Player Matchup

Danzaburou
Danzaburou
Bronze I
Baltaguan
Danzaburou
Bronze I
Level 58
God Stats
10W - 3L
1,447 SR
Queue Stats
221W - 217L
1,075 MMR
Solo
Bacchus
Bacchus
Silver III
Olymp-Olymp
Bacchus
Silver III
Level 40
God Stats
23W - 26L
1,508 SR
Queue Stats
174W - 174L
985 MMR
Solo
Chang'e
Chang'e
Silver II
RASTAADADDY
Chang'e
Silver II
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
590W - 606L
1,062 MMR
Party 2
Bellona
Bellona
Silver III
aleixopeixo9
Bellona
Silver III
Level 66
God Stats
20W - 10L
1,517 SR
Queue Stats
71W - 69L
1,124 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
xTschuldigeBro
Gilgamesh
Gold V
Level 130
God Stats
6W - 2L
1,507 SR
Queue Stats
228W - 241L
1,263 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,496 SR
1,102 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,537 SR
1,090 MMR
Hades
Hades
Silver I
Buelat
Hades
Silver I
Level 68
God Stats
19W - 8L
1,739 SR
Queue Stats
145W - 149L
1,159 MMR
Party 1
Xing Tian
Xing Tian
Silver V
Knusper88
Xing Tian
Silver V
Level 78
God Stats
14W - 7L
1,611 SR
Queue Stats
105W - 122L
712 MMR
Party 1
Nike
Nike
Bronze III
PortgasDGooner
Nike
Bronze III
Level 86
God Stats
3W - 6L
1,405 SR
Queue Stats
5W - 11L
1,218 MMR
Solo
Chronos
Chronos
Silver II
Richy_Ando1
Chronos
Silver II
Level 129
God Stats
8W - 8L
1,323 SR
Queue Stats
468W - 478L
1,154 MMR
Solo
Arachne
Arachne
Silver I
evuzion
Arachne
Silver I
Level 97
God Stats
6W - 6L
1,605 SR
Queue Stats
85W - 96L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baltaguan
Danzaburou
20
6 / 4 / 11
16,481
610
22,490
19,921
9,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
Olymp-Olymp
Bacchus
19
8 / 2 / 13
13,930
516
17,853
21,373
32,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
RASTAADADDY
Chang'e
20
5 / 6 / 10
13,978
518
17,522
20,608
9,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
aleixopeixo9
Bellona
20
7 / 3 / 8
17,872
662
18,052
26,422
30,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
xTschuldigeBro
Gilgamesh
20
5 / 3 / 10
14,728
545
18,092
25,425
15,559
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaTsukuyomiTiamatAnhurSet

VS

Bans
King ArthurSobekApolloJanusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Buelat
Hades
19
2 / 8 / 8
12,582
466
20,484
26,328
18,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Knusper88
Xing Tian
15
0 / 6 / 5
10,282
381
5,290
22,163
18,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 0
13,783
510
16,453
24,351
27,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
Richy_Ando1
Chronos
17
4 / 7 / 3
11,526
427
15,479
22,219
10,084
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
evuzion
Arachne
20
5 / 7 / 5
13,353
495
15,288
27,574
13,218
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
31
Kills
18
18
Deaths
31
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Baltaguan
Danzaburou
6
4
11
2.88
L
Hades
Buelat
Hades
2
8
8
0.75
L
Xing Tian
Knusper88
Xing Tian
0
6
5
0.42
W
Bacchus
Olymp-Olymp
Bacchus
8
2
13
7.25
L
7
3
0
2.33
W
Chang'e
RASTAADADDY
Chang'e
5
6
10
1.67
L
Chronos
Richy_Ando1
Chronos
4
7
3
0.79
W
Bellona
aleixopeixo9
Bellona
7
3
8
3.67
L
Arachne
evuzion
Arachne
5
7
5
1.07
W
Gilgamesh
xTschuldigeBro
Gilgamesh
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,009
Damage
72,994
113,749
Taken
122,635
96,612
Mitigated
88,312
41,320
Healing
31,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Baltaguan
Danzaburou
22,490
13,745
0
8,823
19,921
9,047
5,514
7,683
12,238
0
119,220
L
Hades
Buelat
Hades
20,484
2,286
372
11,155
26,328
18,451
15
12,408
13,515
102,586
0
L
Xing Tian
Knusper88
Xing Tian
5,290
453
0
2,935
22,163
18,954
0
8,114
13,809
32,295
0
W
Bacchus
Olymp-Olymp
Bacchus
17,853
2,375
1,857
3,451
21,373
32,043
505
9,277
12,096
33,369
0
L
16,453
2,035
0
4,392
24,351
27,605
22
4,718
19,495
11,076
75,732
W
Chang'e
RASTAADADDY
Chang'e
17,522
563
5,243
8,563
20,608
9,623
908
10,081
10,527
99,739
0
L
Chronos
Richy_Ando1
Chronos
15,479
6,261
0
6,092
22,219
10,084
1,842
5,083
17,110
73,730
0
W
Bellona
aleixopeixo9
Bellona
18,052
5,256
0
4,674
26,422
30,340
2,927
7,938
18,484
8,672
116,859
L
Arachne
evuzion
Arachne
15,288
8,752
0
6,949
27,574
13,218
0
5,134
22,296
0
122,471
W
Gilgamesh
xTschuldigeBro
Gilgamesh
18,092
6,473
0
8,709
25,425
15,559
1,852
10,480
14,945
0
102,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,989
Gold Earned
61,526
784
Minions Killed
680
0
Camps Cleared
0
2,624,588
Distance Traveled
2,314,091
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,481
610
162
6
0
513,608
4
L
Hades
12,582
466
170
6
0
423,971
8
L
Xing Tian
10,282
381
51
2
0
486,725
11
W
Bacchus
13,930
516
50
2
0
521,308
2
L
Nike
13,783
510
182
7
0
474,179
6
W
Chang'e
13,978
518
159
6
0
498,169
5
L
Chronos
11,526
427
110
4
0
413,461
1
W
Bellona
17,872
662
257
10
0
521,503
3
L
Arachne
13,353
495
167
6
0
515,755
4
W
Gilgamesh
14,728
545
156
6
0
570,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role