Player Matchup

Ares
Ares
Brian2020
Ares
Level 10
God Stats
6W - 5L
1,830 SR
Queue Stats
9W - 14L
1,367 Elo+
Solo
Kukulkan
Kukulkan
ProBvtgames
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Synthylo
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,501 Elo+
Solo
Anhur
Anhur
dice1018
Anhur
Level 24
God Stats
14W - 8L
1,450 SR
Queue Stats
105W - 81L
1,401 Elo+
Solo
Fenrir
Fenrir
xiaobaikekeaiai
Fenrir
Level 9
God Stats
13W - 17L
1,326 SR
Queue Stats
32W - 34L
1,300 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,414 Elo+

VS

Team Averages
Level 12
1,421 SR
1,350 Elo+
Tiamat
Tiamat
FaIIenKaizer
Tiamat
Level 12
God Stats
1W - 4L
1,461 SR
Queue Stats
76W - 128L
1,270 Elo+
Party 1
Thanatos
Thanatos
FreakiW00
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 223L
1,235 Elo+
Party 1
Yemoja
Yemoja
KSurikku
Yemoja
Level 7
God Stats
1W - 3L
1,380 SR
Queue Stats
7W - 13L
1,290 Elo+
Solo
Ra
Ra
PyaePhyoThu
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
好看的青菜
Olorun
Level 22
God Stats
0W - 2L
1,266 SR
Queue Stats
52W - 59L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
3 / 3 / 25
12,313
1,026
6,016
13,645
16,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
ProBvtgames
Kukulkan
18
1 / 5 / 18
11,374
948
8,345
8,723
3,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Synthylo
Apollo
18
3 / 5 / 19
11,816
985
11,592
12,129
4,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
dice1018
Anhur
20
14 / 0 / 22
14,961
1,247
27,838
13,675
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
27 / 4 / 10
15,987
1,332
27,270
17,889
13,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 14 / 7
11,109
926
8,354
20,120
12,904
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
FreakiW00
Thanatos
17
3 / 13 / 7
11,167
931
10,762
19,822
8,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
KSurikku
Yemoja
18
0 / 6 / 10
11,901
992
4,918
18,115
23,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 11 / 9
10,661
888
9,809
14,562
4,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 5 / 4
15,105
1,259
25,343
16,822
7,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
54
48
Kills
17
17
Deaths
49
94
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
25
5.17
L
Tiamat
2
14
7
0.39
L
Thanatos
FreakiW00
Thanatos
3
13
7
0.5
L
Yemoja
KSurikku
Yemoja
0
6
10
0.83
W
Kukulkan
ProBvtgames
Kukulkan
1
5
18
2
L
0
11
9
0.41
W
Apollo
Synthylo
Apollo
3
5
19
2.5
W
Anhur
dice1018
Anhur
14
0
22
25
W
27
4
10
8
L
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,061
Damage
59,186
66,061
Taken
89,441
44,207
Mitigated
56,380
5,479
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,016
402
0
40
13,645
16,300
0
7,866
5,779
16,599
0
L
Tiamat
8,354
2,250
0
1,268
20,120
12,904
0
2,990
17,130
27,111
0
L
Thanatos
FreakiW00
Thanatos
10,762
3,724
0
3,589
19,822
8,104
0
3,791
16,031
55
15,997
L
Yemoja
KSurikku
Yemoja
4,918
1,763
1,606
1,084
18,115
23,193
0
2,816
15,299
26,385
0
W
Kukulkan
ProBvtgames
Kukulkan
8,345
1,262
0
4
8,723
3,481
0
7,366
1,357
25,679
0
L
9,809
1,457
844
271
14,562
4,650
0
1,463
13,099
37,367
0
W
Apollo
Synthylo
Apollo
11,592
5,466
0
386
12,129
4,867
0
10,405
1,724
0
19,781
W
Anhur
dice1018
Anhur
27,838
15,103
0
3,493
13,675
5,710
0
8,796
4,879
0
69,708
W
27,270
7,565
0
1,556
17,889
13,849
0
14,046
3,843
0
51,691
L
25,343
15,683
380
4,981
16,822
7,529
0
3,301
13,521
58,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,451
Gold Earned
59,943
249
Minions Killed
218
10
Camps Cleared
2
1,002,795
Distance Traveled
900,501
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,313
1,026
10
1
1
169,014
2
L
Tiamat
11,109
926
51
4
0
149,207
0
L
Thanatos
11,167
931
8
1
0
213,017
1
L
Yemoja
11,901
992
20
2
0
177,317
0
W
Kukulkan
11,374
948
57
5
0
196,112
0
L
Ra
10,661
888
60
5
0
149,897
0
W
Apollo
11,816
985
22
2
0
167,488
0
W
Anhur
14,961
1,247
107
9
3
221,446
0
W
Fenrir
15,987
1,332
53
4
6
248,735
0
L
Olorun
15,105
1,259
79
7
2
211,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role