Player Matchup

Fenrir
Fenrir
BaBaLMN
Fenrir
Level 13
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo
Yemoja
Yemoja
Docteurchelou
Yemoja
Level 3
God Stats
2W - 4L
1,169 SR
Queue Stats
102W - 83L
1,014 Elo+
Party 2
Raijin
Raijin
OG CreeperYT
Raijin
Level 25
God Stats
5W - 6L
1,466 SR
Queue Stats
68W - 98L
1,292 Elo+
Solo
Guan Yu
Guan Yu
knife_girl69
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,260 Elo+
Solo
Artemis
Artemis
roidene
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 75L
1,014 Elo+
Party 2
Team Averages
Level 10
1,367 SR
1,175 Elo+

VS

Team Averages
Level 16
1,588 SR
1,306 Elo+
Jormungandr
Jormungandr
Heide_Ackermann
Jormungandr
Level 23
God Stats
1W - 1L
1,626 SR
Queue Stats
3W - 5L
1,138 Elo+
Solo
Nox
Nox
Wowa2033
Nox
Level 18
God Stats
4W - 1L
1,542 SR
Queue Stats
23W - 16L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
ntron1127
Cthulhu
Level 15
God Stats
6W - 15L
1,424 SR
Queue Stats
7W - 17L
1,228 Elo+
Solo
Zeus
Zeus
sanjob93
Zeus
Level 8
God Stats
1W - 0L
1,832 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 1
Artemis
Artemis
xRackz91
Artemis
Level 15
God Stats
8W - 6L
1,517 SR
Queue Stats
69W - 52L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaBaLMN
Fenrir
10
0 / 20 / 4
7,832
301
2,238
21,989
7,293
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
0 / 8 / 11
10,718
412
7,384
21,410
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
16
2 / 8 / 6
10,128
390
8,128
24,959
11,357
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
knife_girl69
Guan Yu
17
6 / 11 / 7
11,613
447
13,463
28,985
24,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
roidene
Artemis
18
10 / 8 / 2
13,180
507
25,805
17,232
6,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Heide_Ackermann
Jormungandr
13
6 / 8 / 7
10,541
405
11,323
20,530
9,687
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 19
12,243
471
12,308
11,615
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ntron1127
Cthulhu
17
6 / 4 / 15
12,086
465
15,212
27,709
27,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
20
23 / 3 / 9
15,066
579
41,528
20,488
9,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
xRackz91
Artemis
20
10 / 2 / 7
14,018
539
21,064
13,827
6,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
111
18
Kills
54
55
Deaths
19
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BaBaLMN
Fenrir
0
20
4
0.1
L
0
8
11
0.69
W
Jormungandr
Heide_Ackermann
Jormungandr
6
8
7
1.19
L
Raijin
2
8
6
0.63
W
9
2
19
9.25
L
Guan Yu
knife_girl69
Guan Yu
6
11
7
0.86
W
Cthulhu
ntron1127
Cthulhu
6
4
15
3.38
L
Artemis
roidene
Artemis
10
8
2
1.38
W
Zeus
23
3
9
9.17
W
Artemis
xRackz91
Artemis
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,018
Damage
101,435
114,575
Taken
94,169
63,575
Mitigated
58,600
14,143
Healing
31,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BaBaLMN
Fenrir
2,238
720
0
272
21,989
7,293
0
13,927
7,768
0
8,394
L
7,384
1,832
3,293
2,055
21,410
13,848
188
18,036
2,852
27,934
0
W
Jormungandr
Heide_Ackermann
Jormungandr
11,323
2,483
0
1,408
20,530
9,687
915
3,368
17,162
36,554
0
L
Raijin
8,128
263
0
4,997
24,959
11,357
72
13,591
11,172
30,378
0
W
12,308
1,453
1,905
3,289
11,615
4,899
1,531
2,061
9,554
43,070
0
L
Guan Yu
knife_girl69
Guan Yu
13,463
3,975
468
2,992
28,985
24,109
533
18,023
10,212
0
61,010
W
Cthulhu
ntron1127
Cthulhu
15,212
1,299
829
8,677
27,709
27,974
694
3,774
23,935
65,414
0
L
Artemis
roidene
Artemis
25,805
11,242
0
66
17,232
6,968
217
14,788
2,200
0
66,557
W
Zeus
41,528
7,100
132
10,139
20,488
9,985
5,360
2,988
17,500
113,518
0
W
Artemis
xRackz91
Artemis
21,064
14,377
0
4,782
13,827
6,055
7,809
3,321
10,506
0
103,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
63,954
264
Minions Killed
519
0
Camps Cleared
0
1,955,372
Distance Traveled
2,142,720
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,832
301
7
0
0
363,792
3
L
Yemoja
10,718
412
37
1
0
443,137
4
W
Jormungandr
10,541
405
44
2
0
340,711
0
L
Raijin
10,128
390
33
1
0
325,882
0
W
Nox
12,243
471
77
3
0
471,165
6
L
Guan Yu
11,613
447
85
3
0
407,354
0
W
Cthulhu
12,086
465
86
3
0
467,402
0
L
Artemis
13,180
507
102
4
0
415,207
4
W
Zeus
15,066
579
153
6
0
460,136
2
W
Artemis
14,018
539
159
6
0
403,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role