Player Matchup

Ah Puch
Ah Puch
Naddler
Ah Puch
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,587 Elo+
Party 1
Freya
Freya
NekuSpirit8844
Freya
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,766 Elo+
Party 1
Hades
Hades
RoyArena
Hades
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
59W - 36L
1,564 Elo+
Party 2
Thor
Thor
kuroko38
Thor
Level 77
God Stats
5W - 7L
1,436 SR
Queue Stats
210W - 163L
1,533 Elo+
Party 2
Pele
Pele
ozander
Pele
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 114L
1,529 Elo+
Party 2
Team Averages
Level 84
1,533 SR
1,596 Elo+

VS

Team Averages
Level 60
1,503 SR
1,510 Elo+
Cernunnos
Cernunnos
HAMFR_H
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,517 Elo+
Solo
Serqet
Serqet
Masamwne
Serqet
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 275L
1,466 Elo+
Solo
Anubis
Anubis
ShadowNinja751
Anubis
Level 18
God Stats
0W - 1L
1,736 SR
Queue Stats
21W - 20L
1,513 Elo+
Solo
Cthulhu
Cthulhu
iZenri
Cthulhu
Level 68
God Stats
0W - 2L
1,280 SR
Queue Stats
178W - 162L
1,552 Elo+
Solo
Geb
Geb
kikana
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Naddler
Ah Puch
20
9 / 3 / 18
15,994
800
34,991
17,951
6,856
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 14
13,732
687
23,659
21,585
7,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
RoyArena
Hades
19
1 / 6 / 20
12,046
602
7,066
18,460
8,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
20
8 / 9 / 17
14,243
712
18,131
20,967
9,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
ozander
Pele
20
10 / 6 / 20
14,756
738
24,725
21,800
8,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HAMFR_H
Cernunnos
15
2 / 13 / 5
11,128
556
11,219
19,319
7,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Serqet
Masamwne
Serqet
20
4 / 8 / 15
12,661
633
7,706
16,917
7,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 7 / 8
16,471
824
31,520
27,940
17,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
iZenri
Cthulhu
20
5 / 5 / 17
14,360
718
29,357
36,814
36,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Geb
kikana
Geb
20
2 / 5 / 13
12,325
616
10,909
21,651
27,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
85
38
Kills
27
29
Deaths
38
89
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
HAMFR_H
Cernunnos
2
13
5
0.35
L
Serqet
Masamwne
Serqet
4
8
15
1.44
W
Ah Puch
Naddler
Ah Puch
9
3
18
6
W
10
5
14
3.4
W
Hades
RoyArena
Hades
1
6
20
1.83
L
14
7
8
2.57
L
Cthulhu
iZenri
Cthulhu
5
5
17
2.7
L
Geb
kikana
Geb
2
5
13
1.7
W
Thor
8
9
17
1.83
W
Pele
ozander
Pele
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,572
Damage
90,711
100,763
Taken
122,641
40,497
Mitigated
96,299
41,446
Healing
44,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
HAMFR_H
Cernunnos
11,219
5,194
278
642
19,319
7,246
519
9,482
9,837
0
20,506
L
Serqet
Masamwne
Serqet
7,706
484
1,596
473
16,917
7,084
1,193
8,476
8,441
0
9,751
W
Ah Puch
Naddler
Ah Puch
34,991
1,492
311
5,410
17,951
6,856
727
10,684
6,397
81,766
0
W
23,659
6,893
4,151
8,570
21,585
7,759
1,076
16,426
5,027
48,024
0
W
Hades
RoyArena
Hades
7,066
2,903
3,510
2,308
18,460
8,204
982
14,262
4,198
16,504
0
L
31,520
436
2,504
15,635
27,940
17,400
1,973
14,050
13,890
78,325
0
L
Cthulhu
iZenri
Cthulhu
29,357
838
2,330
15,025
36,814
36,780
712
21,672
15,142
51,543
0
L
Geb
kikana
Geb
10,909
329
1,930
3,947
21,651
27,789
527
12,036
9,615
24,417
0
W
Thor
18,131
2,113
3,586
2,030
20,967
9,199
551
15,914
4,496
0
24,603
W
Pele
ozander
Pele
24,725
4,864
6,045
5,525
21,800
8,479
1,978
14,500
6,895
0
46,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,771
Gold Earned
66,945
203
Minions Killed
203
0
Camps Cleared
0
1,727,371
Distance Traveled
1,643,526
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,128
556
31
2
0
302,569
3
L
Serqet
12,661
633
9
0
0
314,301
0
W
Ah Puch
15,994
800
103
5
0
374,027
3
W
Freya
13,732
687
32
2
0
347,775
0
W
Hades
12,046
602
17
1
0
327,568
1
L
Anubis
16,471
824
97
5
0
324,007
1
L
Cthulhu
14,360
718
51
3
0
344,788
0
L
Geb
12,325
616
15
1
0
357,861
1
W
Thor
14,243
712
12
1
0
299,982
0
W
Pele
14,756
738
39
2
0
378,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role