Player Matchup

Pele
Pele
Dreamxityy
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,631 Elo+
Solo
Jormungandr
Jormungandr
LoneWolfPack806
Jormungandr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,842 Elo+
Solo
Kukulkan
Kukulkan
Snoupremeule
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
muco_er
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,322 Elo+
Solo
Ares
Ares
xiaobaikekeaiai
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,318 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,523 Elo+

VS

Team Averages
Level 13
1,583 SR
1,448 Elo+
Agni
Agni
Deservedly22
Agni
Level 7
God Stats
9W - 9L
1,478 SR
Queue Stats
24W - 18L
1,608 Elo+
Solo
Fenrir
Fenrir
Drei00921
Fenrir
Level 16
God Stats
3W - 0L
1,725 SR
Queue Stats
33W - 18L
1,521 Elo+
Solo
Bellona
Bellona
Fredsousa99
Bellona
Level 17
God Stats
2W - 1L
1,712 SR
Queue Stats
9W - 8L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Vbence1
Cthulhu
Level 11
God Stats
5W - 2L
1,502 SR
Queue Stats
16W - 11L
1,422 Elo+
Solo
Hachiman
Hachiman
陌上尘光
Hachiman
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 117L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 8
15,137
1,164
19,826
20,135
13,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
LoneWolfPack806
Jormungandr
18
1 / 7 / 9
11,677
898
10,210
14,978
17,961
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Snoupremeule
Kukulkan
18
2 / 14 / 9
11,967
921
11,087
19,950
8,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
muco_er
Zeus
18
4 / 4 / 12
12,342
949
18,838
10,597
4,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 9 / 15
12,589
968
16,444
28,653
39,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 21
14,138
1,088
28,744
10,012
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Drei00921
Fenrir
20
14 / 6 / 10
14,481
1,114
17,803
15,948
10,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Fredsousa99
Bellona
19
3 / 7 / 21
12,538
964
13,906
27,395
21,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Vbence1
Cthulhu
20
6 / 4 / 21
13,690
1,053
18,326
20,135
26,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
陌上尘光
Hachiman
20
7 / 2 / 14
13,533
1,041
11,629
10,321
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
125
20
Kills
38
38
Deaths
20
53
Assists
87
Player
Kills
Deaths
Assists
KDA
W
8
1
21
18.5
L
11
4
8
3.75
W
Fenrir
Drei00921
Fenrir
14
6
10
3.17
W
Bellona
Fredsousa99
Bellona
3
7
21
1.93
L
Jormungandr
LoneWolfPack806
Jormungandr
1
7
9
0.79
L
Kukulkan
Snoupremeule
Kukulkan
2
14
9
0.46
W
Cthulhu
Vbence1
Cthulhu
6
4
21
4.13
L
Zeus
muco_er
Zeus
4
4
12
2.5
L
2
9
15
1.06
W
Hachiman
陌上尘光
Hachiman
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,405
Damage
90,408
94,313
Taken
83,811
84,334
Mitigated
66,389
1,390
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,744
2,908
0
0
10,012
3,818
0
5,893
4,119
54,672
0
L
19,826
7,725
0
313
20,135
13,230
0
11,354
8,781
0
46,842
W
Fenrir
Drei00921
Fenrir
17,803
4,687
0
996
15,948
10,125
0
10,633
5,315
0
27,237
W
Bellona
Fredsousa99
Bellona
13,906
4,826
0
1,497
27,395
21,283
0
18,936
8,459
0
26,376
L
Jormungandr
LoneWolfPack806
Jormungandr
10,210
2,885
0
83
14,978
17,961
0
6,584
8,394
24,664
0
L
Kukulkan
Snoupremeule
Kukulkan
11,087
2,182
0
434
19,950
8,650
0
9,527
10,423
25,849
0
W
Cthulhu
Vbence1
Cthulhu
18,326
919
2,146
2,411
20,135
26,902
0
14,048
6,087
45,979
0
L
Zeus
muco_er
Zeus
18,838
1,799
0
560
10,597
4,595
0
6,695
3,902
39,612
0
L
16,444
1,177
0
0
28,653
39,898
0
12,910
15,743
26,682
0
W
Hachiman
陌上尘光
Hachiman
11,629
8,184
0
1,356
10,321
4,261
0
7,069
3,252
0
27,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,712
Gold Earned
68,380
192
Minions Killed
215
3
Camps Cleared
5
1,058,582
Distance Traveled
1,271,098
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,138
1,088
60
5
0
265,120
1
L
Pele
15,137
1,164
63
5
2
278,674
0
W
Fenrir
14,481
1,114
14
1
4
240,930
0
W
Bellona
12,538
964
26
2
0
249,474
0
L
Jormungandr
11,677
898
28
2
0
159,703
0
L
Kukulkan
11,967
921
43
3
1
179,961
2
W
Cthulhu
13,690
1,053
57
4
1
297,173
0
L
Zeus
12,342
949
31
2
0
183,888
4
L
Ares
12,589
968
27
2
0
256,356
0
W
Hachiman
13,533
1,041
58
4
0
218,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role