Player Matchup

Gilgamesh
Gilgamesh
Kooyi
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,184 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MorganGreenSeed
Ah Muzen Cab
Level 14
God Stats
6W - 4L
1,498 SR
Queue Stats
20W - 27L
1,282 Elo+
Party 1
Aphrodite
Aphrodite
MuninDLS
Aphrodite
Level 20
God Stats
3W - 2L
1,790 SR
Queue Stats
121W - 114L
1,501 Elo+
Solo
Sol
Sol
TOXICLAB
Sol
Level 21
God Stats
11W - 15L
1,380 SR
Queue Stats
121W - 139L
1,316 Elo+
Solo
Kukulkan
Kukulkan
gLoW777
Kukulkan
Level 17
God Stats
1W - 2L
1,236 SR
Queue Stats
30W - 37L
1,313 Elo+
Party 1
Team Averages
Level 20
1,481 SR
1,320 Elo+

VS

Team Averages
Level 13
1,537 SR
1,449 Elo+
Hou Yi
Hou Yi
Misty丶Rain
Hou Yi
Level 11
God Stats
2W - 4L
1,454 SR
Queue Stats
18W - 19L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
UseMyCodePlease-
Tsukuyomi
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 16L
1,506 Elo+
Solo
Yemoja
Yemoja
chiquitinb3
Yemoja
Level 24
God Stats
1W - 2L
1,714 SR
Queue Stats
39W - 32L
1,388 Elo+
Solo
Zeus
Zeus
daniellscott
Zeus
Level 4
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 3L
1,438 Elo+
Solo
Odin
Odin
jin2801
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kooyi
Gilgamesh
18
5 / 3 / 5
11,656
530
8,304
16,565
11,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
MorganGreenSeed
Ah Muzen Cab
18
3 / 3 / 4
11,830
538
6,768
11,268
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
MuninDLS
Aphrodite
16
6 / 4 / 9
11,235
511
12,202
16,443
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 2 / 8
11,812
537
8,589
11,522
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
gLoW777
Kukulkan
19
12 / 2 / 4
13,120
596
14,629
8,276
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 6 / 0
9,346
425
6,284
15,229
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
20
11 / 3 / 2
13,165
598
17,387
18,121
9,676
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
14
0 / 5 / 1
8,678
394
4,940
15,027
8,178
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 11 / 1
8,613
392
4,190
13,386
4,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
jin2801
Odin
16
0 / 4 / 2
9,454
430
2,426
9,497
8,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
29
Kills
14
14
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kooyi
Gilgamesh
5
3
5
2.5
L
Hou Yi
3
6
0
0.5
W
Ah Muzen Cab
MorganGreenSeed
Ah Muzen Cab
3
3
4
1.67
W
Aphrodite
MuninDLS
Aphrodite
6
4
9
2.63
W
3
2
8
3.5
L
Tsukuyomi
11
3
2
4
L
Yemoja
0
5
1
0.1
L
0
11
1
0.05
W
Kukulkan
gLoW777
Kukulkan
12
2
4
7
L
Odin
jin2801
Odin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,492
Damage
35,227
64,074
Taken
71,260
34,158
Mitigated
36,392
27,759
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kooyi
Gilgamesh
8,304
2,600
614
2,128
16,565
11,294
972
409
15,716
61
58,954
L
Hou Yi
6,284
2,271
0
2,796
15,229
5,456
1,081
5,691
9,423
0
65,771
W
Ah Muzen Cab
MorganGreenSeed
Ah Muzen Cab
6,768
2,471
0
2,728
11,268
4,048
2,092
1,927
9,341
0
68,450
W
Aphrodite
MuninDLS
Aphrodite
12,202
3,389
4,776
10,661
16,443
10,719
357
3,518
12,811
44,093
0
W
8,589
2,328
0
5,004
11,522
4,762
2,154
1,201
10,321
79,113
8,630
L
Tsukuyomi
17,387
4,729
0
5,308
18,121
9,676
0
8,571
9,418
0
108,692
L
Yemoja
4,940
1,066
947
2,670
15,027
8,178
27
8,094
6,805
35,986
0
L
4,190
1,293
0
1,100
13,386
4,433
724
10,380
2,554
37,059
0
W
Kukulkan
gLoW777
Kukulkan
14,629
2,003
0
1,848
8,276
3,335
590
2,075
6,201
70,532
0
L
Odin
jin2801
Odin
2,426
704
0
1,050
9,497
8,649
625
1,712
7,743
0
29,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,653
Gold Earned
49,256
575
Minions Killed
530
0
Camps Cleared
0
2,031,494
Distance Traveled
1,815,361
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,656
530
96
4
0
374,528
0
L
Hou Yi
9,346
425
118
5
0
346,368
0
W
Ah Muzen Cab
11,830
538
117
5
0
399,731
0
W
Aphrodite
11,235
511
71
3
0
433,369
3
W
Sol
11,812
537
157
7
0
415,131
6
L
Tsukuyomi
13,165
598
186
8
0
444,178
1
L
Yemoja
8,678
394
66
3
0
367,432
1
L
Zeus
8,613
392
82
4
0
277,309
1
W
Kukulkan
13,120
596
134
6
0
408,735
8
L
Odin
9,454
430
78
4
0
380,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role