Player Matchup

Gilgamesh
Gilgamesh
ONI_NITS-_-XING
Gilgamesh
Level 77
God Stats
4W - 5L
1,534 SR
Queue Stats
300W - 317L
1,432 Elo+
Party 3
Anubis
Anubis
Raxellj
Anubis
Level 86
God Stats
31W - 52L
1,364 SR
Queue Stats
194W - 240L
1,353 Elo+
Party 2
Neith
Neith
curufhinwe
Neith
Level 155
God Stats
48W - 46L
1,530 SR
Queue Stats
676W - 837L
1,394 Elo+
Party 2
Jormungandr
Jormungandr
exir135
Jormungandr
Level 85
God Stats
11W - 10L
1,433 SR
Queue Stats
302W - 334L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
lorenzoVSL
Cthulhu
Level 128
God Stats
37W - 49L
1,499 SR
Queue Stats
500W - 548L
1,366 Elo+
Party 2
Team Averages
Level 106
1,472 SR
1,394 Elo+

VS

Team Averages
Level 68
1,437 SR
1,390 Elo+
The Morrigan
The Morrigan
Anzkuki
The Morrigan
Level 55
God Stats
5W - 8L
1,511 SR
Queue Stats
260W - 308L
1,397 Elo+
Party 1
Cerberus
Cerberus
IYMCAI
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,316 Elo+
Party 1
Chaac
Chaac
SaySikeRightNow
Chaac
Level 54
God Stats
5W - 14L
1,242 SR
Queue Stats
177W - 192L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
dymohod7
Ao Kuang
Level 127
God Stats
18W - 26L
1,433 SR
Queue Stats
658W - 663L
1,443 Elo+
Solo
Medusa
Medusa
lemonmater23
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 305L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ONI_NITS-_-XING
Gilgamesh
10
5 / 1 / 3
6,311
631
3,388
5,430
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Raxellj
Anubis
11
2 / 1 / 3
6,677
668
2,246
4,556
2,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
4 / 0 / 1
5,739
574
4,556
3,985
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
exir135
Jormungandr
9
0 / 1 / 4
4,972
497
3,587
4,283
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
lorenzoVSL
Cthulhu
11
2 / 1 / 2
6,167
617
6,757
6,953
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anzkuki
The Morrigan
8
1 / 3 / 0
5,037
504
1,153
4,485
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
IYMCAI
Cerberus
7
0 / 2 / 1
4,785
479
745
5,882
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,537
554
4,802
8,252
4,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
dymohod7
Ao Kuang
10
1 / 4 / 1
5,619
562
3,100
9,417
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
7
1 / 2 / 1
4,667
467
4,022
5,044
1,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anzkuki
The Morrigan
1
3
0
0.33
L
Cerberus
IYMCAI
Cerberus
0
2
1
0.25
W
Gilgamesh
ONI_NITS-_-XING
Gilgamesh
5
1
3
6.5
W
Anubis
Raxellj
Anubis
2
1
3
3.5
L
1
2
0
0.5
W
Neith
4
0
1
4.5
L
Ao Kuang
dymohod7
Ao Kuang
1
4
1
0.38
W
Jormungandr
exir135
Jormungandr
0
1
4
2
L
Medusa
1
2
1
0.75
W
Cthulhu
lorenzoVSL
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
13,822
25,207
Taken
33,080
13,171
Mitigated
11,988
9,561
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anzkuki
The Morrigan
1,153
205
0
982
4,485
898
0
1,734
2,751
18,347
0
L
Cerberus
IYMCAI
Cerberus
745
135
417
1,332
5,882
2,484
0
1,360
4,238
13,217
0
W
Gilgamesh
ONI_NITS-_-XING
Gilgamesh
3,388
943
0
506
5,430
2,366
0
1,164
4,266
0
24,703
W
Anubis
Raxellj
Anubis
2,246
208
0
2,671
4,556
2,192
603
1,589
2,967
44,224
0
L
4,802
1,458
0
2,933
8,252
4,689
118
4,686
2,966
0
28,501
W
Neith
4,556
1,382
0
2,675
3,985
1,137
0
1,145
2,840
0
27,105
L
Ao Kuang
dymohod7
Ao Kuang
3,100
971
0
2,105
9,417
2,700
0
1,883
7,378
34,458
0
W
Jormungandr
exir135
Jormungandr
3,587
141
203
442
4,283
1,830
0
475
3,808
15,036
0
L
Medusa
4,022
1,564
0
1,454
5,044
1,217
0
1,485
3,157
0
22,869
W
Cthulhu
lorenzoVSL
Cthulhu
6,757
1,278
155
2,909
6,953
5,646
0
625
6,328
30,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
25,645
298
Minions Killed
254
0
Camps Cleared
0
964,211
Distance Traveled
926,454
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,037
504
40
4
0
178,049
0
L
Cerberus
4,785
479
38
4
0
203,027
0
W
Gilgamesh
6,311
631
47
5
0
218,653
1
W
Anubis
6,677
668
93
9
0
167,018
0
L
Chaac
5,537
554
65
7
0
187,974
2
W
Neith
5,739
574
55
6
0
179,857
2
L
Ao Kuang
5,619
562
68
7
0
175,844
1
W
Jormungandr
4,972
497
37
4
0
205,876
0
L
Medusa
4,667
467
43
4
0
181,560
2
W
Cthulhu
6,167
617
66
7
0
192,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role