Player Matchup

Loki
Loki
IronAdmiral
Loki
Level 18
God Stats
1W - 1L
1,154 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 1
Mulan
Mulan
Lunnqx
Mulan
Level 24
God Stats
21W - 27L
1,402 SR
Queue Stats
100W - 121L
1,357 Elo+
Solo
Ares
Ares
Pedrao94
Ares
Level 26
God Stats
1W - 5L
1,278 SR
Queue Stats
43W - 53L
1,273 Elo+
Solo
Ra
Ra
PoinTBeeF
Ra
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 86L
1,546 Elo+
Party 1
Artemis
Artemis
RIPYouu
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 27
1,367 SR
1,377 Elo+

VS

Team Averages
Level 28
1,456 SR
1,380 Elo+
Skadi
Skadi
AlexyJaime_VK
Skadi
Level 27
God Stats
27W - 29L
1,543 SR
Queue Stats
37W - 47L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
Minisanchez11
Danzaburou
Level 26
God Stats
40W - 39L
1,476 SR
Queue Stats
61W - 73L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
eScient HaX
Baron Samedi
Level 27
God Stats
7W - 11L
1,356 SR
Queue Stats
144W - 153L
1,324 Elo+
Solo
Neith
Neith
ilinty
Neith
Level 31
God Stats
1W - 3L
1,469 SR
Queue Stats
74W - 98L
1,409 Elo+
Party 3
Cupid
Cupid
sLintys
Cupid
Level 29
God Stats
7W - 10L
1,435 SR
Queue Stats
84W - 114L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,583
536
4,190
9,867
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Lunnqx
Mulan
17
10 / 1 / 4
10,631
664
11,059
11,589
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
12
0 / 3 / 1
8,065
504
1,491
12,109
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 0 / 2
9,783
611
6,976
6,103
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RIPYouu
Artemis
13
3 / 5 / 1
8,372
523
6,825
8,513
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,755
360
3,482
7,739
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Minisanchez11
Danzaburou
12
1 / 4 / 0
7,737
484
3,700
7,970
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
eScient HaX
Baron Samedi
12
1 / 4 / 0
6,955
435
4,738
9,559
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ilinty
Neith
10
2 / 2 / 5
6,674
417
7,434
7,696
2,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
sLintys
Cupid
13
6 / 2 / 2
7,960
498
7,747
8,608
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
20
Kills
10
12
Deaths
20
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
4
3
3
1.83
W
Mulan
Lunnqx
Mulan
10
1
4
12
L
Danzaburou
Minisanchez11
Danzaburou
1
4
0
0.25
W
Ares
0
3
1
0.17
W
3
0
2
4
W
Artemis
RIPYouu
Artemis
3
5
1
0.7
L
Baron Samedi
eScient HaX
Baron Samedi
1
4
0
0.25
L
Neith
ilinty
Neith
2
2
5
2.25
L
Cupid
sLintys
Cupid
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
27,101
48,181
Taken
41,572
29,861
Mitigated
15,506
15,338
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,482
1,267
0
0
7,739
2,522
111
445
6,966
0
11,711
W
4,190
1,143
0
3,060
9,867
3,239
0
1,158
8,641
0
47,959
W
Mulan
Lunnqx
Mulan
11,059
1,049
0
5,513
11,589
10,249
2,460
265
11,284
0
59,368
L
Danzaburou
Minisanchez11
Danzaburou
3,700
1,450
0
1,411
7,970
2,594
447
0
7,790
0
43,655
W
Ares
1,491
95
0
1,854
12,109
10,417
165
0
12,109
35,092
0
W
6,976
693
1,571
3,310
6,103
2,533
1,772
1,953
3,886
66,950
0
W
Artemis
RIPYouu
Artemis
6,825
3,358
0
30
8,513
3,423
884
944
7,523
0
39,046
L
Baron Samedi
eScient HaX
Baron Samedi
4,738
491
0
1,249
9,559
4,768
266
3,697
5,550
44,019
0
L
Neith
ilinty
Neith
7,434
3,423
0
1,229
7,696
2,575
726
1,939
5,563
0
28,478
L
Cupid
sLintys
Cupid
7,747
3,604
397
1,979
8,608
3,047
0
1,914
6,606
0
50,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,434
Gold Earned
35,081
480
Minions Killed
331
0
Camps Cleared
0
1,438,611
Distance Traveled
1,229,289
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,755
360
20
1
0
227,156
2
W
Loki
8,583
536
92
6
0
313,427
0
W
Mulan
10,631
664
117
7
0
288,987
3
L
Danzaburou
7,737
484
90
6
0
231,190
1
W
Ares
8,065
504
56
4
0
257,875
0
W
Ra
9,783
611
147
9
0
312,844
0
W
Artemis
8,372
523
68
4
0
265,478
0
L
Baron Samedi
6,955
435
83
5
0
248,264
3
L
Neith
6,674
417
46
3
0
261,046
0
L
Cupid
7,960
498
92
6
0
261,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role