Player Matchup

King Arthur
King Arthur
NiSuPW
King Arthur
Level 29
God Stats
5W - 7L
1,090 SR
Queue Stats
95W - 83L
1,450 Elo+
Solo
Neith
Neith
YuckymixxX
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
langamagi19
Yemoja
Level 26
God Stats
27W - 26L
1,465 SR
Queue Stats
105W - 120L
1,406 Elo+
Solo
Nu Wa
Nu Wa
xXGHOTHICGHOSTXx
Nu Wa
Level 28
God Stats
11W - 12L
1,493 SR
Queue Stats
75W - 59L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
yoGoldie
Ao Kuang
Level 27
God Stats
2W - 0L
1,699 SR
Queue Stats
75W - 63L
1,326 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,436 Elo+

VS

Team Averages
Level 11
1,454 SR
1,336 Elo+
Merlin
Merlin
ElvishTuna29813
Merlin
Level 29
God Stats
25W - 35L
1,435 SR
Queue Stats
161W - 213L
1,370 Elo+
Solo
Aphrodite
Aphrodite
LDS_NFL
Aphrodite
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,157 Elo+
Solo
Amaterasu
Amaterasu
chrisj-killer
Amaterasu
Level 13
God Stats
4W - 7L
1,332 SR
Queue Stats
16W - 17L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
mahmad_kawa2
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
martelinho-fox
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NiSuPW
King Arthur
13
4 / 1 / 6
7,701
550
6,897
10,553
6,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
12
7 / 1 / 5
8,112
579
7,765
7,350
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
10
1 / 2 / 9
6,781
484
2,504
7,750
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 1 / 7
7,667
548
9,904
5,743
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
yoGoldie
Ao Kuang
13
10 / 2 / 5
8,540
610
7,560
10,355
3,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,837
488
10,836
8,926
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LDS_NFL
Aphrodite
9
0 / 5 / 1
5,444
389
3,163
7,843
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
chrisj-killer
Amaterasu
11
1 / 4 / 0
7,311
522
4,691
13,191
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
mahmad_kawa2
Tsukuyomi
3
0 / 6 / 0
4,571
327
952
5,739
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 14 / 1
6,058
433
3,050
16,873
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
30
Kills
6
7
Deaths
32
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Aphrodite
LDS_NFL
Aphrodite
0
5
1
0.1
W
King Arthur
NiSuPW
King Arthur
4
1
6
7
W
Neith
7
1
5
9.5
L
Amaterasu
chrisj-killer
Amaterasu
1
4
0
0.25
W
Yemoja
1
2
9
2.75
L
Tsukuyomi
mahmad_kawa2
Tsukuyomi
0
6
0
0
L
1
14
1
0.11
W
8
1
7
11.5
W
Ao Kuang
yoGoldie
Ao Kuang
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
22,692
41,751
Taken
52,572
18,123
Mitigated
22,601
15,463
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,836
927
0
1,345
8,926
2,312
297
4,123
4,603
45,631
0
L
Aphrodite
LDS_NFL
Aphrodite
3,163
778
1,607
2,552
7,843
2,682
156
2,675
5,064
18,132
0
W
King Arthur
NiSuPW
King Arthur
6,897
1,293
0
5,166
10,553
6,410
130
2,856
7,697
0
35,062
W
Neith
7,765
4,930
0
1,968
7,350
2,709
1,908
3,904
3,446
0
37,961
L
Amaterasu
chrisj-killer
Amaterasu
4,691
2,496
0
2,299
13,191
5,977
271
4,636
8,460
0
32,539
W
Yemoja
2,504
1,127
2,075
925
7,750
3,470
511
6,139
1,611
15,975
0
L
Tsukuyomi
mahmad_kawa2
Tsukuyomi
952
231
0
184
5,739
1,167
27
2,771
2,712
0
7,286
L
3,050
1,347
0
315
16,873
10,463
72
4,851
11,765
9,800
0
W
9,904
3,011
0
460
5,743
1,935
1,864
2,958
2,785
36,632
0
W
Ao Kuang
yoGoldie
Ao Kuang
7,560
3,187
411
4,458
10,355
3,599
2,536
1,192
9,163
38,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
30,221
276
Minions Killed
193
0
Camps Cleared
0
1,264,639
Distance Traveled
1,084,012
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,837
488
79
6
0
219,536
0
L
Aphrodite
5,444
389
25
2
0
217,468
0
W
King Arthur
7,701
550
65
5
0
302,446
1
W
Neith
8,112
579
70
5
0
237,144
3
L
Amaterasu
7,311
522
67
5
0
229,859
1
W
Yemoja
6,781
484
34
2
0
231,952
0
L
Tsukuyomi
4,571
327
9
1
0
142,758
1
L
Ymir
6,058
433
13
1
0
274,391
0
W
Nu Wa
7,667
548
47
3
0
235,947
2
W
Ao Kuang
8,540
610
60
4
0
257,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role