Player Matchup

Ymir
Ymir
EvilMailbox
Ymir
Level 40
God Stats
3W - 2L
1,454 SR
Queue Stats
305W - 89L
1,746 Elo+
Party 1
Rama
Rama
POSEIDON-74
Rama
Level 128
God Stats
3W - 5L
1,440 SR
Queue Stats
217W - 219L
1,601 Elo+
Party 3
Tiamat
Tiamat
Pedrotag03
Tiamat
Level 23
God Stats
3W - 5L
1,714 SR
Queue Stats
28W - 25L
1,596 Elo+
Party 3
Mulan
Mulan
Pervicax
Mulan
Level 153
God Stats
7W - 1L
1,906 SR
Queue Stats
327W - 92L
1,721 Elo+
Party 1
Osiris
Osiris
robertojmb2002
Osiris
Level 86
God Stats
9W - 2L
1,788 SR
Queue Stats
60W - 54L
1,571 Elo+
Party 3
Team Averages
Level 86
1,660 SR
1,647 Elo+

VS

Team Averages
Level 81
1,566 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdriCrack2014
Ah Muzen Cab
Level 136
God Stats
2W - 3L
1,425 SR
Queue Stats
226W - 180L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
Oscar119730
Erlang Shen
Level 17
God Stats
3W - 3L
1,511 SR
Queue Stats
50W - 27L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
Pigmann2004
Heimdallr
Level 36
God Stats
21W - 19L
1,506 SR
Queue Stats
97W - 109L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
Riitaaw
Ao Kuang
Level 129
God Stats
3W - 4L
1,826 SR
Queue Stats
340W - 309L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
mredgar10
Sylvanus
Level 85
God Stats
2W - 3L
1,563 SR
Queue Stats
100W - 85L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
8,859
492
9,918
19,351
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 3 / 5
10,053
559
7,354
12,407
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Pedrotag03
Tiamat
15
6 / 4 / 5
9,942
552
11,194
10,233
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Pervicax
Mulan
19
12 / 0 / 5
11,833
657
24,718
10,955
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 1
9,969
554
6,036
12,379
10,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdriCrack2014
Ah Muzen Cab
16
3 / 5 / 3
10,374
576
15,550
16,937
6,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Oscar119730
Erlang Shen
14
3 / 4 / 2
9,023
501
10,056
13,918
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Pigmann2004
Heimdallr
15
0 / 5 / 3
8,338
463
5,207
10,561
4,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Riitaaw
Ao Kuang
14
6 / 6 / 0
9,022
501
8,235
17,832
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
mredgar10
Sylvanus
11
1 / 5 / 6
7,928
440
4,960
16,347
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
25
Kills
13
13
Deaths
25
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AdriCrack2014
Ah Muzen Cab
3
5
3
0.9
W
2
3
11
2.5
L
Erlang Shen
Oscar119730
Erlang Shen
3
4
2
1
W
2
3
5
1.5
W
Tiamat
Pedrotag03
Tiamat
6
4
5
2.13
W
Mulan
Pervicax
Mulan
12
0
5
14.5
L
Heimdallr
Pigmann2004
Heimdallr
0
5
3
0.3
L
Ao Kuang
Riitaaw
Ao Kuang
6
6
0
1
L
Sylvanus
mredgar10
Sylvanus
1
5
6
0.8
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,220
Damage
44,008
65,325
Taken
75,595
42,127
Mitigated
38,901
19,771
Healing
28,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AdriCrack2014
Ah Muzen Cab
15,550
9,912
0
7,354
16,937
6,354
678
6,571
10,366
0
86,341
W
9,918
2,013
0
1,707
19,351
16,007
31
6,737
12,614
26,580
0
L
Erlang Shen
Oscar119730
Erlang Shen
10,056
5,594
0
4,970
13,918
10,146
446
1,736
12,182
0
48,191
W
7,354
6,742
0
6,153
12,407
4,078
1,775
1,020
11,387
0
76,773
W
Tiamat
Pedrotag03
Tiamat
11,194
1,233
186
2,464
10,233
5,889
679
2,492
7,741
50,231
0
W
Mulan
Pervicax
Mulan
24,718
4,861
0
7,986
10,955
5,664
0
2,516
8,439
0
108,182
L
Heimdallr
Pigmann2004
Heimdallr
5,207
2,376
414
1,618
10,561
4,009
0
3,992
6,569
0
50,996
L
Ao Kuang
Riitaaw
Ao Kuang
8,235
2,574
0
6,979
17,832
6,117
0
3,365
14,467
47,844
0
L
Sylvanus
mredgar10
Sylvanus
4,960
1,807
3,107
4,168
16,347
12,275
0
5,448
10,899
13,387
0
W
6,036
2,610
0
1,275
12,379
10,489
0
430
11,949
0
63,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,656
Gold Earned
44,685
643
Minions Killed
462
0
Camps Cleared
0
1,776,760
Distance Traveled
1,610,017
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,374
576
153
9
0
303,621
6
W
Ymir
8,859
492
44
2
0
319,633
0
L
Erlang Shen
9,023
501
94
5
0
348,002
2
W
Rama
10,053
559
181
10
0
324,813
4
W
Tiamat
9,942
552
97
5
0
289,209
1
W
Mulan
11,833
657
184
10
0
429,536
0
L
Heimdallr
8,338
463
115
6
0
285,028
1
L
Ao Kuang
9,022
501
82
5
0
359,752
6
L
Sylvanus
7,928
440
18
1
0
313,614
2
W
Osiris
9,969
554
137
8
0
413,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role