Player Matchup

Ares
Ares
Germil
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Solo
Odin
Odin
MrTrappy
Odin
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
286W - 293L
1,384 Elo+
Solo
Chronos
Chronos
Quattrini
Chronos
Level 4
God Stats
2W - 3L
1,735 SR
Queue Stats
3W - 3L
1,696 Elo+
Solo
Loki
Loki
lokimitos
Loki
Level 29
God Stats
22W - 18L
1,504 SR
Queue Stats
100W - 105L
1,431 Elo+
Solo
Izanami
Izanami
soannoyed
Izanami
Level 18
God Stats
34W - 23L
1,489 SR
Queue Stats
202W - 191L
1,551 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,473 Elo+

VS

Team Averages
Level 12
1,496 SR
1,553 Elo+
Nemesis
Nemesis
BeruangPutihx
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
BussMasterFlex
Chaac
Level 23
God Stats
1W - 4L
1,482 SR
Queue Stats
43W - 36L
1,533 Elo+
Solo
Ra
Ra
FEMB0Y
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 29L
1,732 Elo+
Solo
Scylla
Scylla
ICEJELL
Scylla
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Pococolon
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Germil
Ares
10
3 / 2 / 2
6,622
552
2,728
5,665
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
8
1 / 1 / 2
5,321
443
2,489
5,907
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Quattrini
Chronos
12
7 / 0 / 5
7,593
633
6,373
4,450
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
12
8 / 0 / 1
7,289
607
4,825
6,670
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
soannoyed
Izanami
12
3 / 3 / 4
7,160
597
4,640
8,775
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
4
0 / 11 / 1
4,409
367
975
9,678
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 0
6,762
564
6,272
8,446
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ra
13
3 / 2 / 0
7,680
640
6,482
5,831
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
ICEJELL
Scylla
8
0 / 4 / 1
5,029
419
1,021
5,004
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Pococolon
Chiron
7
0 / 5 / 0
4,846
404
1,934
4,970
1,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
22
Kills
6
6
Deaths
23
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
11
1
0.05
L
3
1
0
3
L
Ra
3
2
0
1.5
W
Ares
Germil
Ares
3
2
2
2
L
Scylla
ICEJELL
Scylla
0
4
1
0.13
W
Odin
1
1
2
2
L
Chiron
Pococolon
Chiron
0
5
0
0
W
Chronos
Quattrini
Chronos
7
0
5
9.5
W
Loki
8
0
1
8.5
W
Izanami
soannoyed
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
16,684
31,467
Taken
33,929
13,691
Mitigated
12,675
12,006
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
975
684
0
435
9,678
2,379
10
3,538
6,050
0
4,075
L
6,272
844
0
4,554
8,446
5,956
295
1,921
6,300
0
41,021
L
Ra
6,482
512
22
2,686
5,831
2,085
0
716
5,115
56,472
0
W
Ares
Germil
Ares
2,728
346
0
804
5,665
3,636
633
532
4,903
12,475
0
L
Scylla
ICEJELL
Scylla
1,021
36
0
0
5,004
1,147
0
1,482
3,492
13,902
0
W
Odin
2,489
909
0
1,807
5,907
3,612
0
202
5,305
0
14,317
L
Chiron
Pococolon
Chiron
1,934
1,174
120
790
4,970
1,108
694
1,444
3,526
0
16,870
W
Chronos
Quattrini
Chronos
6,373
2,511
0
2,410
4,450
1,358
1,623
171
4,273
37,599
0
W
Loki
4,825
1,165
159
3,626
6,670
2,077
0
2,065
4,477
0
38,794
W
Izanami
soannoyed
Izanami
4,640
2,947
0
3,200
8,775
3,008
0
4,143
4,468
0
52,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
28,726
320
Minions Killed
279
0
Camps Cleared
0
1,130,694
Distance Traveled
1,184,776
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,409
367
13
1
0
251,613
2
L
Chaac
6,762
564
85
7
0
238,100
3
L
Ra
7,680
640
119
10
0
229,173
1
W
Ares
6,622
552
18
2
0
245,230
3
L
Scylla
5,029
419
33
3
0
230,404
0
W
Odin
5,321
443
33
3
0
212,757
0
L
Chiron
4,846
404
29
2
0
235,486
1
W
Chronos
7,593
633
80
7
0
224,079
0
W
Loki
7,289
607
83
7
0
255,088
0
W
Izanami
7,160
597
106
9
0
193,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role