Player Matchup

Pele
Pele
Anzkuki
Pele
Level 55
God Stats
11W - 8L
1,170 SR
Queue Stats
260W - 308L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
IYMCAI
Aphrodite
Level 17
God Stats
3W - 6L
1,249 SR
Queue Stats
27W - 41L
1,303 Elo+
Party 1
Chiron
Chiron
Its Carnage644
Chiron
Level 68
God Stats
32W - 27L
1,475 SR
Queue Stats
530W - 561L
1,347 Elo+
Solo
Tiamat
Tiamat
SaySikeRightNow
Tiamat
Level 54
God Stats
1W - 2L
1,216 SR
Queue Stats
177W - 192L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
lemonmater23
Ne Zha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 305L
1,414 Elo+
Party 1
Team Averages
Level 56
1,322 SR
1,361 Elo+

VS

Team Averages
Level 71
1,457 SR
1,392 Elo+
Scylla
Scylla
INKS vasto
Scylla
Level 68
God Stats
4W - 17L
1,381 SR
Queue Stats
113W - 142L
1,287 Elo+
Solo
Chernobog
Chernobog
SRazor Virus
Chernobog
Level 60
God Stats
16W - 9L
1,660 SR
Queue Stats
205W - 226L
1,451 Elo+
Party 2
Ymir
Ymir
SkrYleXArrow
Ymir
Level 49
God Stats
65W - 54L
1,507 SR
Queue Stats
149W - 167L
1,423 Elo+
Party 2
Serqet
Serqet
VirusEmu60616
Serqet
Level 83
God Stats
4W - 5L
1,431 SR
Queue Stats
401W - 441L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
nFxRe
Gilgamesh
Level 97
God Stats
10W - 13L
1,305 SR
Queue Stats
362W - 397L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anzkuki
Pele
11
1 / 2 / 1
6,058
606
3,670
7,960
2,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
IYMCAI
Aphrodite
9
0 / 0 / 9
5,729
573
2,827
2,999
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
10 / 0 / 0
6,665
667
9,855
8,098
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 3
5,412
541
3,359
4,845
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
9
2 / 1 / 0
5,347
535
2,967
4,714
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
INKS vasto
Scylla
9
2 / 1 / 0
4,804
480
1,936
3,805
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
SRazor Virus
Chernobog
7
0 / 4 / 0
4,225
423
3,392
6,037
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 0
4,267
427
759
7,083
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 2
5,439
544
2,352
7,711
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
nFxRe
Gilgamesh
10
3 / 2 / 0
5,832
583
5,010
7,672
2,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
Anzkuki
Pele
1
2
1
0.75
L
Scylla
INKS vasto
Scylla
2
1
0
2
W
Aphrodite
IYMCAI
Aphrodite
0
0
9
4.5
W
10
0
0
10
L
Chernobog
SRazor Virus
Chernobog
0
4
0
0
W
0
2
3
0.75
L
0
5
0
0
L
0
2
2
0.5
W
Ne Zha
2
1
0
2
L
Gilgamesh
nFxRe
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
13,449
28,616
Taken
32,308
10,166
Mitigated
10,093
13,760
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Anzkuki
Pele
3,670
922
0
3,245
7,960
2,479
0
0
7,960
0
29,230
L
Scylla
INKS vasto
Scylla
1,936
145
0
524
3,805
941
0
1,490
2,225
13,439
0
W
Aphrodite
IYMCAI
Aphrodite
2,827
727
2,832
1,857
2,999
1,535
1,191
142
2,857
16,793
0
W
9,855
4,252
140
2,426
8,098
2,294
710
579
7,384
0
36,819
L
Chernobog
SRazor Virus
Chernobog
3,392
1,493
0
1,625
6,037
1,352
0
1,725
4,268
0
18,168
W
3,359
454
0
1,092
4,845
2,471
0
1,381
2,955
27,828
0
L
759
0
468
1,593
7,083
2,609
0
1,327
5,756
8,494
0
L
2,352
397
0
1,495
7,711
2,299
0
1,422
6,201
0
32,235
W
Ne Zha
2,967
867
0
2,168
4,714
1,387
0
337
4,337
0
24,489
L
Gilgamesh
nFxRe
Gilgamesh
5,010
982
0
2,110
7,672
2,892
0
0
7,672
0
25,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
24,567
283
Minions Killed
203
0
Camps Cleared
0
999,860
Distance Traveled
923,237
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,058
606
78
8
0
191,579
1
L
Scylla
4,804
480
30
3
0
190,371
1
W
Aphrodite
5,729
573
20
2
0
190,260
0
W
Chiron
6,665
667
68
7
0
190,859
1
L
Chernobog
4,225
423
33
3
0
169,034
0
W
Tiamat
5,412
541
62
6
0
201,567
1
L
Ymir
4,267
427
13
1
0
178,263
2
L
Serqet
5,439
544
68
7
0
212,237
0
W
Ne Zha
5,347
535
55
6
0
225,595
0
L
Gilgamesh
5,832
583
59
6
0
173,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role