Player Matchup

Awilix
Awilix
Csalentin
Awilix
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 93L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Flokі
Ah Muzen Cab
Level 118
God Stats
6W - 5L
1,191 SR
Queue Stats
378W - 356L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Nezyyyy
Cthulhu
Level 146
God Stats
4W - 2L
1,536 SR
Queue Stats
197W - 175L
1,548 Elo+
Party 2
Hel
Hel
PizzaBakkerD
Hel
Level 133
God Stats
1W - 0L
1,306 SR
Queue Stats
9W - 5L
1,604 Elo+
Party 1
Zeus
Zeus
PizzaBakkerGio
Zeus
Level 147
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 3L
1,606 Elo+
Party 1
Team Averages
Level 132
1,362 SR
1,579 Elo+

VS

Team Averages
Level 93
1,403 SR
1,585 Elo+
Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aryuncha
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Banella
Ra
Level 46
God Stats
0W - 1L
1,286 SR
Queue Stats
17W - 8L
1,759 Elo+
Solo
Serqet
Serqet
Lilani
Serqet
Level 66
God Stats
0W - 2L
1,289 SR
Queue Stats
327W - 309L
1,616 Elo+
Solo
Hades
Hades
LokiSyndrome
Hades
Level 83
God Stats
8W - 8L
1,438 SR
Queue Stats
430W - 445L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Csalentin
Awilix
20
12 / 3 / 11
11,941
919
11,782
11,904
7,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Flokі
Ah Muzen Cab
17
6 / 5 / 12
10,564
813
12,820
10,435
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Nezyyyy
Cthulhu
19
3 / 2 / 22
11,667
897
14,837
19,186
22,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 7 / 12
9,648
742
6,125
13,522
11,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 5 / 14
11,409
878
23,528
15,280
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 6 / 13
9,322
717
12,201
17,187
24,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
16
6 / 4 / 12
10,195
784
12,182
13,103
5,152
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 8 / 9
9,658
743
9,485
13,799
7,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Lilani
Serqet
16
6 / 6 / 13
10,197
784
10,193
14,285
7,693
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 5 / 10
10,923
840
11,385
16,624
13,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
79
29
Kills
22
22
Deaths
29
71
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
13
1.42
L
Rama
6
4
12
3
L
3
8
9
0.94
W
Awilix
Csalentin
Awilix
12
3
11
5.83
W
Ah Muzen Cab
Flokі
Ah Muzen Cab
6
5
12
2.4
L
Serqet
Lilani
Serqet
6
6
13
2.08
L
5
5
10
2
W
Cthulhu
Nezyyyy
Cthulhu
3
2
22
7
W
2
7
12
1.14
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,092
Damage
55,446
70,327
Taken
74,998
55,534
Mitigated
58,892
29,426
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,201
554
1,154
1,625
17,187
24,996
238
8,510
8,677
22,046
0
L
Rama
12,182
7,242
929
3,225
13,103
5,152
1,534
10,725
2,378
0
21,915
L
9,485
556
7,887
2,934
13,799
7,651
255
7,135
6,664
26,440
0
W
Awilix
Csalentin
Awilix
11,782
3,712
1,504
1,891
11,904
7,070
1,015
5,059
6,353
0
24,566
W
Ah Muzen Cab
Flokі
Ah Muzen Cab
12,820
3,612
1,086
1,861
10,435
5,224
2,146
6,307
3,876
0
34,411
L
Serqet
Lilani
Serqet
10,193
2,133
1,963
1,451
14,285
7,693
441
8,091
6,194
0
11,490
L
11,385
315
1,533
5,464
16,624
13,400
70
10,029
6,595
28,353
0
W
Cthulhu
Nezyyyy
Cthulhu
14,837
1,317
1,901
3,755
19,186
22,256
544
7,818
10,860
26,582
0
W
6,125
495
9,887
4,291
13,522
11,503
388
7,318
5,565
8,900
0
W
23,528
2,847
200
3,050
15,280
9,481
1,153
6,569
8,315
47,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,229
Gold Earned
50,295
139
Minions Killed
152
0
Camps Cleared
0
1,178,429
Distance Traveled
1,035,070
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,322
717
13
1
0
198,825
1
L
Rama
10,195
784
33
3
0
226,105
2
L
Ra
9,658
743
40
3
0
205,547
2
W
Awilix
11,941
919
21
2
0
274,442
0
W
Ah Muzen Cab
10,564
813
32
2
0
212,389
0
L
Serqet
10,197
784
14
1
0
225,720
0
L
Hades
10,923
840
52
4
0
178,873
1
W
Cthulhu
11,667
897
32
2
0
241,824
0
W
Hel
9,648
742
9
1
0
238,697
1
W
Zeus
11,409
878
45
3
0
211,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role