Player Matchup

Fenrir
Fenrir
DeadWalkerGod
Fenrir
Level 37
God Stats
7W - 9L
1,451 SR
Queue Stats
86W - 95L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Manel
Cthulhu
Level 31
God Stats
3W - 6L
1,708 SR
Queue Stats
26W - 23L
1,616 Elo+
Party 2
Izanami
Izanami
MegaNumber321
Izanami
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
NasteeZGamer
Amaterasu
Level 22
God Stats
6W - 4L
1,750 SR
Queue Stats
27W - 20L
1,655 Elo+
Party 2
Hades
Hades
StabbedByLife
Hades
Level 43
God Stats
3W - 1L
1,614 SR
Queue Stats
36W - 24L
1,647 Elo+
Party 2
Team Averages
Level 42
1,605 SR
1,567 Elo+

VS

Team Averages
Level 73
1,450 SR
1,591 Elo+
Ra
Ra
DeiM Ibarbo
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,651 Elo+
Party 1
Zeus
Zeus
Fenrirx97
Zeus
Level 160
God Stats
1W - 2L
1,445 SR
Queue Stats
289W - 266L
1,641 Elo+
Party 1
Izanami
Izanami
Kookaa
Izanami
Level 12
God Stats
16W - 12L
1,465 SR
Queue Stats
244W - 267L
1,428 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nabbo91
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,847 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Simnaa
Kumbhakarna
Level 63
God Stats
17W - 17L
1,341 SR
Queue Stats
145W - 141L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,201
620
4,428
6,741
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Manel
Cthulhu
9
1 / 3 / 6
5,428
543
3,960
5,747
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
10
5 / 0 / 2
6,341
634
5,142
2,963
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
NasteeZGamer
Amaterasu
10
1 / 2 / 2
5,896
590
3,596
7,421
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 0 / 2
7,417
742
7,172
4,786
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,873
487
1,618
5,693
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
9
3 / 4 / 1
5,525
553
4,549
6,661
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Kookaa
Izanami
7
2 / 4 / 0
4,755
476
1,852
6,665
1,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Nabbo91
Cu Chulainn
10
1 / 2 / 2
5,782
578
4,697
8,185
3,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Simnaa
Kumbhakarna
7
0 / 3 / 2
4,984
498
1,356
7,755
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
6
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
5
0
0
L
Zeus
3
4
1
0.88
L
Izanami
Kookaa
Izanami
2
4
0
0.5
W
Cthulhu
Manel
Cthulhu
1
3
6
1.33
W
Izanami
5
0
2
6
L
Cu Chulainn
Nabbo91
Cu Chulainn
1
2
2
1
W
Amaterasu
NasteeZGamer
Amaterasu
1
2
2
1
L
Kumbhakarna
Simnaa
Kumbhakarna
0
3
2
0.33
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,298
Damage
14,072
27,658
Taken
34,959
12,369
Mitigated
11,456
12,818
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,428
1,350
0
3,024
6,741
2,461
0
1,687
4,998
0
26,861
L
1,618
186
120
1,034
5,693
1,639
0
3,463
2,230
26,530
0
L
Zeus
4,549
1,141
0
1,008
6,661
1,578
19
1,038
5,623
28,080
0
L
Izanami
Kookaa
Izanami
1,852
1,499
0
1,654
6,665
1,677
0
2,927
3,505
0
20,770
W
Cthulhu
Manel
Cthulhu
3,960
601
232
1,020
5,747
3,286
102
1,357
4,350
15,627
0
W
Izanami
5,142
2,888
0
1,010
2,963
1,165
535
447
2,504
0
34,910
L
Cu Chulainn
Nabbo91
Cu Chulainn
4,697
703
0
2,263
8,185
3,112
0
0
8,185
0
30,404
W
Amaterasu
NasteeZGamer
Amaterasu
3,596
2,361
0
4,149
7,421
3,064
93
1,813
5,608
0
25,693
L
Kumbhakarna
Simnaa
Kumbhakarna
1,356
158
0
2,142
7,755
3,450
0
3,287
4,284
8,709
0
W
7,172
367
252
3,131
4,786
2,393
668
1,985
2,675
47,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
25,919
317
Minions Killed
221
0
Camps Cleared
0
1,014,354
Distance Traveled
902,063
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,201
620
54
5
0
187,641
0
L
Ra
4,873
487
50
5
0
180,531
2
L
Zeus
5,525
553
57
6
0
181,432
2
L
Izanami
4,755
476
43
4
0
165,840
1
W
Cthulhu
5,428
543
30
3
0
217,353
1
W
Izanami
6,341
634
80
8
0
193,423
2
L
Cu Chulainn
5,782
578
56
6
0
174,118
2
W
Amaterasu
5,896
590
61
6
0
215,351
1
L
Kumbhakarna
4,984
498
15
2
0
200,142
3
W
Hades
7,417
742
92
9
0
200,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role