Player Matchup

Rama
Rama
BigTimmyG
Rama
Level 13
God Stats
2W - 2L
1,335 SR
Queue Stats
17W - 16L
1,442 Elo+
Solo
Odin
Odin
Duckman11
Odin
Level 17
God Stats
5W - 1L
1,458 SR
Queue Stats
57W - 55L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
L0neW0LFF
Ah Puch
Level 27
God Stats
3W - 0L
1,486 SR
Queue Stats
5W - 7L
1,382 Elo+
Solo
Kukulkan
Kukulkan
iR3my
Kukulkan
Level 25
God Stats
1W - 2L
1,310 SR
Queue Stats
80W - 67L
1,532 Elo+
Solo
Fenrir
Fenrir
ogollie
Fenrir
Level 25
God Stats
2W - 0L
1,456 SR
Queue Stats
35W - 18L
1,470 Elo+
Party 1
Team Averages
Level 21
1,409 SR
1,455 Elo+

VS

Team Averages
Level 19
1,665 SR
1,493 Elo+
Danzaburou
Danzaburou
Nosoydaveman
Danzaburou
Level 30
God Stats
52W - 45L
1,585 SR
Queue Stats
457W - 447L
1,426 Elo+
Party 2
Sol
Sol
QUЕЕN
Sol
Level 8
God Stats
22W - 17L
1,735 SR
Queue Stats
206W - 206L
1,330 Elo+
Solo
Yemoja
Yemoja
Trugta
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,505 Elo+
Solo
Eset
Eset
supersagura
Eset
Level 15
God Stats
1W - 2L
1,734 SR
Queue Stats
70W - 59L
1,397 Elo+
Solo
Mercury
Mercury
yerkomil1
Mercury
Level 20
God Stats
0W - 1L
1,770 SR
Queue Stats
47W - 14L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 7 / 16
14,471
1,034
20,372
17,349
8,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
20
4 / 1 / 21
14,175
1,013
12,400
22,144
26,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
L0neW0LFF
Ah Puch
20
11 / 6 / 17
16,559
1,183
22,928
16,201
7,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
iR3my
Kukulkan
20
7 / 1 / 18
15,622
1,116
29,722
5,631
3,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ogollie
Fenrir
20
12 / 10 / 14
15,816
1,130
23,061
26,415
18,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nosoydaveman
Danzaburou
20
4 / 5 / 13
15,099
1,079
16,489
22,013
9,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
19
4 / 9 / 10
13,491
964
16,803
24,709
12,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Trugta
Yemoja
20
2 / 7 / 17
14,840
1,060
9,316
25,992
47,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 7 / 8
12,529
895
4,999
12,191
5,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
yerkomil1
Mercury
20
13 / 11 / 7
16,871
1,205
33,208
29,476
14,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
80
39
Kills
25
25
Deaths
39
86
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Rama
5
7
16
1.86
W
Odin
4
1
21
14.5
W
Ah Puch
L0neW0LFF
Ah Puch
11
6
17
3.25
L
Danzaburou
Nosoydaveman
Danzaburou
4
5
13
2.1
L
Sol
4
9
10
1
L
Yemoja
Trugta
Yemoja
2
7
17
1.5
W
Kukulkan
iR3my
Kukulkan
7
1
18
16
W
Fenrir
ogollie
Fenrir
12
10
14
1.9
L
2
7
8
0.86
L
Mercury
yerkomil1
Mercury
13
11
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,483
Damage
80,815
87,740
Taken
114,381
63,462
Mitigated
88,762
9,786
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
20,372
18,001
0
3,602
17,349
8,046
0
5,532
11,817
0
51,693
W
Odin
12,400
2,908
0
0
22,144
26,480
0
9,471
12,673
1,825
14,793
W
Ah Puch
L0neW0LFF
Ah Puch
22,928
1,138
0
4,296
16,201
7,631
0
5,133
11,068
67,628
0
L
Danzaburou
Nosoydaveman
Danzaburou
16,489
5,857
0
2,306
22,013
9,698
0
15,830
6,183
0
58,013
L
Sol
16,803
2,200
0
2,958
24,709
12,001
0
8,956
15,753
32,542
0
L
Yemoja
Trugta
Yemoja
9,316
1,270
1,576
2,195
25,992
47,337
0
14,744
11,248
26,631
0
W
Kukulkan
iR3my
Kukulkan
29,722
1,141
0
0
5,631
3,043
0
2,251
3,380
69,369
0
W
Fenrir
ogollie
Fenrir
23,061
6,230
0
1,888
26,415
18,262
0
8,731
17,684
0
30,869
L
4,999
498
0
158
12,191
5,000
0
4,104
8,087
30,516
0
L
Mercury
yerkomil1
Mercury
33,208
19,918
0
1,883
29,476
14,726
0
10,534
18,942
0
64,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,643
Gold Earned
72,830
289
Minions Killed
309
7
Camps Cleared
10
1,421,270
Distance Traveled
1,299,602
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,471
1,034
77
6
4
227,894
0
W
Odin
14,175
1,013
14
1
0
316,245
0
W
Ah Puch
16,559
1,183
97
7
0
267,607
0
L
Danzaburou
15,099
1,079
132
9
2
253,434
1
L
Sol
13,491
964
40
3
0
282,740
1
L
Yemoja
14,840
1,060
29
2
2
230,697
0
W
Kukulkan
15,622
1,116
87
6
1
327,438
0
W
Fenrir
15,816
1,130
14
1
2
282,086
0
L
Eset
12,529
895
63
5
0
211,383
0
L
Mercury
16,871
1,205
45
3
6
321,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role