Player Matchup

Set
Set
AthenasWit
Set
Level 29
God Stats
2W - 9L
1,528 SR
Queue Stats
39W - 53L
1,398 Elo+
Solo
Heimdallr
Heimdallr
DankestHaven
Heimdallr
Level 22
God Stats
43W - 34L
1,776 SR
Queue Stats
115W - 118L
1,457 Elo+
Solo
Zeus
Zeus
DevouringKnight
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
jacobgriffiths10
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 75L
1,228 Elo+
Solo
Odin
Odin
jacobrules4
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,416 Elo+

VS

Team Averages
Level 36
1,459 SR
1,407 Elo+
Scylla
Scylla
LfgPplAreBad
Scylla
Level 9
God Stats
9W - 11L
1,340 SR
Queue Stats
417W - 412L
1,422 Elo+
Party 1
Bellona
Bellona
XxGSkullie420xX
Bellona
Level 18
God Stats
5W - 3L
1,409 SR
Queue Stats
7W - 5L
1,416 Elo+
Solo
Raijin
Raijin
mr solo dolo239
Raijin
Level 99
God Stats
17W - 17L
1,522 SR
Queue Stats
927W - 913L
1,492 Elo+
Party 1
Nox
Nox
narutoboy45
Nox
Level 27
God Stats
2W - 1L
1,755 SR
Queue Stats
13W - 11L
1,330 Elo+
Solo
Tiamat
Tiamat
raptxrr
Tiamat
Level 29
God Stats
25W - 13L
1,272 SR
Queue Stats
52W - 46L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 4
10,469
952
10,016
16,606
5,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DankestHaven
Heimdallr
18
6 / 9 / 3
12,348
1,123
16,953
21,355
6,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 2
11,072
1,007
12,932
14,947
4,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
13
0 / 1 / 1
8,693
790
152
1,657
533
15
0 / 7 / 1
9,153
832
483
10,705
4,695
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 3 / 14
11,742
1,067
14,423
9,759
3,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 15
11,676
1,061
9,290
10,758
10,265
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 0 / 8
11,723
1,066
8,973
5,150
2,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 5 / 12
10,247
932
4,153
9,536
7,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
raptxrr
Tiamat
20
16 / 1 / 13
15,127
1,375
24,751
10,064
9,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
11
Kills
33
33
Deaths
11
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
L
Heimdallr
DankestHaven
Heimdallr
6
9
3
0.83
L
3
5
2
0.8
W
Scylla
5
3
14
4
W
3
2
15
5.25
L
Tsukuyomi
0
1
1
0.5
L
0
7
1
0.07
W
8
0
8
12
W
1
5
12
1.4
W
Tiamat
raptxrr
Tiamat
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,536
Damage
61,590
65,270
Taken
45,267
22,219
Mitigated
32,926
2,186
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,016
6,677
0
0
16,606
5,686
0
12,402
4,030
0
19,026
L
Heimdallr
DankestHaven
Heimdallr
16,953
12,783
0
2,018
21,355
6,873
0
18,399
2,661
0
36,565
L
12,932
1,185
0
166
14,947
4,432
0
11,860
2,978
46,918
0
W
Scylla
14,423
2,054
0
469
9,759
3,465
0
2,859
6,900
29,471
0
W
9,290
4,241
0
1,546
10,758
10,265
0
3,417
7,341
898
18,651
L
Tsukuyomi
152
74
0
2
1,657
533
0
1,551
20
0
908
L
483
383
0
0
10,705
4,695
0
7,332
3,181
0
2,233
W
8,973
412
0
644
5,150
2,489
0
1,247
3,903
20,989
0
W
4,153
644
0
0
9,536
7,241
0
2,764
6,772
11,849
0
W
Tiamat
raptxrr
Tiamat
24,751
2,637
190
4,487
10,064
9,466
0
2,645
7,416
57,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,735
Gold Earned
60,515
164
Minions Killed
204
4
Camps Cleared
4
690,392
Distance Traveled
1,081,554
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,469
952
12
1
2
200,061
0
L
Heimdallr
12,348
1,123
59
5
1
178,672
0
L
Zeus
11,072
1,007
88
8
1
182,601
2
W
Scylla
11,742
1,067
51
5
1
208,086
0
W
Bellona
11,676
1,061
26
2
1
224,208
2
L
Tsukuyomi
8,693
790
0
0
0
21,107
0
L
Odin
9,153
832
5
0
0
107,951
0
W
Raijin
11,723
1,066
32
3
1
158,166
0
W
Nox
10,247
932
16
1
0
211,713
1
W
Tiamat
15,127
1,375
79
7
1
279,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role