Player Matchup

Skadi
Skadi
AlexyJaime_VK
Skadi
Level 27
God Stats
27W - 29L
1,531 SR
Queue Stats
37W - 47L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
Minisanchez11
Danzaburou
Level 26
God Stats
40W - 39L
1,465 SR
Queue Stats
61W - 73L
1,386 Elo+
Party 2
Ymir
Ymir
WeriosONE1
Ymir
Level 35
God Stats
4W - 6L
1,118 SR
Queue Stats
87W - 102L
1,454 Elo+
Party 3
Scylla
Scylla
Worschdgulasch
Scylla
Level 6
God Stats
5W - 3L
1,498 SR
Queue Stats
33W - 39L
1,201 Elo+
Solo
Bastet
Bastet
uribeparacoo
Bastet
Level 20
God Stats
5W - 1L
1,717 SR
Queue Stats
27W - 17L
1,521 Elo+
Party 3
Team Averages
Level 23
1,466 SR
1,382 Elo+

VS

Team Averages
Level 18
1,485 SR
1,378 Elo+
Kukulkan
Kukulkan
Guru1998
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo
Da Ji
Da Ji
SIkpstream
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,461 Elo+
Solo
Danzaburou
Danzaburou
SantinhoS93
Danzaburou
Level 16
God Stats
10W - 7L
1,524 SR
Queue Stats
19W - 21L
1,437 Elo+
Party 1
Ymir
Ymir
Wtfack
Ymir
Level 25
God Stats
8W - 8L
1,697 SR
Queue Stats
11W - 13L
1,379 Elo+
Party 1
Tiamat
Tiamat
eronyno
Tiamat
Level 20
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 11
12,102
484
13,913
13,220
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Minisanchez11
Danzaburou
18
1 / 4 / 11
11,893
476
9,783
15,608
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 13 / 12
10,947
438
12,417
32,648
29,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 11
12,113
485
13,175
9,854
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
20
21 / 3 / 10
16,220
649
29,036
21,192
8,575
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guru1998
Kukulkan
12
1 / 11 / 3
8,776
351
7,449
12,826
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
20
10 / 5 / 5
13,005
520
17,248
19,666
8,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SantinhoS93
Danzaburou
17
13 / 7 / 8
12,283
491
17,764
26,168
9,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Wtfack
Ymir
16
1 / 6 / 22
10,668
427
8,980
26,391
24,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
eronyno
Tiamat
16
3 / 6 / 5
10,973
439
16,812
18,873
20,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
71
34
Kills
28
28
Deaths
35
55
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
6
11
1.75
L
Kukulkan
Guru1998
Kukulkan
1
11
3
0.23
W
Danzaburou
Minisanchez11
Danzaburou
1
4
11
1.63
L
Da Ji
10
5
5
2.5
L
Danzaburou
SantinhoS93
Danzaburou
13
7
8
2.43
W
3
13
12
0.69
W
4
2
11
4.75
L
Ymir
Wtfack
Ymir
1
6
22
2
L
Tiamat
eronyno
Tiamat
3
6
5
0.92
W
Bastet
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,324
Damage
68,253
92,522
Taken
103,924
52,676
Mitigated
65,703
10,502
Healing
30,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,913
5,610
0
213
13,220
5,166
3,530
7,230
5,518
0
40,267
L
Kukulkan
Guru1998
Kukulkan
7,449
944
0
380
12,826
3,440
676
2,825
9,905
28,372
0
W
Danzaburou
Minisanchez11
Danzaburou
9,783
2,422
0
2,051
15,608
6,742
2,921
3,466
11,949
0
93,672
L
Da Ji
17,248
4,591
0
4,511
19,666
8,706
0
3,410
16,114
0
90,041
L
Danzaburou
SantinhoS93
Danzaburou
17,764
9,763
0
9,711
26,168
9,224
3,121
5,739
20,331
0
77,641
W
12,417
1,448
0
1,921
32,648
29,462
218
12,115
20,122
40,104
0
W
13,175
566
510
1,222
9,854
2,731
659
3,421
6,125
69,911
0
L
Ymir
Wtfack
Ymir
8,980
1,828
1,761
6,203
26,391
24,168
401
10,836
15,279
27,177
0
L
Tiamat
eronyno
Tiamat
16,812
370
598
6,938
18,873
20,165
1,912
2,100
16,703
66,187
0
W
Bastet
29,036
8,904
0
4,585
21,192
8,575
4,252
5,416
15,567
0
93,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,275
Gold Earned
55,705
505
Minions Killed
469
0
Camps Cleared
0
2,284,576
Distance Traveled
2,076,734
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,102
484
78
3
0
407,514
1
L
Kukulkan
8,776
351
49
2
0
443,154
2
W
Danzaburou
11,893
476
130
5
0
481,501
4
L
Da Ji
13,005
520
141
6
0
456,461
0
L
Danzaburou
12,283
491
138
6
0
373,240
2
W
Ymir
10,947
438
48
2
0
395,848
2
W
Scylla
12,113
485
112
4
0
498,149
3
L
Ymir
10,668
427
34
1
0
368,858
2
L
Tiamat
10,973
439
107
4
0
435,021
4
W
Bastet
16,220
649
137
5
0
501,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role