Player Matchup

Anhur
Anhur
Baseinator
Anhur
Level 26
God Stats
4W - 6L
1,512 SR
Queue Stats
34W - 43L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
Jaxonac
Ah Puch
Level 61
God Stats
11W - 7L
1,505 SR
Queue Stats
46W - 65L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
Kurwison
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 37
1,506 SR
1,455 Elo+

VS

Team Averages
Level 95
1,734 SR
1,529 Elo+
Sylvanus
Sylvanus
DonApollo
Sylvanus
Level 119
God Stats
19W - 14L
1,860 SR
Queue Stats
124W - 126L
1,528 Elo+
Party 2
Artemis
Artemis
Lajnous
Artemis
Level 18
God Stats
3W - 1L
1,842 SR
Queue Stats
14W - 9L
1,560 Elo+
Party 2
Janus
Janus
Raghul
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 1 / 7
10,190
679
7,575
11,597
4,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Jaxonac
Ah Puch
13
4 / 5 / 1
9,785
652
12,263
9,947
3,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Kurwison
Guan Yu
14
3 / 0 / 5
10,473
698
8,619
12,728
11,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonApollo
Sylvanus
13
2 / 3 / 3
10,179
679
3,151
13,656
11,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Lajnous
Artemis
12
1 / 4 / 1
8,719
581
7,256
10,689
2,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Raghul
Janus
14
3 / 1 / 3
9,738
649
14,400
10,060
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
6
6
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
1
7
4.5
L
Sylvanus
DonApollo
Sylvanus
2
3
3
1.17
W
Ah Puch
Jaxonac
Ah Puch
4
5
1
0.9
W
Guan Yu
Kurwison
Guan Yu
3
0
5
5.5
L
Artemis
Lajnous
Artemis
1
4
1
0.38
L
Janus
Raghul
Janus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
24,807
34,272
Taken
34,405
19,673
Mitigated
16,711
12,635
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,575
5,714
0
4,724
11,597
4,088
1,701
6,561
4,706
0
43,204
L
Sylvanus
DonApollo
Sylvanus
3,151
435
2,292
4,176
13,656
11,244
0
4,190
9,466
12,782
0
W
Ah Puch
Jaxonac
Ah Puch
12,263
148
258
2,177
9,947
3,675
183
6,934
2,757
38,369
0
W
Guan Yu
Kurwison
Guan Yu
8,619
424
506
4,970
12,728
11,910
105
3,433
9,109
0
55,772
L
Artemis
Lajnous
Artemis
7,256
2,885
0
1,808
10,689
2,970
0
4,856
5,833
0
20,951
L
Janus
Raghul
Janus
14,400
354
0
3,170
10,060
2,497
84
3,274
6,786
60,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
28,636
195
Minions Killed
160
0
Camps Cleared
0
861,668
Distance Traveled
768,634
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,190
679
85
6
0
270,855
4
L
Sylvanus
10,179
679
23
2
0
229,362
8
W
Ah Puch
9,785
652
39
3
0
268,238
1
W
Guan Yu
10,473
698
71
5
0
322,575
5
L
Artemis
8,719
581
33
2
0
258,684
2
L
Janus
9,738
649
104
7
0
280,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role