Player Matchup

Chang'e
Chang'e
KirigamIII
Chang'e
Level 66
God Stats
16W - 27L
1,347 SR
Queue Stats
98W - 123L
1,422 Elo+
Solo
Sol
Sol
Xogast
Sol
Level 26
God Stats
3W - 9L
1,275 SR
Queue Stats
3W - 21L
1,138 Elo+
Party 1
Anubis
Anubis
ZiCMU-O_o
Anubis
Level 5
God Stats
1W - 3L
1,101 SR
Queue Stats
1W - 5L
983 Elo+
Party 1
Team Averages
Level 32
1,241 SR
1,181 Elo+

VS

Team Averages
Level 45
1,420 SR
1,242 Elo+
Merlin
Merlin
Smazi
Merlin
Level 87
God Stats
55W - 88L
1,449 SR
Queue Stats
281W - 375L
1,431 Elo+
Solo
Susano
Susano
UchihaSasuke500
Susano
Level 28
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 10L
1,139 Elo+
Solo
Hachiman
Hachiman
aba420
Hachiman
Level 19
God Stats
0W - 13L
1,500 SR
Queue Stats
8W - 34L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KirigamIII
Chang'e
20
10 / 1 / 5
16,956
737
17,952
19,751
6,998
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sol
Xogast
Sol
17
2 / 4 / 7
13,820
601
9,325
13,899
4,255
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ZiCMU-O_o
Anubis
15
3 / 9 / 4
13,421
584
6,960
17,005
6,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Smazi
Merlin
20
11 / 6 / 3
15,354
668
28,185
16,471
5,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 4 / 5
12,673
551
8,089
12,052
6,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
aba420
Hachiman
15
0 / 5 / 9
12,201
530
5,948
14,277
7,294
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
15
Kills
14
14
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KirigamIII
Chang'e
10
1
5
12.5
L
Merlin
Smazi
Merlin
11
6
3
2.08
L
3
4
5
1.38
W
Sol
Xogast
Sol
2
4
7
1.38
W
Anubis
ZiCMU-O_o
Anubis
3
9
4
0.56
L
Hachiman
aba420
Hachiman
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
42,222
50,655
Taken
42,800
17,917
Mitigated
18,803
21,189
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KirigamIII
Chang'e
17,952
1,465
4,356
11,428
19,751
6,998
1,456
10,949
8,802
101,051
0
L
Merlin
Smazi
Merlin
28,185
762
92
1,866
16,471
5,283
0
12,724
3,451
120,724
0
L
8,089
1,317
0
119
12,052
6,226
0
8,688
3,056
0
40,788
W
Sol
Xogast
Sol
9,325
1,919
243
1,917
13,899
4,255
2,063
6,906
6,993
59,780
0
W
Anubis
ZiCMU-O_o
Anubis
6,960
107
255
2,990
17,005
6,664
52
10,466
6,539
35,985
0
L
Hachiman
aba420
Hachiman
5,948
2,857
0
2,115
14,277
7,294
0
12,028
1,981
0
28,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
40,228
258
Minions Killed
224
0
Camps Cleared
0
1,147,498
Distance Traveled
1,092,948
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,956
737
128
6
0
415,432
6
L
Merlin
15,354
668
126
5
0
363,688
2
L
Susano
12,673
551
52
2
0
406,700
6
W
Sol
13,820
601
85
4
0
387,442
0
W
Anubis
13,421
584
45
2
0
344,624
1
L
Hachiman
12,201
530
46
2
0
322,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role