Player Matchup

Raijin
Raijin
Brandtendo
Raijin
Level 102
God Stats
1W - 1L
1,293 SR
Queue Stats
219W - 287L
1,411 Elo+
Solo
Bacchus
Bacchus
BubuKityfk
Bacchus
Level 148
God Stats
5W - 4L
1,435 SR
Queue Stats
479W - 551L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
DHG RubberDucky
Aphrodite
Level 129
God Stats
3W - 1L
1,565 SR
Queue Stats
81W - 67L
1,489 Elo+
Party 1
Hachiman
Hachiman
GomuGomuNoGabe
Hachiman
Level 126
God Stats
9W - 10L
1,741 SR
Queue Stats
643W - 687L
1,508 Elo+
Solo
Merlin
Merlin
emm123
Merlin
Level 143
God Stats
1W - 3L
1,178 SR
Queue Stats
87W - 75L
1,531 Elo+
Solo
Team Averages
Level 130
1,442 SR
1,482 Elo+

VS

Team Averages
Level 118
1,545 SR
1,529 Elo+
Izanami
Izanami
CALEBgoodness
Izanami
Level 148
God Stats
6W - 11L
1,536 SR
Queue Stats
805W - 801L
1,507 Elo+
Solo
The Morrigan
The Morrigan
CptPriceMW3
The Morrigan
Level 148
God Stats
4W - 16L
1,287 SR
Queue Stats
229W - 249L
1,546 Elo+
Party 2
Horus
Horus
ElectricDragon13
Horus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 126L
1,587 Elo+
Party 2
Chronos
Chronos
bigman27665
Chronos
Level 147
God Stats
6W - 9L
1,698 SR
Queue Stats
420W - 452L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
minustheoso
Danzaburou
Level 39
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 33L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brandtendo
Raijin
19
6 / 7 / 16
12,990
650
19,775
23,382
11,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
BubuKityfk
Bacchus
20
6 / 1 / 26
14,039
702
17,547
43,053
45,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
DHG RubberDucky
Aphrodite
20
8 / 3 / 15
13,689
684
27,416
28,769
18,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
20
10 / 1 / 12
14,201
710
14,540
11,600
5,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
emm123
Merlin
20
4 / 2 / 21
13,692
685
27,156
22,099
13,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
4 / 5 / 7
13,671
684
24,074
22,090
8,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
CptPriceMW3
The Morrigan
20
3 / 5 / 7
12,498
625
18,162
10,237
6,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 11 / 6
10,822
541
8,445
31,737
34,892
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
bigman27665
Chronos
20
4 / 7 / 5
13,187
659
26,766
27,578
10,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
minustheoso
Danzaburou
19
3 / 6 / 5
12,375
619
19,386
21,275
8,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
44
34
Kills
14
14
Deaths
34
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Raijin
Brandtendo
Raijin
6
7
16
2
W
Bacchus
BubuKityfk
Bacchus
6
1
26
19
L
Izanami
4
5
7
1.5
L
The Morrigan
CptPriceMW3
The Morrigan
3
5
7
1.3
W
Aphrodite
DHG RubberDucky
Aphrodite
8
3
15
5.17
L
0
11
6
0.27
W
Hachiman
10
1
12
16
L
Chronos
bigman27665
Chronos
4
7
5
0.93
W
Merlin
emm123
Merlin
4
2
21
7.25
L
Danzaburou
minustheoso
Danzaburou
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,434
Damage
96,833
128,903
Taken
112,917
95,521
Mitigated
69,502
85,102
Healing
42,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Brandtendo
Raijin
19,775
1,758
2,802
5,707
23,382
11,603
1,486
8,137
15,245
43,027
0
W
Bacchus
BubuKityfk
Bacchus
17,547
947
4,088
14,574
43,053
45,657
55
12,741
30,312
36,663
0
L
Izanami
24,074
12,184
2,338
4,516
22,090
8,987
1,115
18,623
3,467
0
55,665
L
The Morrigan
CptPriceMW3
The Morrigan
18,162
577
3,740
1,388
10,237
6,285
464
8,629
1,544
25,529
795
W
Aphrodite
DHG RubberDucky
Aphrodite
27,416
481
23,884
18,340
28,769
18,845
616
10,591
18,178
49,120
0
L
8,445
4,038
7,495
7,104
31,737
34,892
0
24,704
7,033
470
12,909
W
Hachiman
14,540
7,384
4,850
2,719
11,600
5,761
2,148
5,133
6,467
0
43,110
L
Chronos
bigman27665
Chronos
26,766
2,144
3,098
4,911
27,578
10,777
1,720
21,604
5,974
56,621
0
W
Merlin
emm123
Merlin
27,156
1,475
2,903
5,235
22,099
13,655
1,355
7,959
14,140
69,665
0
L
Danzaburou
minustheoso
Danzaburou
19,386
6,352
1,350
6,317
21,275
8,561
420
18,334
2,941
0
36,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,611
Gold Earned
62,553
239
Minions Killed
190
0
Camps Cleared
0
1,776,182
Distance Traveled
1,649,803
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,990
650
35
2
0
321,449
1
W
Bacchus
14,039
702
36
2
0
428,491
1
L
Izanami
13,671
684
52
3
0
322,068
1
L
The Morrigan
12,498
625
22
1
0
302,292
1
W
Aphrodite
13,689
684
49
2
0
413,127
0
L
Horus
10,822
541
10
1
0
314,287
0
W
Hachiman
14,201
710
36
2
0
278,260
0
L
Chronos
13,187
659
70
4
0
389,175
1
W
Merlin
13,692
685
83
4
0
334,855
0
L
Danzaburou
12,375
619
36
2
0
321,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role