Player Matchup

Ne Zha
Ne Zha
China不信邪
Ne Zha
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
HPolt
Ao Kuang
Level 21
God Stats
8W - 4L
1,659 SR
Queue Stats
62W - 64L
1,350 Elo+
Party 4
Ares
Ares
JuanPepeJr
Ares
Level 25
God Stats
25W - 32L
1,360 SR
Queue Stats
28W - 46L
1,273 Elo+
Party 2
Olorun
Olorun
LUIS-_365
Olorun
Level 29
God Stats
3W - 2L
1,329 SR
Queue Stats
8W - 15L
1,318 Elo+
Party 2
Chronos
Chronos
SHAKAABRAHH
Chronos
Level 26
God Stats
7W - 5L
1,464 SR
Queue Stats
45W - 49L
1,320 Elo+
Party 4
Team Averages
Level 26
1,463 SR
1,309 Elo+

VS

Team Averages
Level 22
1,398 SR
1,305 Elo+
Cthulhu
Cthulhu
Kristokl0
Cthulhu
Level 17
God Stats
0W - 1L
1,252 SR
Queue Stats
26W - 43L
1,209 Elo+
Party 1
Heimdallr
Heimdallr
Lacho-lucas
Heimdallr
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 25L
1,297 Elo+
Party 1
Hou Yi
Hou Yi
WhiteZ72
Hou Yi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,434 Elo+
Party 3
Mercury
Mercury
iman880116
Mercury
Level 13
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 5L
1,216 Elo+
Solo
Kukulkan
Kukulkan
叫我大屌黄
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 9
13,289
532
13,744
13,710
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
HPolt
Ao Kuang
19
10 / 5 / 10
14,111
564
13,692
25,049
12,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 15
11,503
460
6,845
23,679
24,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
LUIS-_365
Olorun
18
1 / 8 / 4
11,885
475
5,812
16,117
7,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
SHAKAABRAHH
Chronos
16
11 / 2 / 6
11,646
466
13,892
16,749
6,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kristokl0
Cthulhu
16
1 / 4 / 4
10,422
417
10,363
17,530
9,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Lacho-lucas
Heimdallr
11
0 / 13 / 4
8,175
327
7,444
17,289
6,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
WhiteZ72
Hou Yi
20
14 / 3 / 2
14,249
570
24,773
18,549
7,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
iman880116
Mercury
9
0 / 5 / 2
8,055
322
1,103
9,138
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
2 / 10 / 5
10,867
435
18,876
16,299
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
34
Kills
17
18
Deaths
35
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
W
Ao Kuang
HPolt
Ao Kuang
10
5
10
3
W
2
1
15
9.5
L
Cthulhu
Kristokl0
Cthulhu
1
4
4
0.75
W
Olorun
LUIS-_365
Olorun
1
8
4
0.38
L
Heimdallr
Lacho-lucas
Heimdallr
0
13
4
0.15
W
Chronos
SHAKAABRAHH
Chronos
11
2
6
7
L
Hou Yi
WhiteZ72
Hou Yi
14
3
2
5
L
Mercury
iman880116
Mercury
0
5
2
0.2
L
Kukulkan
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,985
Damage
62,559
95,304
Taken
78,805
55,951
Mitigated
31,854
27,451
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,744
3,451
0
2,852
13,710
6,041
2,389
4,575
8,955
0
77,832
W
Ao Kuang
HPolt
Ao Kuang
13,692
3,984
0
11,600
25,049
12,191
102
7,392
17,471
73,534
0
W
6,845
1,151
0
4,669
23,679
24,319
1,704
9,144
14,135
43,916
0
L
Cthulhu
Kristokl0
Cthulhu
10,363
504
464
0
17,530
9,831
84
7,942
9,403
55,268
0
W
Olorun
LUIS-_365
Olorun
5,812
2,827
0
4,417
16,117
7,322
4,496
2,028
13,997
67,879
0
L
Heimdallr
Lacho-lucas
Heimdallr
7,444
2,743
0
250
17,289
6,053
0
9,128
7,951
0
24,335
W
Chronos
SHAKAABRAHH
Chronos
13,892
2,341
0
3,913
16,749
6,078
1,298
5,052
11,507
52,059
0
L
Hou Yi
WhiteZ72
Hou Yi
24,773
12,220
0
5,359
18,549
7,459
919
10,062
8,353
0
114,681
L
Mercury
iman880116
Mercury
1,103
180
0
1,403
9,138
2,716
529
3,433
5,483
0
19,647
L
Kukulkan
18,876
2,184
0
888
16,299
5,795
392
8,593
7,374
62,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,434
Gold Earned
51,768
474
Minions Killed
439
0
Camps Cleared
0
2,433,101
Distance Traveled
1,919,552
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,289
532
123
5
0
518,185
2
W
Ao Kuang
14,111
564
119
5
0
455,618
1
W
Ares
11,503
460
50
2
0
509,049
4
L
Cthulhu
10,422
417
92
4
0
376,375
0
W
Olorun
11,885
475
118
5
0
443,379
2
L
Heimdallr
8,175
327
28
1
0
400,443
2
W
Chronos
11,646
466
64
3
0
506,870
1
L
Hou Yi
14,249
570
170
7
0
452,457
12
L
Mercury
8,055
322
46
2
0
299,040
0
L
Kukulkan
10,867
435
103
4
0
391,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role