Player Matchup

Set
Set
Deliquire
Set
Level 122
God Stats
6W - 8L
1,468 SR
Queue Stats
147W - 157L
1,574 Elo+
Solo
Neith
Neith
KuPiDoN4iK76016
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Mannedhadock09
Chang'e
Level 83
God Stats
30W - 23L
1,627 SR
Queue Stats
710W - 744L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
PrimeBeing
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SilverGlint
Cupid
Level 129
God Stats
10W - 8L
1,577 SR
Queue Stats
141W - 123L
1,581 Elo+
Solo
Team Averages
Level 112
1,534 SR
1,545 Elo+

VS

Team Averages
Level 84
1,555 SR
1,619 Elo+
Tyr
Tyr
Arma180
Tyr
Level 118
God Stats
8W - 5L
1,661 SR
Queue Stats
61W - 43L
1,638 Elo+
Party 1
Cerberus
Cerberus
Cheebadoo
Cerberus
Level 103
God Stats
18W - 15L
1,680 SR
Queue Stats
366W - 381L
1,574 Elo+
Solo
Jing Wei
Jing Wei
Darkematta
Jing Wei
Level 25
God Stats
4W - 3L
1,670 SR
Queue Stats
21W - 15L
1,640 Elo+
Party 1
Pele
Pele
LotuSnFlames
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,658 Elo+
Party 1
Freya
Freya
maipuang
Freya
Level 157
God Stats
2W - 3L
1,265 SR
Queue Stats
98W - 60L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
10,703
1,070
8,200
6,255
2,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 2 / 17
10,640
1,064
10,389
7,391
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 12
10,316
1,032
13,397
9,829
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
PrimeBeing
Ao Kuang
17
7 / 0 / 9
11,066
1,107
8,936
8,014
3,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 0 / 16
11,542
1,154
18,276
5,534
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

260

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
1 / 5 / 2
9,731
973
4,282
12,595
13,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Cheebadoo
Cerberus
16
2 / 5 / 3
10,059
1,006
10,038
20,145
21,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Darkematta
Jing Wei
15
1 / 6 / 2
9,120
912
4,213
11,058
4,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 4 / 2
8,767
877
2,054
7,461
5,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
maipuang
Freya
15
2 / 5 / 4
9,797
980
12,848
13,841
4,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
25
Kills
6
6
Deaths
25
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
5
2
0.4
L
Cerberus
Cheebadoo
Cerberus
2
5
3
0.7
L
Jing Wei
Darkematta
Jing Wei
1
6
2
0.33
W
7
1
7
10.5
W
2
2
17
5.25
L
0
4
2
0.25
W
3
3
12
3
W
Ao Kuang
PrimeBeing
Ao Kuang
7
0
9
11.5
W
6
0
16
14
L
Freya
maipuang
Freya
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,198
Damage
33,435
37,023
Taken
65,100
13,537
Mitigated
49,833
13,765
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,282
0
486
1,525
12,595
13,768
0
4,355
8,240
0
10,572
L
Cerberus
Cheebadoo
Cerberus
10,038
295
0
4,530
20,145
21,841
0
5,855
14,290
37,915
0
L
Jing Wei
Darkematta
Jing Wei
4,213
2,765
0
388
11,058
4,323
0
4,706
6,352
0
17,061
W
8,200
2,755
0
378
6,255
2,540
0
3,082
3,173
0
13,948
W
10,389
5,035
0
1,930
7,391
2,721
0
4,927
2,464
0
38,885
L
2,054
157
0
45
7,461
5,102
0
2,325
5,136
0
17,311
W
13,397
670
2,267
3,321
9,829
2,789
0
7,169
2,660
31,145
0
W
Ao Kuang
PrimeBeing
Ao Kuang
8,936
1,691
0
2,995
8,014
3,222
0
4,711
3,303
26,152
0
W
18,276
9,542
779
2,095
5,534
2,265
0
2,997
2,537
0
37,032
L
Freya
maipuang
Freya
12,848
4,071
0
3,630
13,841
4,799
0
5,092
8,749
41,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,267
Gold Earned
47,474
200
Minions Killed
213
12
Camps Cleared
4
1,025,833
Distance Traveled
953,069
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,731
973
14
1
2
191,868
0
L
Cerberus
10,059
1,006
85
9
1
201,177
4
L
Jing Wei
9,120
912
29
3
0
178,931
0
W
Set
10,703
1,070
12
1
2
226,749
4
W
Neith
10,640
1,064
61
6
1
184,920
0
L
Pele
8,767
877
44
4
0
197,803
0
W
Chang'e
10,316
1,032
36
4
0
206,416
0
W
Ao Kuang
11,066
1,107
33
3
8
207,374
4
W
Cupid
11,542
1,154
58
6
1
200,374
0
L
Freya
9,797
980
41
4
1
183,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role