Player Matchup

Hou Yi
Hou Yi
Ajvrgr
Hou Yi
Level 41
God Stats
7W - 4L
1,499 SR
Queue Stats
81W - 81L
1,496 Elo+
Party 3
Hera
Hera
CallMePants
Hera
Level 160
God Stats
15W - 6L
1,615 SR
Queue Stats
144W - 124L
1,491 Elo+
Solo
Ares
Ares
ClaMpKeV
Ares
Level 45
God Stats
8W - 6L
1,537 SR
Queue Stats
172W - 216L
1,378 Elo+
Party 2
Fenrir
Fenrir
GxdDamnChad
Fenrir
Level 28
God Stats
11W - 16L
1,345 SR
Queue Stats
162W - 187L
1,428 Elo+
Party 2
Hades
Hades
OBLIwan01
Hades
Level 44
God Stats
4W - 7L
1,433 SR
Queue Stats
85W - 99L
1,440 Elo+
Party 3
Team Averages
Level 64
1,486 SR
1,447 Elo+

VS

Team Averages
Level 90
1,539 SR
1,445 Elo+
Izanami
Izanami
Aesliff
Izanami
Level 89
God Stats
12W - 10L
1,631 SR
Queue Stats
136W - 125L
1,421 Elo+
Party 1
Sobek
Sobek
D0N D SL1M
Sobek
Level 8
God Stats
1W - 3L
1,462 SR
Queue Stats
10W - 23L
1,407 Elo+
Party 1
Vulcan
Vulcan
Nautilus80
Vulcan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
WCG Shockwave
King Arthur
Level 159
God Stats
1W - 4L
1,597 SR
Queue Stats
273W - 238L
1,477 Elo+
Party 1
Arachne
Arachne
twig7989
Arachne
Level 148
God Stats
37W - 47L
1,503 SR
Queue Stats
903W - 987L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ajvrgr
Hou Yi
18
9 / 2 / 16
11,584
1,053
13,309
8,407
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 1 / 17
11,760
1,069
22,079
4,966
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
7 / 0 / 29
12,418
1,129
16,959
8,867
10,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
18
8 / 0 / 20
12,811
1,165
12,237
12,820
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
OBLIwan01
Hades
18
7 / 2 / 20
11,696
1,063
10,989
7,628
3,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aesliff
Izanami
16
0 / 9 / 3
10,449
950
10,842
17,906
6,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
16
0 / 13 / 2
9,771
888
5,783
25,574
29,759
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Nautilus80
Vulcan
11
0 / 8 / 1
9,087
826
3,585
10,547
3,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
WCG Shockwave
King Arthur
17
5 / 6 / 0
12,448
1,132
13,375
24,609
19,674
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
twig7989
Arachne
14
0 / 2 / 1
8,979
816
977
2,694
1,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
12
38
Kills
5
5
Deaths
38
102
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aesliff
Izanami
0
9
3
0.17
W
Hou Yi
Ajvrgr
Hou Yi
9
2
16
8.5
W
7
1
17
15.5
W
Ares
7
0
29
21.5
L
Sobek
0
13
2
0.08
W
Fenrir
8
0
20
18
L
Vulcan
Nautilus80
Vulcan
0
8
1
0.06
W
Hades
OBLIwan01
Hades
7
2
20
8.5
L
King Arthur
WCG Shockwave
King Arthur
5
6
0
0.83
L
Arachne
twig7989
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,573
Damage
34,562
42,688
Taken
81,330
33,200
Mitigated
60,526
5,075
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aesliff
Izanami
10,842
9,057
0
545
17,906
6,637
0
9,088
8,546
0
46,589
W
Hou Yi
Ajvrgr
Hou Yi
13,309
8,086
0
0
8,407
3,667
0
2,084
6,323
0
32,320
W
22,079
4,992
0
856
4,966
2,075
0
805
4,131
58,990
0
W
Ares
16,959
1,540
0
0
8,867
10,629
0
2,941
5,926
24,101
0
L
Sobek
5,783
1,012
0
924
25,574
29,759
0
16,224
8,592
12,928
0
W
Fenrir
12,237
1,720
0
1,341
12,820
12,965
0
2,200
10,620
0
22,120
L
Vulcan
Nautilus80
Vulcan
3,585
793
0
38
10,547
3,278
0
7,131
3,334
6,259
0
W
Hades
OBLIwan01
Hades
10,989
505
1,337
1,541
7,628
3,864
0
1,338
4,528
26,635
0
L
King Arthur
WCG Shockwave
King Arthur
13,375
1,305
0
1,296
24,609
19,674
0
14,381
9,812
0
52,273
L
Arachne
twig7989
Arachne
977
805
0
237
2,694
1,178
0
1,589
1,019
0
2,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,269
Gold Earned
50,734
220
Minions Killed
178
9
Camps Cleared
2
1,129,819
Distance Traveled
565,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,449
950
70
6
1
125,563
0
W
Hou Yi
11,584
1,053
46
4
4
194,283
0
W
Hera
11,760
1,069
87
8
3
212,115
1
W
Ares
12,418
1,129
9
1
1
251,452
1
L
Sobek
9,771
888
12
1
0
122,922
0
W
Fenrir
12,811
1,165
24
2
1
256,421
0
L
Vulcan
9,087
826
3
0
0
82,398
0
W
Hades
11,696
1,063
54
5
0
215,548
0
L
King Arthur
12,448
1,132
90
8
1
181,821
0
L
Arachne
8,979
816
3
0
0
53,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role