Player Matchup

Sun Wukong
Sun Wukong
Diamond V
Abature
Sun Wukong
Diamond V
Level 149
God Stats
110W - 84L
1,657 SR
Queue Stats
361W - 360L
2,050 MMR
Solo
Apollo
Apollo
Gold II
MysticKrytpin
Apollo
Gold II
Level 82
God Stats
24W - 17L
1,630 SR
Queue Stats
231W - 225L
1,592 MMR
Solo
Ra
Ra
Diamond I
RodrigoVG
Ra
Diamond I
Level 158
God Stats
42W - 39L
1,685 SR
Queue Stats
442W - 434L
2,322 MMR
Solo
Nemesis
Nemesis
Gold V
ThirdEyeJesus
Nemesis
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
ineednaps
Pele
Gold III
Level 63
God Stats
5W - 3L
1,624 SR
Queue Stats
64W - 56L
1,563 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,619 SR
1,806 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,658 SR
1,882 MMR
Scylla
Scylla
Diamond IV
JasonJewrulo
Scylla
Diamond IV
Level 160
God Stats
6W - 7L
1,903 SR
Queue Stats
380W - 363L
2,172 MMR
Party 1
Bacchus
Bacchus
Bronze III
JohnTheRebel15
Bacchus
Bronze III
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Osiris
Osiris
Masters
WaterFemale
Osiris
Masters
Level 137
God Stats
0W - 2L
1,286 SR
Queue Stats
93W - 92L
2,024 MMR
Solo
Hou Yi
Hou Yi
Silver II
fernando20win
Hou Yi
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond IV
zirby
Bakasura
Diamond IV
Level 158
God Stats
2W - 1L
1,886 SR
Queue Stats
130W - 124L
2,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abature
Sun Wukong
13
0 / 0 / 3
7,393
616
3,522
6,526
2,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 6
7,624
635
5,978
6,191
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 0 / 2
8,195
683
2,281
4,037
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
3 / 2 / 7
6,543
545
4,990
6,335
2,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
4 / 0 / 3
7,107
592
2,121
6,547
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
TiamatGilgameshSetTsukuyomiGuan Yu

VS

Bans
AthenaGebAnhurGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 1 / 2
6,643
554
2,652
4,987
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 1
4,860
405
1,665
8,430
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
12
0 / 2 / 0
6,463
539
1,982
7,143
3,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 2 / 1
6,118
510
2,746
4,916
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
zirby
Bakasura
10
2 / 3 / 0
6,045
504
3,350
7,920
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
5
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abature
Sun Wukong
0
0
3
1.5
L
Scylla
0
1
2
1
L
0
5
1
0.1
W
4
3
6
2.33
W
2
0
2
3
W
Nemesis
3
2
7
3.25
L
Osiris
0
2
0
0
L
2
2
1
1.25
W
Pele
4
0
3
5.5
L
Bakasura
zirby
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,892
Damage
12,395
29,636
Taken
33,396
11,146
Mitigated
13,596
11,511
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abature
Sun Wukong
3,522
642
0
2,801
6,526
2,648
135
459
5,857
0
47,453
L
Scylla
2,652
333
0
1,402
4,987
1,544
0
600
4,387
44,492
0
L
1,665
220
0
1,124
8,430
4,285
0
793
7,637
8,802
0
W
5,978
3,729
0
2,172
6,191
1,868
1,163
1,149
4,932
0
44,182
W
2,281
224
625
2,097
4,037
1,351
148
888
2,785
64,003
0
W
Nemesis
4,990
1,628
0
841
6,335
2,188
0
1,528
4,657
0
22,297
L
Osiris
1,982
432
0
2,345
7,143
3,864
0
0
7,143
2,884
34,979
L
2,746
1,437
0
2,082
4,916
1,175
0
0
4,916
0
36,734
W
Pele
2,121
217
0
2,975
6,547
3,091
120
293
6,114
0
37,548
L
Bakasura
zirby
Bakasura
3,350
1,918
0
3,827
7,920
2,728
0
888
7,032
0
27,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
30,129
446
Minions Killed
364
0
Camps Cleared
0
1,244,014
Distance Traveled
1,166,686
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,393
616
102
9
0
240,607
4
L
Scylla
6,643
554
115
10
0
234,787
6
L
Bacchus
4,860
405
10
1
0
236,107
2
W
Apollo
7,624
635
88
7
0
222,680
2
W
Ra
8,195
683
140
12
0
259,401
4
W
Nemesis
6,543
545
25
2
0
250,490
2
L
Osiris
6,463
539
98
8
0
218,635
5
L
Hou Yi
6,118
510
65
5
0
221,324
5
W
Pele
7,107
592
91
8
0
270,836
1
L
Bakasura
6,045
504
76
6
0
255,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role