Player Matchup

Khepri
Khepri
Albert2500
Khepri
Level 29
God Stats
4W - 8L
1,507 SR
Queue Stats
30W - 48L
1,367 Elo+
Solo
Nemesis
Nemesis
FTrismegistus
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,607 Elo+
Solo
Set
Set
FineWillhelm
Set
Level 27
God Stats
6W - 9L
1,462 SR
Queue Stats
73W - 58L
1,600 Elo+
Solo
Anhur
Anhur
Jewmob
Anhur
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 65L
1,583 Elo+
Solo
Ra
Ra
蟑螂恶霸3
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,533 Elo+
Solo
Team Averages
Level 16
1,494 SR
1,538 Elo+

VS

Team Averages
Level 15
1,521 SR
1,486 Elo+
Tiamat
Tiamat
Randomguyman26
Tiamat
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 46L
1,518 Elo+
Solo
Nemesis
Nemesis
WingsGB
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,664 Elo+
Solo
Hades
Hades
kazukiblack
Hades
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ssjShaun1
Khepri
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
94W - 123L
1,359 Elo+
Party 1
Izanami
Izanami
tEspur
Izanami
Level 15
God Stats
12W - 14L
1,607 SR
Queue Stats
31W - 41L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Albert2500
Khepri
8
0 / 1 / 0
4,847
441
434
2,620
1,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
9
0 / 2 / 0
5,481
498
1,963
8,224
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 1
6,224
566
5,527
8,326
4,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Jewmob
Anhur
8
0 / 3 / 0
5,028
457
3,129
5,511
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
5,116
465
871
5,361
1,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,253
568
5,208
5,387
2,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
WingsGB
Nemesis
8
1 / 1 / 2
5,252
477
1,343
7,459
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 1
7,821
711
7,144
7,932
4,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
ssjShaun1
Khepri
10
2 / 0 / 2
6,136
558
2,999
4,266
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
tEspur
Izanami
10
3 / 0 / 2
5,964
542
4,162
2,753
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
15
15
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
Albert2500
Khepri
0
1
0
0
L
Nemesis
0
2
0
0
L
2
4
1
0.63
L
Anhur
Jewmob
Anhur
0
3
0
0
W
4
1
0
4
W
Nemesis
WingsGB
Nemesis
1
1
2
2
W
5
1
1
5.5
W
Khepri
ssjShaun1
Khepri
2
0
2
3
W
Izanami
tEspur
Izanami
3
0
2
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,924
Damage
20,856
30,042
Taken
27,797
10,845
Mitigated
11,581
7,640
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Albert2500
Khepri
434
0
0
185
2,620
1,312
0
723
1,897
9,010
0
L
Nemesis
1,963
823
0
3,012
8,224
2,379
0
2,858
5,366
0
32,661
L
5,527
2,013
0
2,890
8,326
4,039
0
6,087
2,239
0
31,505
L
Anhur
Jewmob
Anhur
3,129
2,063
0
920
5,511
1,463
250
1,992
3,519
0
27,853
W
5,208
937
0
1,691
5,387
2,591
636
579
4,731
29,699
0
W
Nemesis
WingsGB
Nemesis
1,343
508
0
1,598
7,459
2,071
0
128
7,283
0
21,183
W
7,144
987
139
6,433
7,932
4,677
662
35
7,857
47,393
0
W
Khepri
ssjShaun1
Khepri
2,999
301
0
615
4,266
1,804
0
360
3,906
13,993
0
W
Izanami
tEspur
Izanami
4,162
2,691
0
460
2,753
438
124
38
2,715
0
31,466
L
871
133
44
589
5,361
1,652
0
3,691
1,670
22,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
31,426
256
Minions Killed
305
0
Camps Cleared
0
1,037,551
Distance Traveled
1,005,972
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,847
441
26
2
0
180,723
0
L
Nemesis
5,481
498
74
7
0
242,802
0
L
Set
6,224
566
63
6
0
225,898
0
L
Anhur
5,028
457
40
4
0
177,472
1
W
Tiamat
6,253
568
61
6
0
207,507
0
W
Nemesis
5,252
477
35
3
0
207,500
0
W
Hades
7,821
711
122
11
0
194,318
2
W
Khepri
6,136
558
28
3
0
218,277
2
W
Izanami
5,964
542
59
5
0
178,370
2
L
Ra
5,116
465
53
5
0
210,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role