Player Matchup

Hel
Hel
AKingsGlaive
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,515 Elo+
Party 1
Chang'e
Chang'e
Bunong1528
Chang'e
Level 76
God Stats
7W - 2L
1,653 SR
Queue Stats
35W - 38L
1,406 Elo+
Solo
Hercules
Hercules
NicholasNov2
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,807 Elo+
Party 1
Team Averages
Level 95
1,551 SR
1,576 Elo+

VS

Team Averages
Level 79
1,453 SR
1,401 Elo+
Kuzenbo
Kuzenbo
BloodRoot29
Kuzenbo
Level 16
God Stats
5W - 6L
1,435 SR
Queue Stats
17W - 22L
1,406 Elo+
Solo
Thoth
Thoth
DaBZA810
Thoth
Level 66
God Stats
1W - 3L
1,487 SR
Queue Stats
12W - 18L
1,328 Elo+
Solo
Chiron
Chiron
x REAPER 205 x
Chiron
Level 156
God Stats
16W - 22L
1,436 SR
Queue Stats
398W - 396L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 8
20,496
603
26,499
44,906
30,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Bunong1528
Chang'e
20
3 / 6 / 6
19,013
559
22,373
48,369
27,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
NicholasNov2
Hercules
20
8 / 5 / 4
20,330
598
34,925
80,787
100,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BloodRoot29
Kuzenbo
20
5 / 2 / 9
19,362
569
40,418
40,021
74,895
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
DaBZA810
Thoth
20
7 / 6 / 6
21,307
627
58,196
33,069
14,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 6 / 9
19,491
573
34,867
30,765
13,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
14
Kills
16
16
Deaths
14
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Kuzenbo
BloodRoot29
Kuzenbo
5
2
9
4.75
W
Chang'e
Bunong1528
Chang'e
3
6
6
1
L
Thoth
DaBZA810
Thoth
7
6
6
1.67
W
Hercules
NicholasNov2
Hercules
8
5
4
2
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,797
Damage
133,481
174,062
Taken
103,855
157,895
Mitigated
102,721
105,710
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,499
1,430
23,791
25,882
44,906
30,156
2,053
25,354
19,552
75,860
0
L
Kuzenbo
BloodRoot29
Kuzenbo
40,418
10,790
0
5,023
40,021
74,895
0
16,014
23,278
92,942
0
W
Chang'e
Bunong1528
Chang'e
22,373
1,155
10,340
15,147
48,369
27,208
431
29,705
18,664
149,520
0
L
Thoth
DaBZA810
Thoth
58,196
1,915
2,896
4,548
33,069
14,001
846
18,289
14,360
159,412
0
W
Hercules
NicholasNov2
Hercules
34,925
7,231
0
30,550
80,787
100,531
1,188
44,277
35,159
0
105,779
L
34,867
16,100
2,646
9,629
30,765
13,825
1,516
15,017
15,268
0
156,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,839
Gold Earned
60,160
315
Minions Killed
303
0
Camps Cleared
0
1,759,268
Distance Traveled
1,743,815
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
20,496
603
56
2
0
569,769
0
L
Kuzenbo
19,362
569
56
2
0
693,018
0
W
Chang'e
19,013
559
158
5
0
577,287
2
L
Thoth
21,307
627
119
4
0
536,505
0
W
Hercules
20,330
598
101
3
0
612,212
1
L
Chiron
19,491
573
128
4
0
514,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role