Player Matchup

Yemoja
Yemoja
MahaRadja92
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,329 Elo+
Solo
Medusa
Medusa
Tiicc
Medusa
Level 18
God Stats
15W - 11L
1,569 SR
Queue Stats
68W - 57L
1,367 Elo+
Solo
Olorun
Olorun
TomGL12
Olorun
Level 27
God Stats
6W - 3L
1,511 SR
Queue Stats
29W - 36L
1,218 Elo+
Solo
Nu Wa
Nu Wa
Toshor
Nu Wa
Level 20
God Stats
6W - 11L
1,391 SR
Queue Stats
75W - 79L
1,426 Elo+
Solo
Nemesis
Nemesis
smitebilmiyom
Nemesis
Level 5
God Stats
1W - 1L
1,516 SR
Queue Stats
3W - 3L
1,010 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,270 Elo+

VS

Team Averages
Level 13
1,399 SR
1,363 Elo+
Merlin
Merlin
AM1NE1993
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,202 Elo+
Solo
Achilles
Achilles
Irilois
Achilles
Level 23
God Stats
0W - 1L
1,444 SR
Queue Stats
7W - 6L
1,592 Elo+
Solo
Loki
Loki
Klauezio
Loki
Level 6
God Stats
0W - 6L
1,050 SR
Queue Stats
1W - 9L
1,022 Elo+
Solo
Artemis
Artemis
QlXchow
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
TiKaTCC
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 4 / 2
4,836
484
1,328
5,596
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Tiicc
Medusa
9
3 / 3 / 0
5,214
521
3,676
5,379
1,307
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
TomGL12
Olorun
10
2 / 2 / 0
5,745
575
2,219
4,616
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
Toshor
Nu Wa
11
0 / 0 / 0
6,159
616
2,952
3,016
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
7
0 / 1 / 0
4,872
487
413
4,878
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AM1NE1993
Merlin
9
0 / 1 / 1
4,954
495
1,181
4,150
1,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Irilois
Achilles
10
7 / 0 / 2
5,984
598
6,734
6,522
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
6
1 / 1 / 0
4,375
438
921
3,011
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
QlXchow
Artemis
5
1 / 1 / 0
4,369
437
1,510
2,445
770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
TiKaTCC
Yemoja
7
1 / 2 / 3
4,589
459
1,316
3,225
1,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
10
10
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
AM1NE1993
Merlin
0
1
1
0.5
L
Achilles
Irilois
Achilles
7
0
2
8
L
Loki
1
1
0
1
W
Yemoja
0
4
2
0.25
L
Artemis
QlXchow
Artemis
1
1
0
1
L
Yemoja
TiKaTCC
Yemoja
1
2
3
1.25
W
Medusa
Tiicc
Medusa
3
3
0
1
W
Olorun
TomGL12
Olorun
2
2
0
1
W
Nu Wa
Toshor
Nu Wa
0
0
0
0
W
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,588
Damage
11,662
23,485
Taken
19,353
6,820
Mitigated
6,685
4,813
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AM1NE1993
Merlin
1,181
426
0
1,160
4,150
1,281
70
1,955
2,029
26,151
0
L
Achilles
Irilois
Achilles
6,734
2,442
0
1,896
6,522
2,636
768
1,780
4,720
0
23,919
L
Loki
921
261
0
1,173
3,011
720
0
546
2,443
0
15,946
W
Yemoja
1,328
526
142
433
5,596
2,318
221
558
5,038
11,637
0
L
Artemis
QlXchow
Artemis
1,510
591
0
500
2,445
770
192
1,178
1,245
0
8,492
L
Yemoja
TiKaTCC
Yemoja
1,316
252
740
545
3,225
1,278
140
796
2,417
8,827
0
W
Medusa
Tiicc
Medusa
3,676
2,113
0
1,204
5,379
1,307
189
1,075
4,304
0
23,768
W
Olorun
TomGL12
Olorun
2,219
653
0
1,543
4,616
1,299
1,523
0
4,616
24,992
0
W
Nu Wa
Toshor
Nu Wa
2,952
851
0
1,131
3,016
785
222
790
2,226
38,094
0
W
Nemesis
413
189
0
360
4,878
1,111
0
74
4,804
0
23,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
24,271
252
Minions Killed
160
0
Camps Cleared
0
903,940
Distance Traveled
758,664
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,954
495
50
5
0
153,039
0
L
Achilles
5,984
598
53
5
0
197,857
2
L
Loki
4,375
438
34
3
0
151,354
1
W
Yemoja
4,836
484
20
2
0
184,286
3
L
Artemis
4,369
437
17
2
0
100,514
0
L
Yemoja
4,589
459
6
1
0
155,900
1
W
Medusa
5,214
521
40
4
0
194,764
1
W
Olorun
5,745
575
48
5
0
149,756
1
W
Nu Wa
6,159
616
93
9
0
189,929
3
W
Nemesis
4,872
487
51
5
0
185,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role