2
10
3
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,596
Damage
45,486
80,976
Taken
82,082
60,062
Mitigated
44,444
23,570
Healing
23,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GOHARDSTAYHARD
Ah Muzen Cab
9,554
5,233
0
5,385
14,606
4,696
0
5,599
9,007
0
46,287
W
Janus
9,911
703
69
3,746
13,199
5,137
103
1,127
12,072
85,214
0
W
Arachne
MurkZCobra
Arachne
12,247
7,867
0
4,275
16,887
7,259
2,191
4,678
12,209
0
64,744
L
9,618
684
48
3,873
13,768
7,612
962
4,346
9,422
60,858
0
L
Pele
SimbaXI
Pele
13,545
3,250
0
7,478
18,006
6,714
0
3,517
14,489
0
80,493
L
Sun Wukong
SomaAngOxAka-47
Sun Wukong
4,397
1,473
96
1,661
17,110
10,812
0
756
16,354
0
67,366
L
8,372
1,537
99
4,399
18,592
14,610
0
5,925
12,667
957
40,746
W
Medusa
TwIsT126
Medusa
13,920
5,719
0
4,939
16,707
6,882
642
1,683
15,024
0
59,166
W
10,232
1,191
2,990
6,274
20,179
28,832
362
591
19,588
43,388
0
W
13,286
2,405
0
1,277
14,004
11,952
869
2,383
11,621
0
86,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,479
Gold Earned
49,663
557
Minions Killed
566
0
Camps Cleared
0
2,028,883
Distance Traveled
1,985,113
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,079
413
84
4
0
384,004
1
W
Janus
11,775
535
159
7
0
402,407
0
W
Arachne
10,615
483
80
4
0
449,965
0
L
Hades
10,169
462
134
6
0
372,332
0
L
Pele
10,533
479
136
6
0
371,559
5
L
Sun Wukong
9,927
451
140
6
0
392,547
3
L
Odin
9,955
453
72
3
0
464,671
7
W
Medusa
10,579
481
87
4
0
420,679
10
W
Sylvanus
11,295
513
70
3
0
343,098
0
W
Nike
12,215
555
161
7
0
412,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role