Player Matchup

Hun Batz
Hun Batz
AupoDiv
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 181L
1,525 Elo+
Solo
Cthulhu
Cthulhu
GoldScarab
Cthulhu
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
Hyperpain
Kuzenbo
Level 158
God Stats
1W - 1L
1,622 SR
Queue Stats
141W - 151L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Theedu
Aphrodite
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 149L
1,581 Elo+
Party 1
Geb
Geb
XaZeTeKk
Geb
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
572W - 570L
1,549 Elo+
Solo
Team Averages
Level 118
1,524 SR
1,541 Elo+

VS

Team Averages
Level 112
1,574 SR
1,539 Elo+
Terra
Terra
Banella
Terra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,732 Elo+
Solo
Persephone
Persephone
Lexurielle
Persephone
Level 153
God Stats
3W - 2L
1,670 SR
Queue Stats
87W - 88L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Rami7321
Nu Wa
Level 113
God Stats
19W - 7L
1,702 SR
Queue Stats
815W - 825L
1,569 Elo+
Solo
Vulcan
Vulcan
Sefa96
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Solo
Geb
Geb
WillSheSleeps
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 101L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AupoDiv
Hun Batz
13
2 / 9 / 4
8,607
782
10,696
11,733
5,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GoldScarab
Cthulhu
15
2 / 3 / 10
8,591
781
14,758
17,288
15,997
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Hyperpain
Kuzenbo
14
1 / 5 / 6
7,870
715
6,483
14,677
22,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Theedu
Aphrodite
15
5 / 4 / 6
8,899
809
10,086
14,168
18,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 6 / 3
7,983
726
7,246
17,412
17,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Banella
Terra
16
3 / 3 / 17
9,805
891
8,373
18,333
14,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Persephone
Lexurielle
Persephone
18
12 / 3 / 10
10,998
1,000
13,331
11,733
5,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Rami7321
Nu Wa
15
2 / 4 / 13
8,892
808
13,026
10,565
4,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Sefa96
Vulcan
16
10 / 2 / 10
10,143
922
20,040
10,735
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 17
8,647
786
5,074
16,338
15,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
14
Kills
27
27
Deaths
15
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AupoDiv
Hun Batz
2
9
4
0.44
W
Terra
Banella
Terra
3
3
17
3.83
L
Cthulhu
GoldScarab
Cthulhu
2
3
10
2.33
L
Kuzenbo
Hyperpain
Kuzenbo
1
5
6
0.8
W
Persephone
Lexurielle
Persephone
12
3
10
5.67
W
Nu Wa
Rami7321
Nu Wa
2
4
13
2.13
W
Vulcan
Sefa96
Vulcan
10
2
10
7.5
L
Aphrodite
Theedu
Aphrodite
5
4
6
2
W
0
3
17
2.83
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
59,844
75,278
Taken
67,704
79,979
Mitigated
45,746
25,571
Healing
32,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AupoDiv
Hun Batz
10,696
1,559
402
198
11,733
5,156
0
9,658
2,075
0
21,488
W
Terra
Banella
Terra
8,373
1,693
10,840
7,004
18,333
14,114
177
9,570
8,763
15,722
0
L
Cthulhu
GoldScarab
Cthulhu
14,758
1,043
1,350
3,789
17,288
15,997
273
13,719
3,569
26,404
0
L
Kuzenbo
Hyperpain
Kuzenbo
6,483
2,075
1,107
979
14,677
22,380
58
10,380
4,297
14,984
0
W
Persephone
Lexurielle
Persephone
13,331
2,314
2,708
3,201
11,733
5,847
1,570
6,681
5,049
31,189
0
W
Nu Wa
Rami7321
Nu Wa
13,026
3,514
1,292
1,344
10,565
4,779
562
6,316
4,249
25,655
0
W
Vulcan
Sefa96
Vulcan
20,040
8,629
1,533
1,262
10,735
5,188
1,907
7,297
3,438
30,258
0
L
Aphrodite
Theedu
Aphrodite
10,086
1,248
5,118
6,139
14,168
18,643
217
12,037
2,131
24,763
0
W
5,074
530
1,669
1,497
16,338
15,818
531
8,706
7,632
9,361
0
L
7,246
395
2,318
4,171
17,412
17,803
136
14,050
3,362
18,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,950
Gold Earned
48,485
121
Minions Killed
121
0
Camps Cleared
0
961,562
Distance Traveled
1,027,317
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,607
782
31
3
0
176,552
0
W
Terra
9,805
891
22
2
0
215,899
0
L
Cthulhu
8,591
781
22
2
0
220,205
0
L
Kuzenbo
7,870
715
17
2
0
194,493
1
W
Persephone
10,998
1,000
35
3
0
187,208
0
W
Nu Wa
8,892
808
29
3
0
176,313
4
W
Vulcan
10,143
922
29
3
0
220,205
2
L
Aphrodite
8,899
809
31
3
0
178,816
0
W
Geb
8,647
786
6
1
0
227,692
0
L
Geb
7,983
726
20
2
0
191,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role