Player Matchup

Olorun
Olorun
BEREND311
Olorun
Level 26
God Stats
8W - 8L
1,579 SR
Queue Stats
148W - 142L
1,520 Elo+
Solo
Heimdallr
Heimdallr
CGSuchMan
Heimdallr
Level 19
God Stats
4W - 4L
1,700 SR
Queue Stats
16W - 20L
1,404 Elo+
Solo
Khepri
Khepri
DanDeGR
Khepri
Level 17
God Stats
2W - 3L
1,439 SR
Queue Stats
14W - 15L
1,507 Elo+
Party 2
Thor
Thor
LovelyBouBou
Thor
Level 17
God Stats
1W - 2L
1,533 SR
Queue Stats
45W - 44L
1,479 Elo+
Solo
Bellona
Bellona
Meppp
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,129 Elo+
Party 2
Team Averages
Level 16
1,550 SR
1,408 Elo+

VS

Team Averages
Level 20
1,571 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
BelonaCrush
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,548 Elo+
Party 1
Zeus
Zeus
Sw1ftNeck
Zeus
Level 25
God Stats
21W - 27L
1,452 SR
Queue Stats
98W - 89L
1,437 Elo+
Solo
Ares
Ares
deleelite
Ares
Level 23
God Stats
2W - 0L
1,704 SR
Queue Stats
87W - 65L
1,452 Elo+
Solo
Danzaburou
Danzaburou
fmoww
Danzaburou
Level 3
God Stats
46W - 37L
1,699 SR
Queue Stats
70W - 72L
1,440 Elo+
Solo
Ra
Ra
habbz
Ra
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BEREND311
Olorun
14
7 / 2 / 2
8,799
629
10,858
12,655
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
CGSuchMan
Heimdallr
11
2 / 5 / 2
6,610
472
6,040
10,254
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
DanDeGR
Khepri
10
1 / 3 / 3
5,714
408
2,947
10,970
7,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 6 / 2
6,696
478
4,354
11,334
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Meppp
Bellona
11
2 / 5 / 1
6,400
457
3,982
7,766
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BelonaCrush
Tsukuyomi
12
4 / 3 / 8
7,802
557
8,723
8,658
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
13
3 / 7 / 3
8,163
583
7,782
9,194
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
4 / 2 / 6
7,685
549
5,771
8,497
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
fmoww
Danzaburou
13
5 / 2 / 5
8,035
574
11,358
8,782
3,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
15
5 / 0 / 4
8,977
641
6,901
7,414
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
14
Kills
21
21
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
BEREND311
Olorun
7
2
2
4
W
Tsukuyomi
BelonaCrush
Tsukuyomi
4
3
8
2.67
L
Heimdallr
CGSuchMan
Heimdallr
2
5
2
0.6
L
Khepri
DanDeGR
Khepri
1
3
3
0.83
L
2
6
2
0.5
L
Bellona
Meppp
Bellona
2
5
1
0.5
W
Zeus
3
7
3
0.64
W
Ares
4
2
6
3.5
W
Danzaburou
fmoww
Danzaburou
5
2
5
3.75
W
Ra
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
40,535
52,979
Taken
42,545
24,640
Mitigated
19,188
15,900
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BEREND311
Olorun
10,858
6,294
234
8,433
12,655
4,827
694
6,466
5,819
62,516
0
W
Tsukuyomi
BelonaCrush
Tsukuyomi
8,723
2,308
0
3,024
8,658
2,884
0
3,061
5,597
0
38,365
L
Heimdallr
CGSuchMan
Heimdallr
6,040
2,966
0
3,280
10,254
3,425
0
3,025
7,227
0
36,082
L
Khepri
DanDeGR
Khepri
2,947
397
0
375
10,970
7,480
0
3,399
7,529
13,454
0
L
4,354
1,291
0
2,770
11,334
3,662
0
3,418
7,860
0
36,748
L
Bellona
Meppp
Bellona
3,982
453
0
808
7,766
5,246
0
3,629
4,090
0
17,165
W
Zeus
7,782
1,534
0
783
9,194
3,429
760
5,064
4,130
37,185
0
W
Ares
5,771
666
0
720
8,497
6,571
250
1,099
7,398
14,938
0
W
Danzaburou
fmoww
Danzaburou
11,358
6,753
0
4,934
8,782
3,346
1,268
1,688
7,091
0
58,403
W
Ra
6,901
1,721
843
4,360
7,414
2,958
327
2,893
4,521
59,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,219
Gold Earned
40,662
319
Minions Killed
377
0
Camps Cleared
0
1,236,330
Distance Traveled
1,484,593
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,799
629
121
9
0
260,402
0
W
Tsukuyomi
7,802
557
68
5
0
301,384
2
L
Heimdallr
6,610
472
72
5
0
238,110
4
L
Khepri
5,714
408
23
2
0
247,114
2
L
Thor
6,696
478
76
5
0
279,022
1
L
Bellona
6,400
457
27
2
0
211,682
1
W
Zeus
8,163
583
77
6
0
251,871
0
W
Ares
7,685
549
16
1
0
364,464
2
W
Danzaburou
8,035
574
97
7
0
273,221
4
W
Ra
8,977
641
119
9
0
293,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role