Player Matchup

Hel
Hel
Anbuelite18
Hel
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
78W - 85L
1,332 Elo+
Party 3
Izanami
Izanami
Greystoke-_-
Izanami
Level 17
God Stats
7W - 10L
1,273 SR
Queue Stats
54W - 72L
1,226 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RatoneroDeArea
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,683 Elo+
Party 2
Chronos
Chronos
pZyle
Chronos
Level 99
God Stats
3W - 3L
1,872 SR
Queue Stats
109W - 90L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
singhmeharban-me
Cthulhu
Level 61
God Stats
13W - 14L
1,453 SR
Queue Stats
103W - 103L
1,345 Elo+
Party 3
Team Averages
Level 44
1,566 SR
1,416 Elo+

VS

Team Averages
Level 104
1,610 SR
1,615 Elo+
Gilgamesh
Gilgamesh
BleedingSoulz_
Gilgamesh
Level 156
God Stats
11W - 10L
1,678 SR
Queue Stats
248W - 183L
1,669 Elo+
Party 1
Tiamat
Tiamat
Fire_Gryphon
Tiamat
Level 144
God Stats
25W - 9L
1,784 SR
Queue Stats
132W - 81L
1,698 Elo+
Party 1
Horus
Horus
MuggyMinotaur61
Horus
Level 39
God Stats
1W - 1L
1,209 SR
Queue Stats
107W - 167L
1,308 Elo+
Solo
Susano
Susano
ReportGuy
Susano
Level 155
God Stats
15W - 6L
1,664 SR
Queue Stats
333W - 269L
1,645 Elo+
Party 1
Ymir
Ymir
Rpg_Mqtt_L2
Ymir
Level 26
God Stats
21W - 4L
1,713 SR
Queue Stats
34W - 7L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,797
480
2,862
3,736
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Greystoke-_-
Izanami
8
1 / 2 / 0
4,767
477
2,162
3,447
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
RatoneroDeArea
Tsukuyomi
8
0 / 6 / 0
4,896
490
2,204
7,966
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
pZyle
Chronos
9
0 / 5 / 0
5,187
519
835
4,866
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,169
417
3,560
5,949
3,017
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BleedingSoulz_
Gilgamesh
11
11 / 0 / 3
6,914
691
5,016
5,363
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
11
4 / 0 / 6
6,288
629
5,282
2,819
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
6,137
614
3,357
6,568
2,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
ReportGuy
Susano
7
1 / 1 / 1
4,739
474
2,513
4,581
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 5
5,676
568
2,544
5,811
2,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
20
20
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Gilgamesh
BleedingSoulz_
Gilgamesh
11
0
3
12.5
W
Tiamat
4
0
6
7
L
Izanami
Greystoke-_-
Izanami
1
2
0
0.5
W
2
1
2
3
L
Tsukuyomi
RatoneroDeArea
Tsukuyomi
0
6
0
0
W
Susano
ReportGuy
Susano
1
1
1
1.5
W
2
0
5
4.5
L
Chronos
pZyle
Chronos
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,623
Damage
18,712
25,964
Taken
25,142
8,496
Mitigated
10,158
4,469
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,862
670
0
279
3,736
811
625
0
3,736
16,213
0
W
Gilgamesh
BleedingSoulz_
Gilgamesh
5,016
1,904
0
1,621
5,363
2,249
0
1,051
4,210
0
29,268
W
Tiamat
5,282
765
0
1,707
2,819
1,952
72
108
2,686
27,963
0
L
Izanami
Greystoke-_-
Izanami
2,162
1,457
0
748
3,447
898
182
1,169
2,236
0
16,817
W
3,357
2,012
40
1,153
6,568
2,368
748
2,485
3,759
0
30,683
L
Tsukuyomi
RatoneroDeArea
Tsukuyomi
2,204
668
0
1,702
7,966
2,330
0
1,723
6,129
0
22,587
W
Susano
ReportGuy
Susano
2,513
376
0
500
4,581
1,166
133
1,248
3,033
0
18,282
W
2,544
606
0
2,692
5,811
2,423
32
1,374
4,197
12,354
0
L
Chronos
pZyle
Chronos
835
188
0
120
4,866
1,440
0
2,558
2,072
23,958
0
L
3,560
74
0
1,620
5,949
3,017
0
1,976
3,965
12,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
29,754
194
Minions Killed
231
0
Camps Cleared
0
875,477
Distance Traveled
971,061
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,797
480
25
3
0
171,642
2
W
Gilgamesh
6,914
691
53
5
0
229,530
1
W
Tiamat
6,288
629
60
6
0
197,707
3
L
Izanami
4,767
477
36
4
0
161,242
0
W
Horus
6,137
614
64
6
0
186,253
0
L
Tsukuyomi
4,896
490
49
5
0
193,785
2
W
Susano
4,739
474
34
3
0
170,362
3
W
Ymir
5,676
568
20
2
0
187,209
0
L
Chronos
5,187
519
72
7
0
169,675
1
L
Cthulhu
4,169
417
12
1
0
179,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role