Player Matchup

Pele
Pele
Dark_Siris_
Pele
Level 156
God Stats
9W - 3L
1,717 SR
Queue Stats
323W - 221L
1,666 Elo+
Party 2
Hou Yi
Hou Yi
THEJJ
Hou Yi
Level 160
God Stats
15W - 4L
1,295 SR
Queue Stats
358W - 240L
1,630 Elo+
Party 2
King Arthur
King Arthur
WeNeedWards_
King Arthur
Level 149
God Stats
5W - 1L
1,756 SR
Queue Stats
21W - 22L
1,548 Elo+
Party 2
Sol
Sol
YourBuddyBen
Sol
Level 156
God Stats
21W - 17L
1,593 SR
Queue Stats
238W - 165L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
fatboylikescake
Cthulhu
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
265W - 324L
1,370 Elo+
Solo
Team Averages
Level 154
1,572 SR
1,566 Elo+

VS

Team Averages
Level 103
1,494 SR
1,466 Elo+
Cupid
Cupid
BigAutism
Cupid
Level 127
God Stats
11W - 8L
1,638 SR
Queue Stats
433W - 456L
1,530 Elo+
Party 1
Chaac
Chaac
FartFactory4135
Chaac
Level 89
God Stats
24W - 31L
1,272 SR
Queue Stats
629W - 668L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
Fl00sh
Kuzenbo
Level 123
God Stats
13W - 13L
1,644 SR
Queue Stats
377W - 395L
1,533 Elo+
Party 1
Janus
Janus
LILBLUETIGER
Janus
Level 109
God Stats
2W - 1L
1,771 SR
Queue Stats
204W - 224L
1,536 Elo+
Party 1
Nemesis
Nemesis
josecaiado
Nemesis
Level 66
God Stats
6W - 9L
1,145 SR
Queue Stats
86W - 94L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 3
7,276
661
6,296
6,324
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
THEJJ
Hou Yi
12
2 / 0 / 4
7,283
662
3,137
5,250
1,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
WeNeedWards_
King Arthur
12
0 / 0 / 2
6,748
613
7,804
9,706
4,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 1
6,494
590
5,181
5,168
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 5
5,218
474
3,598
6,644
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigAutism
Cupid
10
0 / 2 / 2
5,893
536
3,028
7,394
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,226
566
6,159
12,708
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Fl00sh
Kuzenbo
9
2 / 4 / 2
5,751
523
2,257
7,848
4,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 1
5,755
523
3,488
5,221
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
josecaiado
Nemesis
10
1 / 2 / 2
5,922
538
1,560
6,641
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
6
6
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
BigAutism
Cupid
0
2
2
0.5
W
9
2
3
5.25
L
1
2
0
0.5
L
Kuzenbo
Fl00sh
Kuzenbo
2
4
2
0.75
L
2
3
1
0.83
W
Hou Yi
THEJJ
Hou Yi
2
0
4
4
W
King Arthur
WeNeedWards_
King Arthur
0
0
2
1
W
2
0
1
2.5
W
0
4
5
0.63
L
Nemesis
josecaiado
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,016
Damage
16,492
33,092
Taken
39,812
13,063
Mitigated
20,212
13,175
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BigAutism
Cupid
3,028
1,780
101
3,022
7,394
1,963
216
232
7,102
0
32,670
W
6,296
1,819
0
2,372
6,324
2,117
0
1,144
5,150
0
30,266
L
6,159
1,381
0
7,764
12,708
10,274
0
0
12,708
0
35,249
L
Kuzenbo
Fl00sh
Kuzenbo
2,257
645
0
1,500
7,848
4,445
64
3,958
3,707
10,339
0
L
3,488
495
0
887
5,221
1,579
0
3,103
1,968
37,049
0
W
Hou Yi
THEJJ
Hou Yi
3,137
2,031
0
2,068
5,250
1,483
0
328
4,922
0
40,155
W
King Arthur
WeNeedWards_
King Arthur
7,804
1,218
0
4,392
9,706
4,640
0
0
9,072
0
40,954
W
5,181
667
0
3,479
5,168
1,525
1,396
1,654
3,514
47,844
0
W
3,598
424
60
804
6,644
3,298
0
2,590
4,025
14,050
0
L
Nemesis
josecaiado
Nemesis
1,560
513
234
3,112
6,641
1,951
0
1,003
5,548
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
29,547
354
Minions Killed
276
0
Camps Cleared
0
1,094,828
Distance Traveled
989,953
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,893
536
64
6
0
177,944
2
W
Pele
7,276
661
56
5
0
229,763
3
L
Chaac
6,226
566
62
6
0
181,309
4
L
Kuzenbo
5,751
523
10
1
0
215,858
2
L
Janus
5,755
523
70
6
0
200,203
3
W
Hou Yi
7,283
662
82
7
0
190,558
6
W
King Arthur
6,748
613
88
8
0
231,902
2
W
Sol
6,494
590
99
9
0
217,805
4
W
Cthulhu
5,218
474
29
3
0
224,800
3
L
Nemesis
5,922
538
70
6
0
214,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role