Player Matchup

Set
Set
Cheeky_Main
Set
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Thor
Thor
Jassymausi27
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
camera_crua2
Anubis
Level 6
God Stats
3W - 3L
1,464 SR
Queue Stats
4W - 9L
1,280 Elo+
Solo
Chiron
Chiron
dragonaura64
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
x-_forgotten1_-x
Hades
Level 17
God Stats
5W - 4L
1,516 SR
Queue Stats
22W - 34L
1,207 Elo+
Solo
Team Averages
Level 6
1,496 SR
1,398 Elo+

VS

Team Averages
Level 21
1,506 SR
1,337 Elo+
Artio
Artio
ENDMarcus
Artio
Level 30
God Stats
15W - 6L
1,534 SR
Queue Stats
68W - 56L
1,448 Elo+
Solo
Freya
Freya
NICKSASTERPLAN
Freya
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 9L
1,211 Elo+
Solo
Ymir
Ymir
UpliftNote41806
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,203 Elo+
Solo
Izanami
Izanami
jump-sickly327
Izanami
Level 29
God Stats
13W - 12L
1,453 SR
Queue Stats
224W - 252L
1,469 Elo+
Solo
Nemesis
Nemesis
zViNi7z
Nemesis
Level 28
God Stats
13W - 10L
1,543 SR
Queue Stats
364W - 348L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 10 / 4
4,745
431
4,093
9,504
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
1 / 5 / 2
4,443
404
568
4,421
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
7
0 / 4 / 2
4,416
401
593
3,945
1,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
1
0 / 0 / 0
3,564
324
0
0
0
Boots

Boots

+6%
Movement Speed

9
5 / 10 / 0
5,628
512
8,337
12,578
4,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ENDMarcus
Artio
10
8 / 0 / 9
6,750
614
7,453
9,254
7,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 3 / 5
6,012
547
3,198
6,353
2,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 6 / 9
5,602
509
2,106
6,377
3,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 8
7,365
670
5,944
5,834
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
zViNi7z
Nemesis
12
10 / 0 / 4
7,431
676
4,724
5,855
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
28
29
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Artio
ENDMarcus
Artio
8
0
9
12.5
L
1
5
2
0.4
W
3
3
5
1.83
W
2
6
9
1.08
L
Anubis
0
4
2
0.25
L
Chiron
0
0
0
0
W
5
0
8
9
L
5
10
0
0.5
W
Nemesis
zViNi7z
Nemesis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,591
Damage
23,425
30,448
Taken
33,673
9,144
Mitigated
17,387
3,303
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,093
2,436
0
135
9,504
2,912
374
4,572
4,932
0
9,398
W
Artio
ENDMarcus
Artio
7,453
663
1,024
4,007
9,254
7,342
663
3,199
6,055
25,430
0
L
568
270
0
158
4,421
1,019
324
395
4,026
0
4,781
W
3,198
1,061
0
796
6,353
2,052
1,238
1,425
4,928
16,877
0
W
2,106
394
0
150
6,377
3,575
150
2,050
4,327
7,804
0
L
Anubis
593
286
0
200
3,945
1,096
247
1,704
2,241
6,236
0
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
5,944
4,599
0
2,947
5,834
1,877
5,703
1,762
4,072
0
47,104
L
8,337
1,351
208
2,602
12,578
4,117
0
6,086
6,492
22,068
0
W
Nemesis
zViNi7z
Nemesis
4,724
2,201
183
3,618
5,855
2,541
303
494
5,361
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
33,160
66
Minions Killed
269
0
Camps Cleared
0
641,325
Distance Traveled
974,221
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,745
431
15
1
0
195,533
1
W
Artio
6,750
614
35
3
0
231,384
0
L
Thor
4,443
404
10
1
0
104,129
0
W
Freya
6,012
547
34
3
0
187,980
1
W
Ymir
5,602
509
21
2
0
202,928
0
L
Anubis
4,416
401
13
1
0
157,931
2
L
Chiron
3,564
324
0
0
0
4,929
0
W
Izanami
7,365
670
94
9
0
154,616
1
L
Hades
5,628
512
28
3
0
178,803
0
W
Nemesis
7,431
676
85
8
0
197,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role