Player Matchup

Serqet
Serqet
CelebisVoice
Serqet
Level 148
God Stats
7W - 9L
1,426 SR
Queue Stats
189W - 242L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
MidLaneFerret
Ah Puch
Level 123
God Stats
2W - 1L
1,806 SR
Queue Stats
110W - 127L
1,439 Elo+
Party 2
Sobek
Sobek
Suicidal_Sloth_
Sobek
Level 108
God Stats
4W - 7L
1,452 SR
Queue Stats
83W - 108L
1,441 Elo+
Party 2
Team Averages
Level 126
1,561 SR
1,435 Elo+

VS

Team Averages
Level 88
1,656 SR
1,513 Elo+
Merlin
Merlin
Bordertail
Merlin
Level 46
God Stats
2W - 0L
1,883 SR
Queue Stats
218W - 215L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Kurai_Akuma01
Gilgamesh
Level 119
God Stats
4W - 3L
1,581 SR
Queue Stats
157W - 132L
1,530 Elo+
Party 1
Athena
Athena
Kuroi_Kenshi02
Athena
Level 99
God Stats
4W - 2L
1,505 SR
Queue Stats
101W - 109L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 3 / 5
6,944
694
3,109
8,022
3,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
11
3 / 3 / 3
7,549
755
7,870
5,812
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 4 / 3
8,058
806
2,764
9,402
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bordertail
Merlin
11
0 / 2 / 6
7,443
744
4,047
4,984
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kurai_Akuma01
Gilgamesh
11
10 / 3 / 0
8,850
885
10,852
9,850
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 1 / 9
7,775
778
2,224
7,370
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
10
10
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bordertail
Merlin
0
2
6
1.5
L
Serqet
1
3
5
1.17
W
Gilgamesh
Kurai_Akuma01
Gilgamesh
10
3
0
3.33
W
0
1
9
4.5
L
Ah Puch
3
3
3
1.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,743
Damage
17,123
23,236
Taken
22,204
10,938
Mitigated
11,866
5,272
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bordertail
Merlin
4,047
304
238
970
4,984
1,490
405
2,147
2,561
30,421
0
L
Serqet
3,109
827
0
0
8,022
3,295
0
1,869
6,153
0
15,631
W
Gilgamesh
Kurai_Akuma01
Gilgamesh
10,852
3,981
0
697
9,850
5,117
1,207
5,832
3,820
0
27,509
W
2,224
365
0
780
7,370
5,259
317
2,929
4,441
18,108
0
L
Ah Puch
7,870
572
0
2,113
5,812
1,830
0
1,170
4,642
32,205
0
L
2,764
277
0
3,159
9,402
5,813
0
3,349
6,053
9,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
24,068
90
Minions Killed
127
0
Camps Cleared
0
551,107
Distance Traveled
584,237
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,443
744
78
8
0
169,233
2
L
Serqet
6,944
694
18
2
0
172,650
3
W
Gilgamesh
8,850
885
21
2
0
203,627
1
W
Athena
7,775
778
28
3
0
211,377
4
L
Ah Puch
7,549
755
63
6
0
185,032
5
L
Sobek
8,058
806
9
1
0
193,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role