Player Matchup

Cthulhu
Cthulhu
Dabber3000
Cthulhu
Level 28
God Stats
17W - 19L
1,474 SR
Queue Stats
74W - 97L
1,420 Elo+
Party 1
Artemis
Artemis
Rinua88
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 96L
1,346 Elo+
Solo
Loki
Loki
dm0nXx
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,456 Elo+
Solo
Nu Wa
Nu Wa
omgkae
Nu Wa
Level 29
God Stats
41W - 44L
1,483 SR
Queue Stats
122W - 152L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
弥漫是J苦等是儿
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,574 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,446 Elo+

VS

Team Averages
Level 22
1,509 SR
1,457 Elo+
Nu Wa
Nu Wa
Cabetoh
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 72L
1,639 Elo+
Solo
Bellona
Bellona
CatnipJunkie
Bellona
Level 27
God Stats
7W - 3L
1,633 SR
Queue Stats
10W - 5L
1,554 Elo+
Solo
Apollo
Apollo
SnowbeeP
Apollo
Level 17
God Stats
9W - 9L
1,391 SR
Queue Stats
76W - 89L
1,296 Elo+
Solo
Bastet
Bastet
TOXICLAB
Bastet
Level 22
God Stats
10W - 9L
1,522 SR
Queue Stats
121W - 139L
1,332 Elo+
Solo
Ymir
Ymir
deserter700min
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dabber3000
Cthulhu
14
3 / 6 / 3
9,056
431
9,726
19,143
16,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Rinua88
Artemis
14
0 / 10 / 2
8,701
414
4,918
14,442
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
dm0nXx
Loki
16
7 / 5 / 2
10,724
511
6,744
16,796
6,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
omgkae
Nu Wa
17
3 / 5 / 4
10,891
519
18,634
15,415
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 1
9,256
441
2,220
13,683
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cabetoh
Nu Wa
17
4 / 2 / 8
11,425
544
16,050
13,033
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
CatnipJunkie
Bellona
18
10 / 4 / 12
11,958
569
18,730
20,085
14,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
SnowbeeP
Apollo
17
1 / 4 / 6
10,556
503
4,689
11,431
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
TOXICLAB
Bastet
18
8 / 3 / 5
12,030
573
8,751
13,841
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 1 / 11
12,746
607
11,863
14,207
15,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
14
Kills
32
33
Deaths
14
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cabetoh
Nu Wa
4
2
8
4
W
Bellona
CatnipJunkie
Bellona
10
4
12
4
L
Cthulhu
Dabber3000
Cthulhu
3
6
3
0.75
L
Artemis
Rinua88
Artemis
0
10
2
0.1
W
Apollo
SnowbeeP
Apollo
1
4
6
1
W
Bastet
TOXICLAB
Bastet
8
3
5
3.5
W
9
1
11
14.5
L
Loki
dm0nXx
Loki
7
5
2
1.6
L
Nu Wa
omgkae
Nu Wa
3
5
4
1
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
60,083
79,479
Taken
72,597
39,476
Mitigated
43,456
10,105
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cabetoh
Nu Wa
16,050
3,336
0
5,835
13,033
4,101
944
7,194
5,417
85,732
0
W
Bellona
CatnipJunkie
Bellona
18,730
9,157
0
4,667
20,085
14,279
2,256
7,534
12,225
0
55,500
L
Cthulhu
Dabber3000
Cthulhu
9,726
749
201
2,354
19,143
16,583
561
3,782
15,221
48,996
0
L
Artemis
Rinua88
Artemis
4,918
1,353
0
301
14,442
6,569
71
2,336
12,040
0
41,650
W
Apollo
SnowbeeP
Apollo
4,689
2,809
0
2,810
11,431
3,933
3,917
4,458
6,737
0
67,448
W
Bastet
TOXICLAB
Bastet
8,751
2,161
0
410
13,841
5,894
378
4,561
9,020
0
76,360
W
11,863
1,714
0
1,541
14,207
15,249
340
5,140
8,686
55,634
0
L
Loki
dm0nXx
Loki
6,744
2,208
0
1,259
16,796
6,676
0
5,124
11,442
0
58,464
L
Nu Wa
omgkae
Nu Wa
18,634
2,519
147
2,201
15,415
5,142
1,314
10,244
4,745
81,567
0
L
2,220
322
0
3,642
13,683
4,506
671
5,377
8,118
39,865
4,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
58,715
468
Minions Killed
568
0
Camps Cleared
0
1,834,986
Distance Traveled
1,946,618
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,425
544
137
7
0
355,958
0
W
Bellona
11,958
569
88
4
0
369,182
0
L
Cthulhu
9,056
431
75
4
0
366,710
1
L
Artemis
8,701
414
85
4
0
337,322
7
W
Apollo
10,556
503
118
6
0
391,875
5
W
Bastet
12,030
573
136
6
0
448,522
4
W
Ymir
12,746
607
89
4
0
381,081
6
L
Loki
10,724
511
88
4
0
411,601
0
L
Nu Wa
10,891
519
141
7
0
359,152
6
L
Ao Kuang
9,256
441
79
4
0
360,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role