Player Matchup

Skadi
Skadi
SeasonedPage301
Skadi
Level 29
God Stats
8W - 9L
1,515 SR
Queue Stats
101W - 136L
1,395 Elo+
Solo
Danzaburou
Danzaburou
SlayCourage
Danzaburou
Level 26
God Stats
11W - 10L
1,410 SR
Queue Stats
89W - 94L
1,412 Elo+
Solo
Bakasura
Bakasura
enorm_bob
Bakasura
Level 27
God Stats
4W - 1L
1,709 SR
Queue Stats
134W - 157L
1,377 Elo+
Solo
Yemoja
Yemoja
langamagi19
Yemoja
Level 26
God Stats
27W - 26L
1,481 SR
Queue Stats
105W - 120L
1,427 Elo+
Solo
Thoth
Thoth
thisgamesucks666
Thoth
Level 28
God Stats
10W - 11L
1,453 SR
Queue Stats
103W - 102L
1,386 Elo+
Solo
Team Averages
Level 27
1,513 SR
1,400 Elo+

VS

Team Averages
Level 42
1,479 SR
1,423 Elo+
Neith
Neith
AyyDemonicLike
Neith
Level 124
God Stats
22W - 12L
1,532 SR
Queue Stats
41W - 34L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
CulturedAnimeMan
Gilgamesh
Level 27
God Stats
45W - 32L
1,674 SR
Queue Stats
154W - 151L
1,533 Elo+
Solo
Ymir
Ymir
Hasbulla1
Ymir
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 19L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
XxPaperxX4613
Kukulkan
Level 27
God Stats
6W - 6L
1,426 SR
Queue Stats
331W - 394L
1,293 Elo+
Solo
Guan Yu
Guan Yu
yoGoldie
Guan Yu
Level 27
God Stats
2W - 1L
1,262 SR
Queue Stats
75W - 63L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,007
375
5,548
7,355
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
SlayCourage
Danzaburou
10
0 / 4 / 1
6,356
397
3,290
9,367
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
enorm_bob
Bakasura
12
2 / 5 / 2
7,362
460
7,512
12,368
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
11
1 / 3 / 0
7,201
450
2,535
12,195
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 4 / 1
7,642
478
6,322
7,211
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 1
8,676
542
11,686
8,748
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
14
8 / 0 / 0
8,835
552
9,211
10,110
5,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
2 / 0 / 5
8,349
522
5,305
8,302
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
XxPaperxX4613
Kukulkan
12
0 / 2 / 2
7,294
456
3,037
7,219
2,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
yoGoldie
Guan Yu
12
3 / 4 / 1
7,516
470
4,548
11,317
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
22
22
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
W
Gilgamesh
8
0
0
8
W
Ymir
2
0
5
4.5
L
0
6
0
0
L
Danzaburou
SlayCourage
Danzaburou
0
4
1
0.13
W
Kukulkan
XxPaperxX4613
Kukulkan
0
2
2
0.5
L
Bakasura
enorm_bob
Bakasura
2
5
2
0.6
L
Yemoja
1
3
0
0.33
L
3
4
1
0.88
W
Guan Yu
yoGoldie
Guan Yu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,207
Damage
33,787
48,496
Taken
45,696
18,684
Mitigated
22,422
5,350
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,686
6,723
0
3,389
8,748
2,740
1,649
2,839
5,761
0
52,989
W
Gilgamesh
9,211
3,171
0
2,739
10,110
5,509
0
1,006
8,659
0
55,758
W
Ymir
5,305
443
611
4,090
8,302
4,711
0
1,480
6,743
33,350
0
L
5,548
2,431
0
790
7,355
1,787
0
866
6,369
0
25,355
L
Danzaburou
SlayCourage
Danzaburou
3,290
1,242
0
1,651
9,367
2,469
336
1,846
7,521
0
28,115
W
Kukulkan
XxPaperxX4613
Kukulkan
3,037
296
0
1,318
7,219
2,408
380
2,491
4,470
31,094
0
L
Bakasura
enorm_bob
Bakasura
7,512
4,988
0
1,175
12,368
3,784
624
738
11,386
0
32,657
L
Yemoja
2,535
148
370
395
12,195
8,696
0
3,305
8,748
21,897
0
L
6,322
481
0
969
7,211
1,948
630
1,377
5,800
31,929
0
W
Guan Yu
yoGoldie
Guan Yu
4,548
294
0
2,348
11,317
7,054
1,627
488
10,397
0
33,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,568
Gold Earned
40,670
274
Minions Killed
394
0
Camps Cleared
0
1,291,415
Distance Traveled
1,443,542
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,676
542
93
6
0
276,376
0
W
Gilgamesh
8,835
552
108
7
0
310,604
3
W
Ymir
8,349
522
62
4
0
295,579
0
L
Skadi
6,007
375
53
3
0
168,875
1
L
Danzaburou
6,356
397
47
3
0
291,455
4
W
Kukulkan
7,294
456
66
4
0
295,887
0
L
Bakasura
7,362
460
65
4
0
296,599
0
L
Yemoja
7,201
450
44
3
0
263,806
0
L
Thoth
7,642
478
65
4
0
270,680
8
W
Guan Yu
7,516
470
65
4
0
265,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role