Player Matchup

Izanami
Izanami
EatPlaySleep
Izanami
Level 85
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 14L
1,488 Elo+
Solo
Raijin
Raijin
EyeJu1ce
Raijin
Level 64
God Stats
1W - 2L
1,716 SR
Queue Stats
70W - 62L
1,421 Elo+
Party 2
Chaac
Chaac
Stef_Playzz
Chaac
Level 17
God Stats
5W - 5L
1,239 SR
Queue Stats
21W - 30L
1,307 Elo+
Party 2
Team Averages
Level 55
1,554 SR
1,405 Elo+

VS

Team Averages
Level 128
1,526 SR
1,463 Elo+
Ra
Ra
CharlOlimpo
Ra
Level 136
God Stats
4W - 4L
1,670 SR
Queue Stats
95W - 92L
1,465 Elo+
Party 1
Zeus
Zeus
Roleurface
Zeus
Level 129
God Stats
41W - 36L
1,410 SR
Queue Stats
192W - 224L
1,389 Elo+
Solo
Jormungandr
Jormungandr
Árgah
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EatPlaySleep
Izanami
10
0 / 6 / 2
7,349
612
4,050
10,441
3,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
EyeJu1ce
Raijin
10
4 / 7 / 1
7,748
646
8,093
12,597
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 5 / 3
7,809
651
7,357
12,937
8,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 7
10,088
841
9,917
8,727
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 6
9,676
806
10,091
6,686
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Árgah
Jormungandr
12
2 / 1 / 15
8,926
744
9,237
10,337
7,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
17
18
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
L
Izanami
EatPlaySleep
Izanami
0
6
2
0.17
L
Raijin
EyeJu1ce
Raijin
4
7
1
0.64
W
5
3
6
2.67
L
2
5
3
0.7
W
Jormungandr
Árgah
Jormungandr
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
29,245
35,975
Taken
25,750
16,537
Mitigated
13,694
4,525
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,917
1,303
1,389
2,459
8,727
3,477
956
3,270
5,205
38,422
0
L
Izanami
EatPlaySleep
Izanami
4,050
2,199
0
1,447
10,441
3,758
458
8,547
1,518
0
31,498
L
Raijin
EyeJu1ce
Raijin
8,093
950
0
0
12,597
4,525
21
9,700
2,561
26,246
0
W
10,091
687
0
270
6,686
2,259
1,041
1,978
4,566
47,092
0
L
7,357
1,829
0
3,078
12,937
8,254
153
9,781
2,587
0
23,424
W
Jormungandr
Árgah
Jormungandr
9,237
2,405
700
2,768
10,337
7,958
481
2,265
7,822
20,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
28,690
129
Minions Killed
176
0
Camps Cleared
0
595,230
Distance Traveled
657,055
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,088
841
78
7
0
218,894
1
L
Izanami
7,349
612
75
6
0
182,534
2
L
Raijin
7,748
646
33
3
0
182,535
1
W
Zeus
9,676
806
84
7
0
205,592
6
L
Chaac
7,809
651
21
2
0
230,161
1
W
Jormungandr
8,926
744
14
1
0
232,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role