Player Matchup

Chaac
Chaac
Ananero
Chaac
Level 126
God Stats
109W - 87L
1,614 SR
Queue Stats
665W - 673L
1,539 Elo+
Party 2
Discordia
Discordia
IbrahimRasulov
Discordia
Level 157
God Stats
5W - 3L
1,540 SR
Queue Stats
137W - 138L
1,545 Elo+
Solo
Nemesis
Nemesis
MIghtyFighty1
Nemesis
Level 86
God Stats
7W - 5L
1,713 SR
Queue Stats
316W - 314L
1,542 Elo+
Party 2
Medusa
Medusa
Skache
Medusa
Level 108
God Stats
30W - 23L
1,588 SR
Queue Stats
356W - 367L
1,467 Elo+
Party 1
Athena
Athena
pimou1810
Athena
Level 40
God Stats
12W - 17L
1,336 SR
Queue Stats
233W - 199L
1,499 Elo+
Party 1
Team Averages
Level 103
1,558 SR
1,518 Elo+

VS

Team Averages
Level 88
1,560 SR
1,521 Elo+
Thoth
Thoth
DeathFire01
Thoth
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 114L
1,507 Elo+
Party 3
Loki
Loki
GameAndWar
Loki
Level 64
God Stats
6W - 3L
1,724 SR
Queue Stats
148W - 145L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
Trirvata
Guan Yu
Level 90
God Stats
1W - 1L
1,332 SR
Queue Stats
102W - 78L
1,534 Elo+
Party 4
Cerberus
Cerberus
xJazzus
Cerberus
Level 127
God Stats
8W - 4L
1,675 SR
Queue Stats
151W - 134L
1,538 Elo+
Party 4
Medusa
Medusa
zemuH
Medusa
Level 104
God Stats
20W - 16L
1,567 SR
Queue Stats
352W - 315L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ananero
Chaac
14
1 / 3 / 1
8,147
543
8,273
12,940
7,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
IbrahimRasulov
Discordia
12
1 / 4 / 3
7,585
506
8,188
8,977
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
14
5 / 5 / 2
8,666
578
6,628
10,386
3,229
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Skache
Medusa
12
0 / 6 / 3
7,365
491
6,553
11,332
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
pimou1810
Athena
11
3 / 6 / 4
7,243
483
7,729
12,929
5,575
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,561
571
10,652
9,731
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 6
7,661
511
3,073
11,577
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Trirvata
Guan Yu
14
1 / 1 / 1
8,276
552
4,572
13,954
7,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
xJazzus
Cerberus
14
12 / 1 / 6
9,717
648
11,540
13,283
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
zemuH
Medusa
15
7 / 2 / 6
9,851
657
10,669
7,889
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
24
24
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ananero
Chaac
1
3
1
0.5
W
3
3
7
2.17
W
1
3
6
1.33
L
Discordia
IbrahimRasulov
Discordia
1
4
3
0.63
L
Nemesis
5
5
2
1.2
L
Medusa
Skache
Medusa
0
6
3
0.25
W
Guan Yu
Trirvata
Guan Yu
1
1
1
1.5
L
Athena
pimou1810
Athena
3
6
4
0.83
W
Cerberus
xJazzus
Cerberus
12
1
6
15
W
Medusa
zemuH
Medusa
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
40,506
56,564
Taken
56,434
20,930
Mitigated
29,922
10,988
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ananero
Chaac
8,273
2,252
0
3,794
12,940
7,151
463
3,321
9,495
0
54,297
W
10,652
252
0
1,667
9,731
3,355
0
4,912
4,819
48,820
0
W
3,073
878
0
5,375
11,577
4,162
0
3,264
8,313
0
54,366
L
Discordia
IbrahimRasulov
Discordia
8,188
293
0
867
8,977
1,884
0
5,871
2,782
49,502
0
L
Nemesis
6,628
2,872
0
936
10,386
3,229
366
3,901
6,323
0
51,811
L
Medusa
Skache
Medusa
6,553
2,859
0
2,452
11,332
3,091
0
1,910
9,382
0
46,063
W
Guan Yu
Trirvata
Guan Yu
4,572
1,013
110
5,593
13,954
7,575
445
1,838
12,116
0
49,293
L
Athena
pimou1810
Athena
7,729
2,597
218
2,721
12,929
5,575
0
6,307
6,390
20,860
0
W
Cerberus
xJazzus
Cerberus
11,540
900
0
5,299
13,283
12,109
0
4,782
8,501
28,730
0
W
Medusa
zemuH
Medusa
10,669
4,713
0
875
7,889
2,721
0
1,121
6,768
0
67,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
44,066
432
Minions Killed
504
0
Camps Cleared
0
1,430,852
Distance Traveled
1,460,683
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,147
543
118
8
0
267,996
2
W
Thoth
8,561
571
111
7
0
284,812
3
W
Loki
7,661
511
99
7
0
311,978
1
L
Discordia
7,585
506
96
6
0
258,216
1
L
Nemesis
8,666
578
97
6
0
334,004
7
L
Medusa
7,365
491
89
6
0
270,175
4
W
Guan Yu
8,276
552
131
9
0
265,599
3
L
Athena
7,243
483
32
2
0
300,461
3
W
Cerberus
9,717
648
57
4
0
312,930
5
W
Medusa
9,851
657
106
7
0
285,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role