Player Matchup

Artemis
Artemis
R-O-L-I-N
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Santiz6667749
Zeus
Level 25
God Stats
11W - 20L
1,411 SR
Queue Stats
134W - 197L
1,205 Elo+
Solo
Ra
Ra
djlinke_06
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,470 SR
1,402 Elo+

VS

Team Averages
Level 38
1,533 SR
1,376 Elo+
Merlin
Merlin
GentillyRoma
Merlin
Level 70
God Stats
9W - 9L
1,388 SR
Queue Stats
36W - 59L
1,370 Elo+
Solo
Neith
Neith
IMayBeAutistic
Neith
Level 40
God Stats
6W - 7L
1,472 SR
Queue Stats
31W - 37L
1,361 Elo+
Solo
King Arthur
King Arthur
SuZifeng
King Arthur
Level 5
God Stats
4W - 5L
1,739 SR
Queue Stats
11W - 29L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
R-O-L-I-N
Artemis
11
4 / 10 / 3
8,509
655
8,398
12,821
4,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 8 / 3
8,292
638
7,788
9,887
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 12 / 6
8,060
620
5,527
14,841
5,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 0 / 20
10,195
784
9,502
6,705
2,392
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
25 / 0 / 3
13,222
1,017
17,237
13,315
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SuZifeng
King Arthur
11
2 / 9 / 17
9,240
711
4,140
13,195
8,975
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
9
Kills
30
30
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
20
13
W
25
0
3
26.5
L
Artemis
R-O-L-I-N
Artemis
4
10
3
0.55
L
4
8
3
0.69
W
King Arthur
SuZifeng
King Arthur
2
9
17
1.17
L
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
30,879
37,549
Taken
33,215
13,153
Mitigated
16,096
2,662
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,502
105
0
2,818
6,705
2,392
970
4,402
2,203
41,735
0
W
17,237
11,698
0
6,717
13,315
4,729
695
3,793
9,332
0
64,006
L
Artemis
R-O-L-I-N
Artemis
8,398
4,773
0
0
12,821
4,991
108
4,022
8,799
0
18,183
L
7,788
690
0
0
9,887
2,727
192
1,525
8,107
20,869
0
W
King Arthur
SuZifeng
King Arthur
4,140
1,219
0
612
13,195
8,975
56
4,636
8,281
0
13,594
L
5,527
981
144
2,518
14,841
5,435
209
3,963
10,878
22,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
32,657
95
Minions Killed
141
0
Camps Cleared
0
539,377
Distance Traveled
636,423
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,195
784
62
5
0
218,463
0
W
Neith
13,222
1,017
68
5
0
221,293
2
L
Artemis
8,509
655
30
2
0
182,881
0
L
Zeus
8,292
638
32
2
0
166,102
2
W
King Arthur
9,240
711
11
1
0
196,667
0
L
Ra
8,060
620
33
3
0
190,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role