Player Matchup

Sol
Sol
BabyDr1ver
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cat666hell
Hel
Level 128
God Stats
34W - 36L
1,487 SR
Queue Stats
71W - 81L
1,384 Elo+
Solo
Arachne
Arachne
Munchay
Arachne
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,569 Elo+
Solo
Izanami
Izanami
aqwatrual
Izanami
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 38L
1,632 Elo+
Solo
Odin
Odin
kookooelda5lawy
Odin
Level 121
God Stats
5W - 0L
1,500 SR
Queue Stats
515W - 481L
1,505 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,518 Elo+

VS

Team Averages
Level 80
1,563 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
AhegaoLoverk
Cu Chulainn
Level 58
God Stats
15W - 17L
1,528 SR
Queue Stats
87W - 104L
1,380 Elo+
Party 1
Cupid
Cupid
BenitOurense
Cupid
Level 85
God Stats
9W - 14L
1,512 SR
Queue Stats
139W - 161L
1,479 Elo+
Solo
Awilix
Awilix
Greenracon
Awilix
Level 70
God Stats
6W - 3L
1,748 SR
Queue Stats
718W - 698L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
Juniorjdjones
Baba Yaga
Level 86
God Stats
13W - 12L
1,527 SR
Queue Stats
275W - 278L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Veskaks
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,740
514
5,288
10,522
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 8
9,272
545
10,889
13,665
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Munchay
Arachne
15
7 / 1 / 3
9,556
562
9,328
13,028
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
aqwatrual
Izanami
12
3 / 5 / 3
8,082
475
7,599
10,292
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 5
8,595
506
5,641
10,056
5,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AhegaoLoverk
Cu Chulainn
12
0 / 4 / 2
7,267
427
6,471
12,588
6,948
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 3 / 4
8,041
473
5,908
11,629
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Greenracon
Awilix
12
3 / 5 / 1
7,739
455
6,122
11,882
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baba Yaga
Juniorjdjones
Baba Yaga
13
2 / 3 / 1
8,001
471
11,690
9,089
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Veskaks
Sylvanus
12
4 / 3 / 2
7,516
442
6,734
13,114
11,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
9
9
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AhegaoLoverk
Cu Chulainn
0
4
2
0.25
W
2
2
5
2.25
L
0
3
4
0.67
W
2
1
8
6
L
Awilix
Greenracon
Awilix
3
5
1
0.7
L
Baba Yaga
Juniorjdjones
Baba Yaga
2
3
1
0.83
W
Arachne
Munchay
Arachne
7
1
3
8.5
L
Sylvanus
Veskaks
Sylvanus
4
3
2
1.67
W
Izanami
aqwatrual
Izanami
3
5
3
0.9
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
36,925
57,563
Taken
58,302
22,855
Mitigated
29,556
30,380
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AhegaoLoverk
Cu Chulainn
6,471
995
0
1,906
12,588
6,948
426
4,885
7,608
3,783
31,355
W
5,288
1,974
0
5,019
10,522
4,029
914
4,820
5,306
45,853
2,896
L
5,908
3,757
203
3,873
11,629
3,710
0
2,153
9,476
0
50,409
W
10,889
366
2,062
11,352
13,665
5,608
704
3,244
10,283
55,762
0
L
Awilix
Greenracon
Awilix
6,122
2,360
0
3,578
11,882
3,916
30
2,826
8,721
0
35,721
L
Baba Yaga
Juniorjdjones
Baba Yaga
11,690
719
0
3,521
9,089
3,699
39
3,541
5,315
56,839
0
W
Arachne
Munchay
Arachne
9,328
6,889
0
6,254
13,028
4,614
0
3,133
9,765
0
67,106
L
Sylvanus
Veskaks
Sylvanus
6,734
2,708
768
2,541
13,114
11,283
0
2,492
10,574
19,336
2,878
W
Izanami
aqwatrual
Izanami
7,599
4,982
0
3,363
10,292
3,104
449
3,044
7,210
0
42,021
W
5,641
1,432
0
2,330
10,056
5,500
0
3,403
6,489
0
21,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
38,564
443
Minions Killed
381
0
Camps Cleared
0
1,640,305
Distance Traveled
1,560,576
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,267
427
76
4
0
306,853
4
W
Sol
8,740
514
108
6
0
325,842
9
L
Cupid
8,041
473
102
6
0
296,769
3
W
Hel
9,272
545
114
7
0
320,924
2
L
Awilix
7,739
455
64
4
0
330,407
0
L
Baba Yaga
8,001
471
102
6
0
311,837
6
W
Arachne
9,556
562
97
6
0
357,310
0
L
Sylvanus
7,516
442
37
2
0
314,710
8
W
Izanami
8,082
475
88
5
0
278,261
4
W
Odin
8,595
506
36
2
0
357,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role