Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FunnyRat8487
Scylla
Level 88
God Stats
50W - 36L
1,631 SR
Queue Stats
1,416W - 1,359L
1,530 Elo+
Solo
Fenrir
Fenrir
LOKODEE13
Fenrir
Level 90
God Stats
4W - 8L
1,262 SR
Queue Stats
671W - 613L
1,546 Elo+
Solo
Hades
Hades
MBS9892
Hades
Level 158
God Stats
25W - 17L
1,684 SR
Queue Stats
367W - 376L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
v6bagchaser
Kuzenbo
Level 95
God Stats
6W - 1L
1,500 SR
Queue Stats
546W - 510L
1,577 Elo+
Solo
Team Averages
Level 117
1,515 SR
1,535 Elo+

VS

Team Averages
Level 121
1,468 SR
1,533 Elo+
Set
Set
ArkanonLeyan
Set
Level 64
God Stats
0W - 4L
1,127 SR
Queue Stats
45W - 49L
1,493 Elo+
Solo
Persephone
Persephone
Darevenchy
Persephone
Level 142
God Stats
17W - 15L
1,486 SR
Queue Stats
223W - 206L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
HoodieDrew
Gilgamesh
Level 148
God Stats
17W - 10L
1,723 SR
Queue Stats
270W - 260L
1,518 Elo+
Party 2
Khepri
Khepri
SaeBaeBae
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,682 Elo+
Party 2
Rama
Rama
xXBeAsTkIlLaHxX
Rama
Level 121
God Stats
0W - 3L
1,504 SR
Queue Stats
147W - 149L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 1 / 3
5,667
567
4,568
5,182
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
0 / 1 / 2
5,413
541
2,356
4,236
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
LOKODEE13
Fenrir
10
5 / 1 / 4
6,375
638
5,390
5,401
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
MBS9892
Hades
11
3 / 0 / 0
6,482
648
3,528
5,252
2,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
v6bagchaser
Kuzenbo
8
2 / 0 / 5
5,127
513
2,134
3,589
1,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,862
486
2,942
6,720
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
Darevenchy
Persephone
7
0 / 2 / 0
4,582
458
1,535
2,799
828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
HoodieDrew
Gilgamesh
8
0 / 3 / 0
4,599
460
2,716
6,026
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
SaeBaeBae
Khepri
7
0 / 3 / 2
4,473
447
2,244
6,921
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
2 / 2 / 1
4,935
494
3,210
5,665
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
3
4.5
L
1
3
1
0.5
L
Persephone
Darevenchy
Persephone
0
2
0
0
W
Scylla
0
1
2
1
L
Gilgamesh
HoodieDrew
Gilgamesh
0
3
0
0
W
Fenrir
LOKODEE13
Fenrir
5
1
4
7
W
Hades
MBS9892
Hades
3
0
0
3
L
Khepri
SaeBaeBae
Khepri
0
3
2
0.33
W
Kuzenbo
v6bagchaser
Kuzenbo
2
0
5
4.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
12,647
23,660
Taken
28,131
9,541
Mitigated
9,539
12,322
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,568
1,775
0
2,735
5,182
1,830
120
1,048
4,134
0
24,855
L
2,942
1,254
0
1,429
6,720
2,176
0
687
6,033
0
21,098
L
Persephone
Darevenchy
Persephone
1,535
43
0
891
2,799
828
0
1,740
1,057
15,260
0
W
Scylla
2,356
549
0
1,172
4,236
1,194
276
1,377
2,859
29,195
0
L
Gilgamesh
HoodieDrew
Gilgamesh
2,716
701
0
2,138
6,026
2,244
0
3,385
2,641
0
20,994
W
Fenrir
LOKODEE13
Fenrir
5,390
1,629
0
2,582
5,401
1,876
0
703
4,698
0
29,292
W
Hades
MBS9892
Hades
3,528
766
247
3,975
5,252
2,731
358
0
5,252
36,970
0
L
Khepri
SaeBaeBae
Khepri
2,244
350
0
2,064
6,921
2,873
0
1,180
5,741
6,758
0
W
Kuzenbo
v6bagchaser
Kuzenbo
2,134
750
0
1,611
3,589
1,910
0
651
2,938
15,180
0
L
3,210
2,689
0
2,470
5,665
1,418
0
1,026
4,639
0
23,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
23,451
287
Minions Killed
189
0
Camps Cleared
0
962,509
Distance Traveled
833,724
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,667
567
51
5
0
197,268
2
L
Set
4,862
486
46
5
0
201,807
3
L
Persephone
4,582
458
28
3
0
114,270
0
W
Scylla
5,413
541
57
6
0
174,748
2
L
Gilgamesh
4,599
460
46
5
0
176,915
1
W
Fenrir
6,375
638
50
5
0
226,775
1
W
Hades
6,482
648
98
10
0
166,043
0
L
Khepri
4,473
447
12
1
0
171,197
4
W
Kuzenbo
5,127
513
31
3
0
197,675
3
L
Rama
4,935
494
57
6
0
169,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role