Player Matchup

Tyr
Tyr
Silver I
CrAzy Mf Cloud
Tyr
Silver I
Level 35
God Stats
5W - 2L
1,568 SR
Queue Stats
7W - 5L
1,643 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
J R I C H NJ
Kukulkan
Silver IV
Level 143
God Stats
6W - 10L
1,521 SR
Queue Stats
16W - 22L
1,414 MMR
Party 1
Merlin
Merlin
Gold V
one nut wally
Merlin
Gold V
Level 40
God Stats
4W - 1L
1,721 SR
Queue Stats
6W - 2L
1,694 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 73
1,603 SR
1,583 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,529 SR
1,370 MMR
Fenrir
Fenrir
Gold IV
BlazeKush9983
Fenrir
Gold IV
Level 60
God Stats
2W - 2L
1,571 SR
Queue Stats
179W - 203L
1,483 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Iambigdamge
Baron Samedi
Gold IV
Level 152
God Stats
330W - 240L
1,616 SR
Queue Stats
755W - 828L
1,203 MMR
Solo
Chiron
Chiron
Gold V
THE L A M BO399
Chiron
Gold V
Level 72
God Stats
40W - 42L
1,401 SR
Queue Stats
495W - 550L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
11,031
735
11,512
12,808
10,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
J R I C H NJ
Kukulkan
13
5 / 1 / 4
10,439
696
3,001
5,970
2,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 7
10,227
682
5,837
6,581
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeGilgameshChaacDanzaburouChang'e

VS

Bans
AthenaHeraDiscordiaThothIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
9,100
607
8,951
15,711
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Iambigdamge
Baron Samedi
12
0 / 6 / 2
8,923
595
5,504
10,080
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
7,203
480
0
1,354
465

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
3
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
6
0
7
9.5
L
Baron Samedi
Iambigdamge
Baron Samedi
0
6
2
0.17
W
Kukulkan
J R I C H NJ
Kukulkan
5
1
4
7
L
0
0
0
0
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
14,455
25,359
Taken
27,145
15,469
Mitigated
15,160
6,966
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,951
2,124
0
2,371
15,711
9,489
0
3,742
11,969
0
31,889
W
11,512
1,776
0
3,624
12,808
10,888
650
3,833
8,795
0
32,638
L
Baron Samedi
Iambigdamge
Baron Samedi
5,504
321
0
1,110
10,080
5,206
0
3,790
6,290
39,201
0
W
Kukulkan
J R I C H NJ
Kukulkan
3,001
516
0
1,818
5,970
2,332
830
920
4,960
37,396
0
L
0
0
0
0
1,354
465
0
1,354
0
0
0
W
5,837
238
0
1,524
6,581
2,249
1,361
1,071
5,360
53,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
25,226
170
Minions Killed
88
0
Camps Cleared
0
852,703
Distance Traveled
452,411
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,100
607
34
2
0
245,330
6
W
Tyr
11,031
735
27
2
0
319,661
5
L
Baron Samedi
8,923
595
54
4
0
207,058
2
W
Kukulkan
10,439
696
65
4
0
282,283
3
L
Chiron
7,203
480
0
0
0
23
0
W
Merlin
10,227
682
78
5
0
250,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role