Player Matchup

Mercury
Mercury
FEMB0Y
Mercury
Level 28
God Stats
2W - 1L
1,588 SR
Queue Stats
56W - 29L
1,687 Elo+
Solo
Artemis
Artemis
GMPepe
Artemis
Level 22
God Stats
6W - 6L
1,441 SR
Queue Stats
82W - 54L
1,633 Elo+
Solo
Ullr
Ullr
MerlinMan73
Ullr
Level 27
God Stats
5W - 1L
1,729 SR
Queue Stats
282W - 301L
1,366 Elo+
Solo
Sobek
Sobek
asedd
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,682 Elo+
Solo
Janus
Janus
soannoyed
Janus
Level 18
God Stats
19W - 23L
1,718 SR
Queue Stats
202W - 191L
1,575 Elo+
Solo
Team Averages
Level 20
1,595 SR
1,588 Elo+

VS

Team Averages
Level 14
1,498 SR
1,584 Elo+
Set
Set
FineWillhelm
Set
Level 27
God Stats
6W - 9L
1,429 SR
Queue Stats
73W - 58L
1,595 Elo+
Solo
Thor
Thor
Germil
Thor
Level 4
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 2L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
NimbleBimble
Tsukuyomi
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
8W - 6L
1,567 Elo+
Solo
Chronos
Chronos
Quattrini
Chronos
Level 5
God Stats
2W - 3L
1,641 SR
Queue Stats
3W - 3L
1,582 Elo+
Solo
Ymir
Ymir
deserter700min
Ymir
Level 17
God Stats
2W - 1L
1,851 SR
Queue Stats
5W - 7L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FEMB0Y
Mercury
20
8 / 3 / 12
16,590
664
11,188
19,710
10,142
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
GMPepe
Artemis
20
17 / 0 / 7
17,828
713
22,218
15,733
7,154
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 8 / 5
12,674
507
6,147
18,310
14,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
asedd
Sobek
18
1 / 6 / 18
12,806
512
4,929
19,422
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
soannoyed
Janus
20
6 / 2 / 14
15,096
604
17,088
12,867
6,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 2
14,081
563
22,186
23,939
14,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Germil
Thor
13
2 / 8 / 5
9,266
371
4,352
14,156
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
NimbleBimble
Tsukuyomi
2
0 / 3 / 0
6,499
260
204
2,675
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chronos
Quattrini
Chronos
17
2 / 8 / 4
10,551
422
9,798
17,457
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 9 / 7
9,806
392
11,137
25,237
19,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
33
Kills
19
19
Deaths
33
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
FEMB0Y
Mercury
8
3
12
4.67
L
14
5
2
3
W
Artemis
GMPepe
Artemis
17
0
7
20.5
L
Thor
Germil
Thor
2
8
5
0.56
W
1
8
5
0.44
L
Tsukuyomi
NimbleBimble
Tsukuyomi
0
3
0
0
L
Chronos
Quattrini
Chronos
2
8
4
0.5
W
Sobek
asedd
Sobek
1
6
18
1.67
L
1
9
7
0.5
W
Janus
soannoyed
Janus
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,570
Damage
47,677
86,042
Taken
83,464
59,604
Mitigated
45,430
26,114
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FEMB0Y
Mercury
11,188
5,301
0
4,790
19,710
10,142
125
2,266
17,444
0
167,573
L
22,186
9,985
0
7,292
23,939
14,698
72
5,925
18,014
97
110,957
W
Artemis
GMPepe
Artemis
22,218
16,359
0
9,537
15,733
7,154
4,349
2,880
12,853
0
157,816
L
Thor
Germil
Thor
4,352
807
0
256
14,156
4,850
0
2,472
11,684
0
25,089
W
6,147
4,304
0
3,607
18,310
14,018
824
2,669
15,641
0
75,143
L
Tsukuyomi
NimbleBimble
Tsukuyomi
204
98
0
526
2,675
605
0
1,720
955
0
2,643
L
Chronos
Quattrini
Chronos
9,798
2,625
0
4,339
17,457
5,842
152
2,992
14,465
68,467
0
W
Sobek
asedd
Sobek
4,929
927
0
3,477
19,422
21,837
550
8,538
10,884
24,812
0
L
11,137
974
0
3,074
25,237
19,435
0
8,908
16,329
58,195
0
W
Janus
soannoyed
Janus
17,088
2,336
0
4,703
12,867
6,453
3,186
4,645
8,222
115,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,994
Gold Earned
50,203
789
Minions Killed
460
0
Camps Cleared
0
2,371,590
Distance Traveled
1,685,083
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,590
664
208
8
0
565,702
0
L
Set
14,081
563
196
8
0
482,309
1
W
Artemis
17,828
713
201
8
0
466,820
3
L
Thor
9,266
371
45
2
0
357,094
3
W
Ullr
12,674
507
129
5
0
435,593
4
L
Tsukuyomi
6,499
260
9
0
0
37,167
0
L
Chronos
10,551
422
111
4
0
436,614
10
W
Sobek
12,806
512
42
2
0
442,874
3
L
Ymir
9,806
392
99
4
0
371,899
6
W
Janus
15,096
604
209
8
0
460,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role