Player Matchup

Artemis
Artemis
BlackDragon2576
Artemis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Hades
Hades
David_K555
Hades
Level 17
God Stats
9W - 3L
1,594 SR
Queue Stats
9W - 8L
1,394 Elo+
Solo
Medusa
Medusa
MAKAVELLI_-94
Medusa
Level 21
God Stats
16W - 14L
1,452 SR
Queue Stats
224W - 247L
1,309 Elo+
Solo
Cthulhu
Cthulhu
MeliodasXGowther
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Solo
Achilles
Achilles
akuma1835
Achilles
Level 24
God Stats
10W - 10L
1,534 SR
Queue Stats
197W - 206L
1,467 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,434 Elo+

VS

Team Averages
Level 27
1,558 SR
1,451 Elo+
Hel
Hel
 
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HolyShack
Chernobog
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 125L
1,497 Elo+
Solo
Ares
Ares
LehaneClan
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 86L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
SteemanS
Tsukuyomi
Level 26
God Stats
29W - 20L
1,577 SR
Queue Stats
68W - 65L
1,401 Elo+
Solo
Thanatos
Thanatos
XEl1te-zGhoSTzX
Thanatos
Level 29
God Stats
17W - 11L
1,711 SR
Queue Stats
161W - 171L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 11 / 0
7,627
401
4,077
12,552
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
14
6 / 6 / 1
8,635
454
13,271
15,453
8,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 4 / 0
5,373
283
1,729
3,135
694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 6 / 1
6,021
317
2,360
8,229
3,066
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
akuma1835
Achilles
14
7 / 6 / 4
9,413
495
15,297
16,438
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 6 / 9
9,679
509
8,226
12,665
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
HolyShack
Chernobog
18
12 / 1 / 5
12,689
668
15,693
12,219
6,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 3 / 8
10,651
561
6,930
16,803
15,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SteemanS
Tsukuyomi
16
4 / 3 / 5
10,504
553
4,985
11,781
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
15
7 / 4 / 7
9,936
523
8,074
14,138
5,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
17
Kills
32
33
Deaths
17
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
6
9
1.42
L
3
11
0
0.27
L
Hades
6
6
1
1.08
W
Chernobog
HolyShack
Chernobog
12
1
5
14.5
W
5
3
8
3
L
0
4
0
0
L
1
6
1
0.25
W
Tsukuyomi
SteemanS
Tsukuyomi
4
3
5
2.17
W
Thanatos
7
4
7
2.63
L
Achilles
akuma1835
Achilles
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,734
Damage
43,908
55,807
Taken
67,606
28,181
Mitigated
37,558
10,479
Healing
28,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,226
634
3,290
4,846
12,665
4,694
2,020
8,294
4,281
46,713
0
L
4,077
2,515
0
532
12,552
3,965
27
2,221
10,331
0
18,218
L
Hades
13,271
462
0
4,771
15,453
8,068
667
6,547
8,906
47,810
0
W
Chernobog
HolyShack
Chernobog
15,693
10,830
0
4,714
12,219
6,440
5,747
1,961
9,961
0
80,819
W
6,930
1,473
466
3,149
16,803
15,832
2,088
2,906
13,657
40,170
0
L
1,729
1,010
108
123
3,135
694
0
1,431
1,704
0
8,659
L
2,360
852
131
357
8,229
3,066
22
2,404
5,825
6,871
0
W
Tsukuyomi
SteemanS
Tsukuyomi
4,985
1,446
0
3,810
11,781
5,246
1,327
885
10,812
0
58,777
W
Thanatos
8,074
3,701
322
8,038
14,138
5,346
1,722
1,585
12,343
0
45,987
L
Achilles
akuma1835
Achilles
15,297
2,496
0
4,457
16,438
12,388
0
2,553
13,885
0
28,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
53,459
169
Minions Killed
479
0
Camps Cleared
0
1,242,304
Distance Traveled
1,691,373
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,679
509
64
3
0
322,214
1
L
Artemis
7,627
401
32
2
0
286,099
0
L
Hades
8,635
454
81
4
0
294,102
3
W
Chernobog
12,689
668
160
8
0
348,786
2
W
Ares
10,651
561
56
3
0
347,868
0
L
Medusa
5,373
283
9
0
0
102,439
0
L
Cthulhu
6,021
317
20
1
0
187,114
0
W
Tsukuyomi
10,504
553
120
6
0
327,078
3
W
Thanatos
9,936
523
79
4
0
345,427
0
L
Achilles
9,413
495
27
1
0
372,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role