Player Matchup

Chang'e
Chang'e
Qwelion
Chang'e
Level 6
God Stats
25W - 10L
1,690 SR
Queue Stats
110W - 82L
1,441 Elo+
Solo
Khepri
Khepri
SamuraiSlice
Khepri
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
TKNFIRE710
Hera
Level 21
God Stats
2W - 2L
1,575 SR
Queue Stats
53W - 63L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
TetsuKami404
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Solo
Guan Yu
Guan Yu
tjforse_92
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,553 SR
1,499 Elo+

VS

Team Averages
Level 42
1,505 SR
1,622 Elo+
Cthulhu
Cthulhu
PuRE LyMagic
Cthulhu
Level 18
God Stats
1W - 0L
1,584 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 1
King Arthur
King Arthur
SixthIy
King Arthur
Level 6
God Stats
1W - 0L
1,681 SR
Queue Stats
8W - 1L
1,820 Elo+
Party 1
Izanami
Izanami
charleswild28
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
iSupportTMT
Janus
Level 6
God Stats
1W - 0L
1,261 SR
Queue Stats
9W - 3L
1,857 Elo+
Party 1
Loki
Loki
studtelo
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Qwelion
Chang'e
7
2 / 3 / 1
4,790
479
2,390
4,521
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
8
0 / 3 / 2
4,443
444
1,637
4,484
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 1
5,291
529
2,507
2,319
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
TetsuKami404
Tsukuyomi
7
3 / 2 / 1
4,830
483
2,135
5,066
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
tjforse_92
Guan Yu
3
0 / 1 / 0
3,513
351
169
1,776
714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PuRE LyMagic
Cthulhu
9
0 / 2 / 5
5,182
518
1,076
4,792
2,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SixthIy
King Arthur
11
3 / 0 / 0
6,250
625
2,007
5,705
2,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
11
4 / 0 / 0
6,731
673
3,182
3,307
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 0
6,002
600
3,019
3,080
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
7
0 / 3 / 0
4,782
478
1,760
4,950
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
10
10
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
PuRE LyMagic
Cthulhu
0
2
5
1.25
L
Chang'e
Qwelion
Chang'e
2
3
1
0.83
L
Khepri
0
3
2
0.33
W
King Arthur
SixthIy
King Arthur
3
0
0
3
L
1
1
1
1.5
L
Tsukuyomi
TetsuKami404
Tsukuyomi
3
2
1
1.75
W
Izanami
4
0
0
4
W
3
1
0
3
W
Loki
0
3
0
0
L
Guan Yu
tjforse_92
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,838
Damage
11,044
18,166
Taken
21,834
5,994
Mitigated
7,179
4,553
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
PuRE LyMagic
Cthulhu
1,076
319
0
443
4,792
2,078
178
1,538
3,166
10,701
0
L
Chang'e
Qwelion
Chang'e
2,390
614
141
1,356
4,521
1,293
0
1,560
2,895
17,061
0
L
Khepri
1,637
133
0
526
4,484
2,102
0
697
3,757
11,784
0
W
King Arthur
SixthIy
King Arthur
2,007
135
0
1,868
5,705
2,244
105
1,597
3,868
0
35,718
L
2,507
462
0
234
2,319
511
366
125
2,166
22,680
0
L
Tsukuyomi
TetsuKami404
Tsukuyomi
2,135
565
0
1,958
5,066
1,374
0
1,329
3,691
0
12,268
W
Izanami
3,182
2,152
0
1,735
3,307
899
1,781
558
2,719
0
39,654
W
3,019
230
0
400
3,080
826
684
1,208
1,768
30,855
0
W
Loki
1,760
748
0
1,069
4,950
1,132
501
1,052
3,749
0
14,440
L
Guan Yu
tjforse_92
Guan Yu
169
0
94
244
1,776
714
0
214
1,562
0
2,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,867
Gold Earned
28,947
159
Minions Killed
300
0
Camps Cleared
0
731,844
Distance Traveled
895,137
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,182
518
18
2
0
177,208
0
L
Chang'e
4,790
479
35
4
0
139,194
2
L
Khepri
4,443
444
20
2
0
172,698
4
W
King Arthur
6,250
625
81
8
0
197,644
3
L
Hera
5,291
529
55
6
0
174,083
0
L
Tsukuyomi
4,830
483
42
4
0
172,796
1
W
Izanami
6,731
673
91
9
0
156,247
4
W
Janus
6,002
600
68
7
0
186,583
0
W
Loki
4,782
478
42
4
0
177,455
0
L
Guan Yu
3,513
351
7
1
0
73,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role