Player Matchup

Merlin
Merlin
CosmicJester
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,194 Elo+
Solo
Ravana
Ravana
DarthNyxes
Ravana
Level 146
God Stats
7W - 2L
1,571 SR
Queue Stats
193W - 223L
1,483 Elo+
Solo
Sobek
Sobek
x-ZOONI_DEMON-x
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 99L
1,323 Elo+
Solo
Team Averages
Level 60
1,524 SR
1,333 Elo+

VS

Team Averages
Level 29
1,304 SR
1,291 Elo+
Serqet
Serqet
hades309standing
Serqet
Level 61
God Stats
4W - 8L
1,243 SR
Queue Stats
281W - 277L
1,501 Elo+
Solo
Kukulkan
Kukulkan
johnnyy_1
Kukulkan
Level 21
God Stats
90W - 103L
1,428 SR
Queue Stats
96W - 126L
1,271 Elo+
Solo
Gilgamesh
Gilgamesh
sddgu
Gilgamesh
Level 4
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 3L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 15 / 11
16,185
578
11,882
22,328
9,881
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ravana
DarthNyxes
Ravana
20
25 / 6 / 10
22,326
797
42,301
32,970
21,915
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 5 / 14
20,304
725
24,949
40,696
43,179
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 9
19,812
708
29,734
40,557
22,814
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
johnnyy_1
Kukulkan
20
9 / 9 / 8
18,458
659
29,634
27,128
13,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
sddgu
Gilgamesh
17
4 / 19 / 9
15,781
564
10,337
34,617
39,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
34
Kills
25
26
Deaths
36
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
15
11
0.5
W
Ravana
DarthNyxes
Ravana
25
6
10
5
L
12
8
9
2.06
L
Kukulkan
johnnyy_1
Kukulkan
9
9
8
1.44
L
Gilgamesh
sddgu
Gilgamesh
4
19
9
0.45
W
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,132
Damage
69,705
95,994
Taken
102,302
74,975
Mitigated
75,442
16,685
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,882
3,180
0
1,948
22,328
9,881
482
7,301
14,474
44,818
0
W
Ravana
DarthNyxes
Ravana
42,301
16,971
1,251
9,051
32,970
21,915
3,434
7,336
23,714
0
142,596
L
29,734
14,387
0
9,927
40,557
22,814
1,472
14,371
26,116
0
90,281
L
Kukulkan
johnnyy_1
Kukulkan
29,634
4,223
145
3,264
27,128
13,255
310
10,893
16,235
105,546
0
L
Gilgamesh
sddgu
Gilgamesh
10,337
4,491
0
2,646
34,617
39,373
2,136
12,221
22,336
0
35,267
W
24,949
2,655
0
4,435
40,696
43,179
54
15,085
24,143
81,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,815
Gold Earned
54,051
248
Minions Killed
203
0
Camps Cleared
0
1,307,256
Distance Traveled
1,260,348
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,185
578
48
2
0
307,462
0
W
Ravana
22,326
797
142
5
0
487,488
6
L
Serqet
19,812
708
53
2
0
542,033
0
L
Kukulkan
18,458
659
115
4
0
397,443
0
L
Gilgamesh
15,781
564
35
1
0
320,872
1
W
Sobek
20,304
725
58
2
0
512,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role