Player Matchup

Khepri
Khepri
Fewtsallat
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,333 Elo+
Party 3
Kukulkan
Kukulkan
GentOwO
Kukulkan
Level 56
God Stats
13W - 13L
1,535 SR
Queue Stats
211W - 222L
1,482 Elo+
Party 2
Fenrir
Fenrir
Qaukasus
Fenrir
Level 62
God Stats
8W - 3L
1,470 SR
Queue Stats
188W - 177L
1,410 Elo+
Party 3
Nike
Nike
Rems69
Nike
Level 28
God Stats
11W - 17L
1,536 SR
Queue Stats
57W - 61L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
surcoufff
Cernunnos
Level 35
God Stats
17W - 24L
1,493 SR
Queue Stats
72W - 81L
1,534 Elo+
Party 2
Team Averages
Level 42
1,507 SR
1,437 Elo+

VS

Team Averages
Level 42
1,703 SR
1,625 Elo+
Anubis
Anubis
LordOdai
Anubis
Level 38
God Stats
91W - 66L
1,543 SR
Queue Stats
283W - 306L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Manel
Cthulhu
Level 31
God Stats
3W - 6L
1,718 SR
Queue Stats
26W - 23L
1,631 Elo+
Party 1
Izanami
Izanami
MegaNumber321
Izanami
Level 77
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,784 Elo+
Party 1
Amaterasu
Amaterasu
NasteeZGamer
Amaterasu
Level 22
God Stats
6W - 4L
1,788 SR
Queue Stats
27W - 20L
1,668 Elo+
Party 1
Pele
Pele
StabbedByLife
Pele
Level 43
God Stats
0W - 1L
1,765 SR
Queue Stats
36W - 24L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fewtsallat
Khepri
16
3 / 2 / 11
11,408
475
7,124
9,519
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
GentOwO
Kukulkan
18
8 / 5 / 11
13,151
548
21,307
12,408
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Qaukasus
Fenrir
20
3 / 6 / 5
13,101
546
7,930
20,647
9,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Rems69
Nike
18
3 / 1 / 12
12,575
524
11,847
23,943
20,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
surcoufff
Cernunnos
20
11 / 4 / 8
13,467
561
24,099
15,416
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LordOdai
Anubis
17
4 / 8 / 5
11,615
484
11,702
16,375
8,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Manel
Cthulhu
16
2 / 6 / 3
9,982
416
8,696
22,336
18,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
14
1 / 9 / 6
9,248
385
10,023
19,910
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
NasteeZGamer
Amaterasu
17
3 / 3 / 5
11,002
458
10,371
19,873
12,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 2 / 1
9,265
386
6,046
10,753
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
28
Kills
17
18
Deaths
28
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
Fewtsallat
Khepri
3
2
11
4.25
W
Kukulkan
GentOwO
Kukulkan
8
5
11
2.7
L
Anubis
LordOdai
Anubis
4
8
5
0.81
L
Cthulhu
Manel
Cthulhu
2
6
3
0.58
L
Izanami
1
9
6
0.44
L
Amaterasu
NasteeZGamer
Amaterasu
3
3
5
1.83
W
Fenrir
Qaukasus
Fenrir
3
6
5
0.92
W
Nike
Rems69
Nike
3
1
12
9
L
7
2
1
3.75
W
Cernunnos
surcoufff
Cernunnos
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,307
Damage
46,838
81,933
Taken
89,247
49,770
Mitigated
50,674
20,356
Healing
20,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Fewtsallat
Khepri
7,124
587
0
1,064
9,519
8,452
776
1,852
7,577
30,362
0
W
Kukulkan
GentOwO
Kukulkan
21,307
1,893
0
290
12,408
5,101
2,587
4,600
7,718
73,931
0
L
Anubis
LordOdai
Anubis
11,702
64
99
4,397
16,375
8,114
0
4,070
12,143
69,436
0
L
Cthulhu
Manel
Cthulhu
8,696
774
897
2,797
22,336
18,881
328
8,266
13,751
48,291
0
L
Izanami
10,023
5,761
0
2,575
19,910
7,441
1,189
7,319
12,413
0
52,474
L
Amaterasu
NasteeZGamer
Amaterasu
10,371
4,136
0
7,452
19,873
12,884
921
4,063
15,634
0
53,715
W
Fenrir
Qaukasus
Fenrir
7,930
2,324
0
7,347
20,647
9,027
1,234
4,315
15,594
0
95,091
W
Nike
Rems69
Nike
11,847
2,323
1,389
7,781
23,943
20,262
1,897
4,643
19,180
0
73,521
L
6,046
1,829
0
2,456
10,753
3,354
455
3,768
6,875
0
30,037
W
Cernunnos
surcoufff
Cernunnos
24,099
13,741
0
2,485
15,416
6,928
5,100
4,178
10,818
0
123,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,702
Gold Earned
51,112
598
Minions Killed
481
0
Camps Cleared
0
2,352,652
Distance Traveled
1,903,998
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,408
475
31
1
0
511,621
0
W
Kukulkan
13,151
548
139
6
0
449,766
4
L
Anubis
11,615
484
119
5
0
370,128
1
L
Cthulhu
9,982
416
75
3
0
429,481
1
L
Izanami
9,248
385
100
4
0
379,961
4
L
Amaterasu
11,002
458
124
5
0
495,767
2
W
Fenrir
13,101
546
166
7
0
461,683
1
W
Nike
12,575
524
125
5
0
477,000
4
L
Pele
9,265
386
63
3
0
228,661
0
W
Cernunnos
13,467
561
137
6
0
452,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role